Player Matchup

Jing Wei
Jing Wei
Korean Komander
Jing Wei
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 39L
1,606 Elo+
Party 2
Cabrakan
Cabrakan
U1338487846
Cabrakan
Level 60
God Stats
16W - 15L
1,564 SR
Queue Stats
40W - 38L
1,523 Elo+
Party 2
Chaac
Chaac
dBoOte
Chaac
Level 63
God Stats
1W - 1L
1,388 SR
Queue Stats
7W - 9L
1,412 Elo+
Party 2
Team Averages
Level 82
1,484 SR
1,514 Elo+

VS

Team Averages
Level 105
1,615 SR
1,602 Elo+
Gilgamesh
Gilgamesh
Angry Hippy7598
Gilgamesh
Level 108
God Stats
0W - 1L
1,731 SR
Queue Stats
12W - 6L
1,509 Elo+
Party 1
Anhur
Anhur
TheSarten
Anhur
Level 123
God Stats
0W - 1L
1,341 SR
Queue Stats
8W - 3L
1,883 Elo+
Party 1
Janus
Janus
WoIfgh0st
Janus
Level 84
God Stats
1W - 1L
1,773 SR
Queue Stats
124W - 128L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
6 / 3 / 3
12,643
665
18,169
17,577
7,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
U1338487846
Cabrakan
14
1 / 3 / 7
11,998
631
11,140
32,362
37,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
dBoOte
Chaac
14
2 / 3 / 7
11,271
593
19,562
22,404
28,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Angry Hippy7598
Gilgamesh
14
4 / 4 / 5
11,759
619
17,356
26,647
31,020
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
TheSarten
Anhur
15
2 / 3 / 6
10,929
575
16,404
20,037
7,479
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
WoIfgh0st
Janus
14
3 / 2 / 5
11,024
580
20,961
9,469
3,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
25
9
Kills
9
9
Deaths
9
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Angry Hippy7598
Gilgamesh
4
4
5
1.63
W
Jing Wei
6
3
3
2.5
L
Anhur
TheSarten
Anhur
2
3
6
1.67
W
Cabrakan
U1338487846
Cabrakan
1
3
7
1.5
L
Janus
WoIfgh0st
Janus
3
2
5
2.75
W
Chaac
dBoOte
Chaac
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,871
Damage
54,721
72,343
Taken
56,153
73,690
Mitigated
41,707
21,498
Healing
10,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Angry Hippy7598
Gilgamesh
17,356
2,181
867
1,221
26,647
31,020
0
6,574
18,584
10,529
29,382
W
Jing Wei
18,169
14,198
0
2,884
17,577
7,433
2,851
5,410
11,821
0
65,993
L
Anhur
TheSarten
Anhur
16,404
7,380
0
2,521
20,037
7,479
602
4,679
14,802
0
46,817
W
Cabrakan
U1338487846
Cabrakan
11,140
1,227
0
11,953
32,362
37,690
194
10,762
20,898
22,691
0
L
Janus
WoIfgh0st
Janus
20,961
986
2,588
3,325
9,469
3,208
156
3,074
5,998
49,232
0
W
Chaac
dBoOte
Chaac
19,562
1,102
0
6,661
22,404
28,567
286
8,504
13,285
11,782
38,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,912
Gold Earned
33,712
197
Minions Killed
182
8
Camps Cleared
7
1,072,315
Distance Traveled
1,066,094
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,759
619
39
2
0
371,940
1
W
Jing Wei
12,643
665
104
5
7
359,799
0
L
Anhur
10,929
575
70
4
4
344,594
5
W
Cabrakan
11,998
631
20
1
0
349,930
4
L
Janus
11,024
580
73
4
3
349,560
0
W
Chaac
11,271
593
73
4
1
362,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role