Player Matchup

Vulcan
Vulcan
BigBayl
Vulcan
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 72L
1,336 Elo+
Party 1
Sylvanus
Sylvanus
Ron44Blackout
Sylvanus
Level 89
God Stats
23W - 12L
1,703 SR
Queue Stats
95W - 72L
1,336 Elo+
Party 1
Awilix
Awilix
iTzZB
Awilix
Level 127
God Stats
2W - 2L
1,303 SR
Queue Stats
94W - 72L
1,336 Elo+
Party 1
Thor
Thor
jasking
Thor
Level 18
God Stats
6W - 4L
1,241 SR
Queue Stats
93W - 72L
1,336 Elo+
Party 1
Team Averages
Level 87
1,437 SR
1,336 Elo+

VS

Team Averages
Level 40
1,522 SR
1,486 Elo+
Amaterasu
Amaterasu
Dobby900
Amaterasu
Level 16
God Stats
0W - 1L
1,492 SR
Queue Stats
1W - 2L
1,552 Elo+
Party 2
Ra
Ra
LunaTheTurtle
Ra
Level 101
God Stats
2W - 1L
1,880 SR
Queue Stats
32W - 31L
1,470 Elo+
Party 3
Chaac
Chaac
MightyPanda10
Chaac
Level 19
God Stats
0W - 4L
1,395 SR
Queue Stats
7W - 12L
1,371 Elo+
Party 3
Hera
Hera
conman3241
Hera
Level 23
God Stats
0W - 1L
1,320 SR
Queue Stats
1W - 2L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BigBayl
Vulcan
15
4 / 2 / 2
9,488
730
9,266
7,508
3,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Ron44Blackout
Sylvanus
16
1 / 1 / 8
10,020
771
4,848
14,736
14,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
iTzZB
Awilix
19
13 / 1 / 3
11,475
883
19,027
11,676
6,032
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
jasking
Thor
15
0 / 0 / 7
9,089
699
1,889
3,607
1,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dobby900
Amaterasu
13
1 / 3 / 1
8,028
618
4,583
11,285
6,398
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

15
1 / 5 / 0
8,844
680
7,824
10,209
4,115
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 0
8,610
662
6,277
11,385
10,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 7 / 1
8,886
684
6,929
9,464
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
18
Kills
4
4
Deaths
18
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vulcan
BigBayl
Vulcan
4
2
2
2.5
L
Amaterasu
Dobby900
Amaterasu
1
3
1
0.5
L
1
5
0
0.2
L
0
3
0
0
W
Sylvanus
Ron44Blackout
Sylvanus
1
1
8
5
L
2
7
1
0.36
W
Awilix
iTzZB
Awilix
13
1
3
14.5
W
Thor
jasking
Thor
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,030
Damage
25,613
37,527
Taken
42,343
25,448
Mitigated
24,526
12,171
Healing
8,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
BigBayl
Vulcan
9,266
3,458
76
1,644
7,508
3,365
301
2,938
4,570
32,708
0
L
Amaterasu
Dobby900
Amaterasu
4,583
1,032
0
1,276
11,285
6,398
96
3,746
7,454
0
12,514
L
7,824
399
1,339
2,770
10,209
4,115
29
4,198
5,867
45,587
0
L
6,277
257
0
2,475
11,385
10,399
35
4,900
6,313
0
22,929
W
Sylvanus
Ron44Blackout
Sylvanus
4,848
1,280
3,612
6,387
14,736
14,527
1,033
7,031
7,705
26,569
0
L
6,929
1,537
24
429
9,464
3,614
517
1,040
8,384
33,936
0
W
Awilix
iTzZB
Awilix
19,027
7,681
0
452
11,676
6,032
2,087
3,480
8,196
0
61,969
W
Thor
jasking
Thor
1,889
335
0
0
3,607
1,524
173
1,875
1,732
0
19,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,072
Gold Earned
34,368
220
Minions Killed
229
12
Camps Cleared
7
978,947
Distance Traveled
923,298
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,488
730
51
4
4
252,977
2
L
Amaterasu
8,028
618
13
1
1
248,517
4
L
Ra
8,844
680
95
7
4
232,914
2
L
Chaac
8,610
662
38
3
2
238,515
2
W
Sylvanus
10,020
771
45
3
2
214,128
3
L
Hera
8,886
684
83
6
0
203,352
4
W
Awilix
11,475
883
67
5
6
275,172
2
W
Thor
9,089
699
57
4
0
236,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role