Player Matchup

Hel
Hel
 
Hel
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
BiZ0u
He Bo
Level 146
God Stats
2W - 3L
1,496 SR
Queue Stats
566W - 564L
1,567 Elo+
Party 2
Pele
Pele
Inkonu
Pele
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
423W - 404L
1,562 Elo+
Party 2
Freya
Freya
Pankiller25
Freya
Level 103
God Stats
2W - 4L
1,140 SR
Queue Stats
235W - 220L
1,482 Elo+
Solo
Ne Zha
Ne Zha
SR 2 Legion
Ne Zha
Level 143
God Stats
1W - 1L
1,858 SR
Queue Stats
146W - 119L
1,549 Elo+
Party 1
Team Averages
Level 137
1,499 SR
1,532 Elo+

VS

Team Averages
Level 122
1,495 SR
1,519 Elo+
Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Chicharron568
Yemoja
Level 123
God Stats
15W - 16L
1,406 SR
Queue Stats
1,845W - 1,885L
1,521 Elo+
Solo
Xbalanque
Xbalanque
PIamen
Xbalanque
Level 80
God Stats
2W - 2L
1,443 SR
Queue Stats
46W - 55L
1,450 Elo+
Solo
Kuzenbo
Kuzenbo
PKdude96
Kuzenbo
Level 121
God Stats
5W - 0L
1,621 SR
Queue Stats
26W - 12L
1,637 Elo+
Solo
Discordia
Discordia
buttheadbc
Discordia
Level 159
God Stats
5W - 5L
1,506 SR
Queue Stats
371W - 378L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
2 / 2 / 3
7,432
743
4,225
9,625
4,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
BiZ0u
He Bo
13
1 / 5 / 4
7,070
707
6,663
9,884
3,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pele
Inkonu
Pele
13
0 / 4 / 7
7,490
749
6,213
12,689
10,438
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 5 / 5
7,230
723
4,637
10,324
3,986
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
14
2 / 2 / 5
7,484
748
14,528
9,409
4,376
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 5 / 9
8,247
825
10,072
9,617
4,216
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 1 / 14
7,824
782
4,007
8,538
5,568
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Xbalanque
PIamen
Xbalanque
17
14 / 1 / 3
10,368
1,037
14,113
7,276
3,638
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
PKdude96
Kuzenbo
14
1 / 1 / 13
8,765
877
7,284
15,203
22,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
buttheadbc
Discordia
15
1 / 1 / 14
8,484
848
12,979
5,180
2,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
71
6
Kills
18
18
Deaths
9
24
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
2
3
1.75
W
Medusa
 
Medusa
2
5
9
1.3
L
He Bo
BiZ0u
He Bo
1
5
4
0.6
W
0
1
14
7
L
Pele
Inkonu
Pele
0
4
7
0.88
W
Xbalanque
PIamen
Xbalanque
14
1
3
15.5
W
Kuzenbo
PKdude96
Kuzenbo
1
1
13
7.5
L
1
5
5
0.7
L
Ne Zha
2
2
5
2.25
W
Discordia
buttheadbc
Discordia
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,266
Damage
48,455
51,931
Taken
45,814
26,526
Mitigated
38,035
23,308
Healing
22,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,225
412
9,207
5,469
9,625
4,452
0
5,416
3,745
15,134
0
W
Medusa
 
Medusa
10,072
2,658
1,123
782
9,617
4,216
807
2,945
6,672
0
23,540
L
He Bo
BiZ0u
He Bo
6,663
1,015
715
376
9,884
3,274
0
4,005
5,591
14,843
0
W
4,007
433
9,782
2,532
8,538
5,568
575
1,576
6,962
8,084
0
L
Pele
Inkonu
Pele
6,213
1,035
803
1,849
12,689
10,438
0
4,959
7,460
0
16,805
W
Xbalanque
PIamen
Xbalanque
14,113
5,353
2,998
1,128
7,276
3,638
1,187
2,083
5,193
0
23,328
W
Kuzenbo
PKdude96
Kuzenbo
7,284
2,211
603
2,187
15,203
22,437
117
8,545
6,658
10,140
0
L
4,637
1,728
650
950
10,324
3,986
0
4,383
5,767
14,138
0
L
Ne Zha
14,528
694
1,084
2,205
9,409
4,376
0
4,103
5,098
0
24,015
W
Discordia
buttheadbc
Discordia
12,979
329
746
800
5,180
2,176
559
376
4,804
27,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,706
Gold Earned
43,688
121
Minions Killed
109
0
Camps Cleared
0
931,696
Distance Traveled
944,827
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,432
743
29
3
0
196,577
0
W
Medusa
8,247
825
22
2
0
174,161
0
L
He Bo
7,070
707
32
3
0
170,969
0
W
Yemoja
7,824
782
12
1
0
166,239
0
L
Pele
7,490
749
18
2
0
159,659
0
W
Xbalanque
10,368
1,037
32
3
0
190,639
0
W
Kuzenbo
8,765
877
3
0
0
215,557
0
L
Freya
7,230
723
28
3
0
167,725
1
L
Ne Zha
7,484
748
14
1
0
236,766
1
W
Discordia
8,484
848
40
4
0
198,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role