Player Matchup

Ne Zha
Ne Zha
DANLECONx101
Ne Zha
Level 93
God Stats
10W - 6L
1,591 SR
Queue Stats
297W - 246L
1,609 Elo+
Party 1
Bastet
Bastet
SlayerEmber
Bastet
Level 142
God Stats
12W - 2L
1,447 SR
Queue Stats
403W - 303L
1,572 Elo+
Party 1
Kuzenbo
Kuzenbo
TIHxMOHxTHEE
Kuzenbo
Level 61
God Stats
40W - 32L
1,562 SR
Queue Stats
228W - 215L
1,546 Elo+
Party 1
Team Averages
Level 99
1,533 SR
1,576 Elo+

VS

Team Averages
Level 93
1,359 SR
1,415 Elo+
Gilgamesh
Gilgamesh
ArcLightning616
Gilgamesh
Level 62
God Stats
4W - 3L
1,633 SR
Queue Stats
12W - 11L
1,420 Elo+
Solo
Jing Wei
Jing Wei
CrustModee
Jing Wei
Level 89
God Stats
0W - 2L
1,166 SR
Queue Stats
122W - 159L
1,355 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
royalpin
Morgan Le Fay
Level 127
God Stats
0W - 4L
1,278 SR
Queue Stats
67W - 75L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
8 / 0 / 13
8,711
871
10,167
3,962
1,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bastet
13
11 / 2 / 7
8,795
880
13,462
9,047
3,280
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
TIHxMOHxTHEE
Kuzenbo
10
2 / 0 / 11
7,158
716
2,680
4,163
4,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ArcLightning616
Gilgamesh
8
0 / 7 / 2
5,951
595
5,509
12,539
5,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
CrustModee
Jing Wei
10
0 / 7 / 1
5,935
594
2,393
8,846
2,137
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
royalpin
Morgan Le Fay
11
2 / 7 / 0
6,873
687
3,617
8,697
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
21
Kills
2
2
Deaths
21
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ArcLightning616
Gilgamesh
0
7
2
0.14
L
Jing Wei
CrustModee
Jing Wei
0
7
1
0.07
W
Ne Zha
8
0
13
14.5
W
Bastet
11
2
7
7.25
W
Kuzenbo
TIHxMOHxTHEE
Kuzenbo
2
0
11
7.5
L
Morgan Le Fay
royalpin
Morgan Le Fay
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,309
Damage
11,519
17,172
Taken
30,082
9,722
Mitigated
10,368
3,870
Healing
3,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ArcLightning616
Gilgamesh
5,509
915
285
2,307
12,539
5,771
0
1,214
10,819
567
8,052
L
Jing Wei
CrustModee
Jing Wei
2,393
1,363
0
290
8,846
2,137
0
885
7,691
0
14,364
W
Ne Zha
10,167
2,063
0
1,152
3,962
1,926
969
1,096
2,665
0
19,692
W
Bastet
13,462
2,018
0
2,658
9,047
3,280
350
2,038
6,516
0
34,312
W
Kuzenbo
TIHxMOHxTHEE
Kuzenbo
2,680
708
0
60
4,163
4,516
122
862
2,921
9,885
0
L
Morgan Le Fay
royalpin
Morgan Le Fay
3,617
604
0
834
8,697
2,460
0
912
7,738
25,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,664
Gold Earned
18,759
86
Minions Killed
117
4
Camps Cleared
5
584,995
Distance Traveled
458,907
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,951
595
15
2
0
151,716
3
L
Jing Wei
5,935
594
45
5
1
165,234
4
W
Ne Zha
8,711
871
24
2
1
189,108
3
W
Bastet
8,795
880
48
5
3
218,305
2
W
Kuzenbo
7,158
716
14
1
0
177,582
0
L
Morgan Le Fay
6,873
687
57
6
4
141,957
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role