Player Matchup

Aphrodite
Aphrodite
Pistonsfan
Aphrodite
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 52L
1,423 Elo+
Party 2
Hercules
Hercules
Technique
Hercules
Level 146
God Stats
16W - 9L
1,504 SR
Queue Stats
141W - 125L
1,565 Elo+
Party 2
Chiron
Chiron
TheGuyUNeverMet
Chiron
Level 48
God Stats
0W - 1L
1,759 SR
Queue Stats
6W - 8L
1,501 Elo+
Party 1
Kukulkan
Kukulkan
TheNatural96
Kukulkan
Level 7
God Stats
2W - 4L
1,400 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 1
Thanatos
Thanatos
austindollasign
Thanatos
Level 11
God Stats
0W - 2L
1,281 SR
Queue Stats
9W - 8L
1,555 Elo+
Solo
Team Averages
Level 43
1,489 SR
1,509 Elo+

VS

Team Averages
Level 17
1,557 SR
1,582 Elo+
Artemis
Artemis
 
Artemis
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Belu19UwU
Kukulkan
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 10L
1,681 Elo+
Solo
Charybdis
Charybdis
CAUZIMHIGH
Charybdis
Level 27
God Stats
76W - 68L
1,498 SR
Queue Stats
92W - 83L
1,431 Elo+
Solo
King Arthur
King Arthur
UaStrangeGuy
King Arthur
Level 28
God Stats
3W - 1L
1,788 SR
Queue Stats
300W - 68L
1,760 Elo+
Solo
Bellona
Bellona
greenfrog598
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Pistonsfan
Aphrodite
19
2 / 5 / 10
12,142
934
12,151
17,533
14,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Technique
Hercules
20
8 / 1 / 10
14,038
1,080
16,178
29,166
47,929
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 8 / 9
14,174
1,090
23,503
20,506
10,314
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
TheNatural96
Kukulkan
19
2 / 10 / 10
12,415
955
12,535
18,714
9,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
19
3 / 20 / 7
11,847
911
13,383
32,596
16,062
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
6 / 10 / 8
13,153
1,012
14,365
15,628
5,864
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Belu19UwU
Kukulkan
20
6 / 4 / 17
14,556
1,120
22,115
16,436
7,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
CAUZIMHIGH
Charybdis
17
1 / 1 / 1
10,385
799
379
1,104
338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
UaStrangeGuy
King Arthur
20
28 / 3 / 12
18,215
1,401
57,185
27,588
32,719
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
greenfrog598
Bellona
20
3 / 4 / 13
12,922
994
14,581
23,906
21,782
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
95
22
Kills
44
44
Deaths
22
46
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
10
8
1
W
Kukulkan
Belu19UwU
Kukulkan
6
4
17
3.63
W
Charybdis
CAUZIMHIGH
Charybdis
1
1
1
1.5
L
Aphrodite
Pistonsfan
Aphrodite
2
5
10
1.4
L
Hercules
Technique
Hercules
8
1
10
13
L
7
8
9
1.44
L
Kukulkan
TheNatural96
Kukulkan
2
10
10
0.7
W
King Arthur
UaStrangeGuy
King Arthur
28
3
12
11.33
L
Thanatos
3
20
7
0.33
W
Bellona
greenfrog598
Bellona
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,750
Damage
108,625
118,515
Taken
84,662
98,285
Mitigated
68,103
29,651
Healing
903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
14,365
5,757
0
26
15,628
5,864
0
5,146
10,294
0
42,417
W
Kukulkan
Belu19UwU
Kukulkan
22,115
2,283
0
64
16,436
7,400
0
4,684
11,738
45,798
0
W
Charybdis
CAUZIMHIGH
Charybdis
379
212
0
0
1,104
338
0
388
716
0
1,935
L
Aphrodite
Pistonsfan
Aphrodite
12,151
1,131
9,520
6,294
17,533
14,715
0
5,140
12,393
28,638
0
L
Hercules
Technique
Hercules
16,178
4,167
0
6,115
29,166
47,929
0
7,401
21,765
0
27,730
L
23,503
13,975
1,368
2,346
20,506
10,314
0
4,600
15,906
0
50,900
L
Kukulkan
TheNatural96
Kukulkan
12,535
2,302
0
0
18,714
9,265
0
5,996
12,718
37,020
0
W
King Arthur
UaStrangeGuy
King Arthur
57,185
8,812
0
425
27,588
32,719
0
6,691
20,260
16,621
74,443
L
Thanatos
13,383
4,181
0
4,008
32,596
16,062
0
8,156
24,440
0
25,854
W
Bellona
greenfrog598
Bellona
14,581
6,113
0
388
23,906
21,782
0
7,014
16,483
0
36,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,616
Gold Earned
69,231
195
Minions Killed
231
4
Camps Cleared
10
1,221,597
Distance Traveled
1,014,322
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,153
1,012
52
4
7
192,757
3
W
Kukulkan
14,556
1,120
58
4
1
226,138
0
W
Charybdis
10,385
799
4
0
0
30,134
0
L
Aphrodite
12,142
934
37
3
0
254,701
0
L
Hercules
14,038
1,080
17
1
0
302,543
1
L
Chiron
14,174
1,090
59
5
1
235,449
0
L
Kukulkan
12,415
955
61
5
1
204,591
0
W
King Arthur
18,215
1,401
76
6
2
283,096
0
L
Thanatos
11,847
911
21
2
2
224,313
0
W
Bellona
12,922
994
41
3
0
282,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role