Player Matchup

Tyr
Tyr
Ardeoo
Tyr
Level 26
God Stats
2W - 0L
1,645 SR
Queue Stats
26W - 20L
1,552 Elo+
Party 3
Geb
Geb
Rayе
Geb
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 14L
1,830 Elo+
Party 1
Scylla
Scylla
ShupaMikey
Scylla
Level 26
God Stats
1W - 0L
1,975 SR
Queue Stats
12W - 8L
1,588 Elo+
Party 3
Izanami
Izanami
StaberinoBambino
Izanami
Level 7
God Stats
6W - 2L
1,918 SR
Queue Stats
20W - 4L
1,893 Elo+
Party 1
Thanatos
Thanatos
prodigy428
Thanatos
Level 85
God Stats
14W - 4L
1,826 SR
Queue Stats
107W - 38L
1,813 Elo+
Party 1
Team Averages
Level 32
1,773 SR
1,735 Elo+

VS

Team Averages
Level 18
1,648 SR
1,704 Elo+
Izanami
Izanami
Beelzebossz
Izanami
Level 27
God Stats
2W - 1L
1,739 SR
Queue Stats
132W - 143L
1,639 Elo+
Party 2
Geb
Geb
Detrieus
Geb
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,868 Elo+
Solo
Anubis
Anubis
JavieREKEEE
Anubis
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 28L
1,664 Elo+
Solo
Zeus
Zeus
SmokeThemCookies
Zeus
Level 16
God Stats
6W - 1L
1,999 SR
Queue Stats
25W - 21L
1,658 Elo+
Solo
Merlin
Merlin
snowiecutie
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 22L
1,693 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Ardeoo
Tyr
12
0 / 3 / 3
6,584
506
2,005
9,224
7,219
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Geb
Rayе
Geb
13
3 / 0 / 7
7,902
608
6,276
9,807
6,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
ShupaMikey
Scylla
15
3 / 1 / 0
8,483
653
4,525
4,503
1,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
6 / 1 / 2
7,921
609
7,236
7,205
2,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
prodigy428
Thanatos
13
7 / 2 / 4
8,147
627
8,173
8,535
3,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Beelzebossz
Izanami
9
0 / 6 / 0
5,564
428
5,123
7,771
1,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 0
5,577
429
2,948
8,223
4,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
10
1 / 3 / 0
5,615
432
1,455
6,448
2,203
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 3 / 0
7,597
584
6,054
9,776
2,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
12
3 / 4 / 1
7,456
574
7,505
8,177
3,966
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
19
Kills
7
7
Deaths
19
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tyr
Ardeoo
Tyr
0
3
3
0.5
L
Izanami
Beelzebossz
Izanami
0
6
0
0
L
0
3
0
0
L
Anubis
1
3
0
0.33
W
Geb
Rayе
Geb
3
0
7
6.5
W
Scylla
ShupaMikey
Scylla
3
1
0
3
L
3
3
0
1
W
6
1
2
7
W
Thanatos
prodigy428
Thanatos
7
2
4
4.5
L
Merlin
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,215
Damage
23,085
39,274
Taken
40,395
21,582
Mitigated
14,482
21,426
Healing
11,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
Ardeoo
Tyr
2,005
280
0
3,922
9,224
7,219
52
6,612
2,612
0
25,385
L
Izanami
Beelzebossz
Izanami
5,123
2,834
0
1,300
7,771
1,899
0
2,781
4,990
0
42,619
L
2,948
153
0
2,393
8,223
4,413
0
2,091
6,132
9,852
0
L
Anubis
1,455
526
0
2,130
6,448
2,203
0
2,666
3,659
20,928
0
W
Geb
Rayе
Geb
6,276
989
2,242
2,850
9,807
6,946
63
3,729
6,078
28,019
0
W
Scylla
ShupaMikey
Scylla
4,525
705
0
1,250
4,503
1,423
479
2,192
2,311
58,553
0
L
6,054
1,498
0
3,483
9,776
2,001
0
2,060
7,666
45,325
0
W
7,236
4,494
0
3,420
7,205
2,421
53
2,605
4,600
0
59,264
W
Thanatos
prodigy428
Thanatos
8,173
2,539
0
7,742
8,535
3,573
0
3,005
5,530
0
45,941
L
Merlin
7,505
1,050
0
2,126
8,177
3,966
94
992
7,147
36,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,037
Gold Earned
31,809
414
Minions Killed
291
0
Camps Cleared
0
1,323,631
Distance Traveled
1,130,869
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,584
506
56
4
0
246,820
0
L
Izanami
5,564
428
82
6
0
226,222
3
L
Geb
5,577
429
18
1
0
268,619
5
L
Anubis
5,615
432
32
2
0
196,766
0
W
Geb
7,902
608
16
1
0
308,911
5
W
Scylla
8,483
653
134
10
0
220,111
3
L
Zeus
7,597
584
92
7
0
201,967
0
W
Izanami
7,921
609
124
10
0
241,787
2
W
Thanatos
8,147
627
84
6
0
306,002
5
L
Merlin
7,456
574
67
5
0
237,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role