Player Matchup

Ymir
Ymir
HeJLka
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Mehdi-SC30
Chang'e
Level 89
God Stats
13W - 9L
1,572 SR
Queue Stats
69W - 96L
1,378 Elo+
Party 2
Anhur
Anhur
Murasakiibara_A
Anhur
Level 47
God Stats
2W - 2L
1,319 SR
Queue Stats
44W - 67L
1,247 Elo+
Party 2
Team Averages
Level 47
1,464 SR
1,375 Elo+

VS

Team Averages
Level 45
1,441 SR
1,280 Elo+
Sun Wukong
Sun Wukong
Omegario44
Sun Wukong
Level 67
God Stats
0W - 2L
1,323 SR
Queue Stats
12W - 20L
1,261 Elo+
Party 1
Agni
Agni
bidou2709
Agni
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 15L
1,261 Elo+
Party 1
Izanami
Izanami
iDanila8
Izanami
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
HeJLka
Ymir
11
2 / 2 / 8
8,209
746
4,336
11,147
7,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Mehdi-SC30
Chang'e
14
8 / 1 / 5
9,301
846
15,559
13,250
4,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 1 / 8
7,698
700
3,461
6,085
2,188
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Omegario44
Sun Wukong
13
3 / 1 / 1
7,784
708
8,982
9,130
5,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
11
1 / 4 / 3
7,245
659
8,121
7,107
2,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
iDanila8
Izanami
9
0 / 8 / 2
6,533
594
6,833
10,933
3,610
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
13
Kills
4
4
Deaths
13
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
HeJLka
Ymir
2
2
8
3
W
Chang'e
Mehdi-SC30
Chang'e
8
1
5
10.5
W
3
1
8
7
L
Sun Wukong
Omegario44
Sun Wukong
3
1
1
3.5
L
Agni
1
4
3
0.63
L
Izanami
iDanila8
Izanami
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,356
Damage
23,936
30,482
Taken
27,170
14,243
Mitigated
11,732
13,752
Healing
2,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
HeJLka
Ymir
4,336
846
141
2,646
11,147
7,242
0
3,468
7,162
10,361
0
W
Chang'e
Mehdi-SC30
Chang'e
15,559
229
1,277
7,454
13,250
4,813
36
2,988
9,957
51,640
0
W
3,461
2,709
612
1,622
6,085
2,188
224
2,002
3,997
0
12,599
L
Sun Wukong
Omegario44
Sun Wukong
8,982
1,239
0
1,530
9,130
5,598
505
6,615
2,515
0
31,445
L
Agni
8,121
328
397
534
7,107
2,524
0
5,245
1,862
22,697
0
L
Izanami
iDanila8
Izanami
6,833
3,838
0
324
10,933
3,610
0
8,495
2,438
0
15,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,208
Gold Earned
21,562
123
Minions Killed
110
4
Camps Cleared
7
563,702
Distance Traveled
588,805
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,209
746
15
1
0
167,371
1
W
Chang'e
9,301
846
85
8
4
227,086
0
W
Anhur
7,698
700
23
2
0
169,245
0
L
Sun Wukong
7,784
708
51
5
3
224,652
2
L
Agni
7,245
659
38
3
2
200,774
0
L
Izanami
6,533
594
21
2
2
163,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role