Player Matchup

Scylla
Scylla
Aaronkiri
Scylla
Level 39
God Stats
2W - 6L
1,240 SR
Queue Stats
56W - 75L
1,385 Elo+
Party 1
Olorun
Olorun
DragonAWagon
Olorun
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,321 Elo+
Party 1
Sun Wukong
Sun Wukong
OverlordOuranos
Sun Wukong
Level 119
God Stats
25W - 25L
1,552 SR
Queue Stats
401W - 388L
1,478 Elo+
Party 1
Eset
Eset
Redxnoir
Eset
Level 25
God Stats
3W - 5L
1,491 SR
Queue Stats
8W - 18L
1,344 Elo+
Party 1
Bellona
Bellona
realfuntoy
Bellona
Level 29
God Stats
1W - 1L
1,828 SR
Queue Stats
12W - 32L
1,300 Elo+
Party 1
Team Averages
Level 45
1,522 SR
1,366 Elo+

VS

Team Averages
Level 58
1,579 SR
1,421 Elo+
Sun Wukong
Sun Wukong
KrazyKaboose
Sun Wukong
Level 41
God Stats
3W - 0L
1,666 SR
Queue Stats
98W - 95L
1,386 Elo+
Party 3
Nu Wa
Nu Wa
Oriigami
Nu Wa
Level 45
God Stats
8W - 5L
1,555 SR
Queue Stats
96W - 97L
1,447 Elo+
Party 2
Danzaburou
Danzaburou
Pastramouche
Danzaburou
Level 29
God Stats
55W - 53L
1,514 SR
Queue Stats
100W - 95L
1,460 Elo+
Party 2
Bastet
Bastet
Raymundo46
Bastet
Level 88
God Stats
8W - 5L
1,545 SR
Queue Stats
158W - 167L
1,413 Elo+
Party 3
Freya
Freya
livenlearn1997
Freya
Level 87
God Stats
38W - 29L
1,613 SR
Queue Stats
192W - 203L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aaronkiri
Scylla
16
7 / 11 / 5
10,532
458
9,271
17,468
5,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
15
4 / 9 / 4
9,939
432
9,623
17,456
5,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
OverlordOuranos
Sun Wukong
18
8 / 3 / 8
12,206
531
22,713
27,442
25,434
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Eset
13
3 / 12 / 4
9,503
413
13,329
21,106
7,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
realfuntoy
Bellona
17
6 / 8 / 10
11,067
481
14,236
22,640
17,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KrazyKaboose
Sun Wukong
19
2 / 6 / 19
12,513
544
10,574
21,833
10,365
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Oriigami
Nu Wa
16
6 / 8 / 18
11,679
508
20,210
13,449
4,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Pastramouche
Danzaburou
20
12 / 5 / 6
14,066
612
14,798
22,233
9,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bastet
Raymundo46
Bastet
20
16 / 3 / 14
14,677
638
20,058
19,661
7,459
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
7 / 7 / 12
12,803
557
20,886
26,121
10,708
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
112
28
Kills
43
43
Deaths
29
31
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Scylla
Aaronkiri
Scylla
7
11
5
0.86
L
Olorun
4
9
4
0.67
W
Sun Wukong
KrazyKaboose
Sun Wukong
2
6
19
1.92
W
Nu Wa
Oriigami
Nu Wa
6
8
18
1.88
L
Sun Wukong
OverlordOuranos
Sun Wukong
8
3
8
4
W
Danzaburou
Pastramouche
Danzaburou
12
5
6
3
W
Bastet
Raymundo46
Bastet
16
3
14
7.67
L
Eset
3
12
4
0.42
W
7
7
12
1.86
L
Bellona
realfuntoy
Bellona
6
8
10
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,172
Damage
86,526
106,112
Taken
103,297
60,879
Mitigated
42,186
25,180
Healing
47,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Aaronkiri
Scylla
9,271
1,479
0
380
17,468
5,457
0
4,179
13,289
52,258
0
L
Olorun
9,623
4,836
933
2,889
17,456
5,198
200
8,422
9,034
35,311
0
W
Sun Wukong
KrazyKaboose
Sun Wukong
10,574
2,690
413
7,746
21,833
10,365
1,459
2,589
19,186
0
70,649
W
Nu Wa
Oriigami
Nu Wa
20,210
4,246
1,427
1,862
13,449
4,422
1,647
5,891
7,464
59,067
0
L
Sun Wukong
OverlordOuranos
Sun Wukong
22,713
4,695
0
13,098
27,442
25,434
324
8,217
19,225
0
101,790
W
Danzaburou
Pastramouche
Danzaburou
14,798
6,654
823
9,397
22,233
9,232
4,839
5,592
16,417
0
114,453
W
Bastet
Raymundo46
Bastet
20,058
6,057
997
12,324
19,661
7,459
1,977
8,160
11,125
0
97,437
L
Eset
13,329
1,026
842
3,373
21,106
7,090
314
8,564
12,542
50,483
0
W
20,886
6,296
291
11,840
26,121
10,708
922
11,503
14,008
70,134
0
L
Bellona
realfuntoy
Bellona
14,236
4,578
0
3,665
22,640
17,700
392
11,714
10,926
3,286
55,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,247
Gold Earned
65,738
509
Minions Killed
531
0
Camps Cleared
0
2,061,257
Distance Traveled
2,106,868
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,532
458
88
4
0
378,572
0
L
Olorun
9,939
432
47
2
0
391,271
0
W
Sun Wukong
12,513
544
124
5
0
478,118
2
W
Nu Wa
11,679
508
55
2
0
360,465
7
L
Sun Wukong
12,206
531
181
8
0
462,655
3
W
Danzaburou
14,066
612
145
6
0
371,244
0
W
Bastet
14,677
638
125
5
0
532,360
0
L
Eset
9,503
413
93
4
0
390,596
1
W
Freya
12,803
557
82
4
0
364,681
1
L
Bellona
11,067
481
100
4
0
438,163
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role