Player Matchup

Chiron
Chiron
B3 Kung Lao
Chiron
Level 83
God Stats
3W - 0L
1,601 SR
Queue Stats
379W - 441L
1,458 Elo+
Party 2
Jing Wei
Jing Wei
Rapcat98
Jing Wei
Level 126
God Stats
21W - 15L
1,664 SR
Queue Stats
319W - 302L
1,521 Elo+
Party 1
Susano
Susano
Shaniqua06
Susano
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
310W - 326L
1,475 Elo+
Solo
Sol
Sol
goku77martincito
Sol
Level 64
God Stats
8W - 7L
1,607 SR
Queue Stats
261W - 328L
1,403 Elo+
Party 2
Ganesha
Ganesha
merp00
Ganesha
Level 68
God Stats
6W - 4L
1,621 SR
Queue Stats
292W - 284L
1,510 Elo+
Party 1
Team Averages
Level 93
1,599 SR
1,473 Elo+

VS

Team Averages
Level 74
1,578 SR
1,489 Elo+
Vulcan
Vulcan
LadiiLanae123
Vulcan
Level 87
God Stats
1W - 1L
1,681 SR
Queue Stats
201W - 268L
1,436 Elo+
Party 3
Hera
Hera
MajinTorabisu
Hera
Level 140
God Stats
0W - 4L
1,178 SR
Queue Stats
510W - 602L
1,481 Elo+
Party 3
Geb
Geb
SleepyMac
Geb
Level 66
God Stats
3W - 1L
1,790 SR
Queue Stats
109W - 91L
1,532 Elo+
Party 4
Izanami
Izanami
TheTastyChunk
Izanami
Level 48
God Stats
36W - 22L
1,628 SR
Queue Stats
138W - 146L
1,511 Elo+
Party 4
Fenrir
Fenrir
Wydstepbro00
Fenrir
Level 27
God Stats
12W - 7L
1,612 SR
Queue Stats
85W - 78L
1,484 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
19
9 / 0 / 6
13,333
1,111
23,526
9,663
4,895
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Rapcat98
Jing Wei
18
7 / 2 / 11
12,474
1,040
15,563
11,675
5,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Susano
Shaniqua06
Susano
18
1 / 1 / 10
10,440
870
9,992
12,125
5,808
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
4 / 0 / 7
11,470
956
13,607
12,193
6,064
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ganesha
merp00
Ganesha
19
0 / 2 / 19
12,622
1,052
7,620
13,435
15,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

255

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 3
10,269
856
8,687
12,879
5,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 6 / 3
10,560
880
8,343
13,878
4,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 0 / 5
9,993
833
10,199
16,212
22,240
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
17
1 / 6 / 4
10,415
868
15,663
15,500
5,731
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
17
1 / 5 / 2
9,933
828
8,034
16,762
14,592
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
22
21
Kills
5
5
Deaths
21
53
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chiron
9
0
6
12
L
1
4
3
0.63
L
2
6
3
0.58
W
Jing Wei
Rapcat98
Jing Wei
7
2
11
6.25
W
Susano
Shaniqua06
Susano
1
1
10
6
L
0
0
5
2.5
L
Izanami
1
6
4
0.5
L
Fenrir
1
5
2
0.4
W
4
0
7
7.5
W
Ganesha
merp00
Ganesha
0
2
19
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,308
Damage
50,926
59,091
Taken
75,231
37,787
Mitigated
53,065
12,357
Healing
2,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
23,526
5,414
1,770
2,644
9,663
4,895
0
3,995
5,668
0
65,646
L
8,687
3,063
0
165
12,879
5,522
0
3,282
9,597
24,568
0
L
8,343
1,510
263
695
13,878
4,980
0
5,481
8,397
29,444
0
W
Jing Wei
Rapcat98
Jing Wei
15,563
13,669
0
2,357
11,675
5,058
0
5,710
5,448
0
29,897
W
Susano
Shaniqua06
Susano
9,992
462
0
0
12,125
5,808
0
4,168
7,957
0
21,709
L
10,199
353
378
766
16,212
22,240
0
4,179
12,033
24,939
0
L
Izanami
15,663
10,233
0
0
15,500
5,731
0
2,483
13,017
0
46,785
L
Fenrir
8,034
1,219
0
192
16,762
14,592
0
5,802
10,960
0
14,229
W
13,607
3,634
538
3,587
12,193
6,064
0
6,235
5,958
47,014
0
W
Ganesha
merp00
Ganesha
7,620
200
0
1,461
13,435
15,962
0
7,121
6,314
12,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,339
Gold Earned
51,170
274
Minions Killed
205
14
Camps Cleared
4
1,141,695
Distance Traveled
1,134,750
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,333
1,111
110
9
10
221,871
0
L
Vulcan
10,269
856
38
3
0
225,103
0
L
Hera
10,560
880
48
4
0
224,549
0
W
Jing Wei
12,474
1,040
28
2
1
211,474
0
W
Susano
10,440
870
34
3
2
234,117
1
L
Geb
9,993
833
24
2
0
236,518
1
L
Izanami
10,415
868
88
7
4
214,608
0
L
Fenrir
9,933
828
7
1
0
233,972
0
W
Sol
11,470
956
102
9
1
262,425
0
W
Ganesha
12,622
1,052
0
0
0
211,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role