Player Matchup

Cliodhna
Cliodhna
I-JustWar-I
Cliodhna
Level 106
God Stats
6W - 5L
1,674 SR
Queue Stats
56W - 49L
1,547 Elo+
Party 2
Charybdis
Charybdis
ItsMeMcLovin
Charybdis
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 70L
1,556 Elo+
Party 2
Geb
Geb
SquarchToddly
Geb
Level 88
God Stats
34W - 12L
1,769 SR
Queue Stats
179W - 151L
1,592 Elo+
Party 2
Chang'e
Chang'e
XCrAzEdBaNaNaX
Chang'e
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
239W - 222L
1,609 Elo+
Party 2
Bastet
Bastet
jfizzle328
Bastet
Level 60
God Stats
0W - 6L
1,275 SR
Queue Stats
284W - 306L
1,584 Elo+
Solo
Team Averages
Level 86
1,544 SR
1,578 Elo+

VS

Team Averages
Level 129
1,561 SR
1,580 Elo+
Fenrir
Fenrir
Galdana2
Fenrir
Level 108
God Stats
1W - 0L
1,774 SR
Queue Stats
241W - 182L
1,630 Elo+
Party 1
Hades
Hades
Oeca21
Hades
Level 129
God Stats
1W - 3L
1,408 SR
Queue Stats
17W - 17L
1,554 Elo+
Party 1
Ra
Ra
Rodrigo42
Ra
Level 160
God Stats
2W - 3L
1,259 SR
Queue Stats
194W - 184L
1,504 Elo+
Solo
Sylvanus
Sylvanus
SebasCG
Sylvanus
Level 120
God Stats
52W - 33L
1,697 SR
Queue Stats
366W - 307L
1,657 Elo+
Party 1
Ullr
Ullr
Xxsejo1903xX
Ullr
Level 126
God Stats
9W - 5L
1,666 SR
Queue Stats
467W - 463L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
I-JustWar-I
Cliodhna
18
6 / 5 / 3
11,739
510
13,393
14,539
5,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
ItsMeMcLovin
Charybdis
17
5 / 8 / 3
10,998
478
10,123
17,250
5,756
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

15
0 / 3 / 10
9,584
417
11,985
21,353
22,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

18
2 / 6 / 5
11,222
488
14,284
17,162
6,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Bastet
jfizzle328
Bastet
19
3 / 2 / 5
11,691
508
18,857
19,486
17,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Galdana2
Fenrir
20
6 / 4 / 3
13,298
578
9,246
21,550
15,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
Oeca21
Hades
18
1 / 2 / 6
11,630
506
10,900
18,922
15,512
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
5 / 5 / 7
13,289
578
12,600
16,188
7,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
SebasCG
Sylvanus
17
4 / 1 / 10
11,185
486
15,114
23,196
30,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

19
8 / 4 / 5
12,850
559
14,474
17,949
7,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
55
16
Kills
24
24
Deaths
16
26
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Galdana2
Fenrir
6
4
3
1.88
L
Cliodhna
I-JustWar-I
Cliodhna
6
5
3
1.5
L
Charybdis
ItsMeMcLovin
Charybdis
5
8
3
0.81
W
Hades
Oeca21
Hades
1
2
6
2
W
5
5
7
1.7
W
Sylvanus
SebasCG
Sylvanus
4
1
10
9
L
0
3
10
1.67
L
2
6
5
0.75
W
8
4
5
2.63
L
Bastet
jfizzle328
Bastet
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,642
Damage
62,334
89,790
Taken
97,805
58,584
Mitigated
77,108
34,836
Healing
47,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Galdana2
Fenrir
9,246
1,847
0
6,360
21,550
15,886
1,606
3,931
17,177
0
96,666
L
Cliodhna
I-JustWar-I
Cliodhna
13,393
782
0
4,754
14,539
5,718
630
5,668
8,829
0
91,749
L
Charybdis
ItsMeMcLovin
Charybdis
10,123
5,060
0
1,927
17,250
5,756
0
4,935
12,255
0
78,125
W
Hades
Oeca21
Hades
10,900
808
1,761
9,512
18,922
15,512
1,538
2,140
15,893
68,709
0
W
12,600
548
6,505
6,066
16,188
7,537
907
7,087
8,895
85,851
0
W
Sylvanus
SebasCG
Sylvanus
15,114
3,399
5,558
11,021
23,196
30,323
777
7,513
15,530
40,638
11,540
L
11,985
1,429
0
6,000
21,353
22,697
0
8,608
12,424
27,462
0
L
14,284
868
3,749
7,287
17,162
6,568
67
8,314
8,498
89,569
0
W
14,474
5,384
0
977
17,949
7,850
2,872
5,739
12,105
0
86,218
L
Bastet
jfizzle328
Bastet
18,857
2,591
0
11,119
19,486
17,845
697
9,202
10,238
0
86,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,234
Gold Earned
62,252
601
Minions Killed
664
0
Camps Cleared
0
2,253,023
Distance Traveled
2,310,114
27
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,298
578
165
7
0
506,131
3
L
Cliodhna
11,739
510
146
6
0
480,047
10
L
Charybdis
10,998
478
110
5
0
391,562
7
W
Hades
11,630
506
141
6
0
418,263
5
W
Ra
13,289
578
167
7
0
480,965
14
W
Sylvanus
11,185
486
70
3
0
451,018
4
L
Geb
9,584
417
19
1
0
485,834
3
L
Chang'e
11,222
488
159
7
0
432,185
4
W
Ullr
12,850
559
121
5
0
453,737
2
L
Bastet
11,691
508
167
7
0
463,395
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role