Player Matchup

Baron Samedi
Baron Samedi
DeadlyVibe5
Baron Samedi
Level 159
God Stats
4W - 1L
1,727 SR
Queue Stats
173W - 158L
1,491 Elo+
Solo
Bastet
Bastet
FilthierBump630
Bastet
Level 106
God Stats
3W - 2L
1,665 SR
Queue Stats
425W - 391L
1,466 Elo+
Party 2
Sylvanus
Sylvanus
HolyPsychWard
Sylvanus
Level 60
God Stats
6W - 2L
1,670 SR
Queue Stats
7W - 3L
1,557 Elo+
Party 1
Medusa
Medusa
WildCatFPS
Medusa
Level 101
God Stats
134W - 107L
1,528 SR
Queue Stats
369W - 322L
1,478 Elo+
Party 2
Mulan
Mulan
richdude22
Mulan
Level 83
God Stats
4W - 3L
1,462 SR
Queue Stats
12W - 13L
1,494 Elo+
Party 1
Team Averages
Level 102
1,611 SR
1,497 Elo+

VS

Team Averages
Level 112
1,534 SR
1,510 Elo+
Da Ji
Da Ji
CykaFer
Da Ji
Level 67
God Stats
23W - 17L
1,794 SR
Queue Stats
514W - 479L
1,530 Elo+
Solo
Chronos
Chronos
IItamirII
Chronos
Level 127
God Stats
71W - 76L
1,541 SR
Queue Stats
421W - 416L
1,515 Elo+
Solo
He Bo
He Bo
Santa x God
He Bo
Level 108
God Stats
1W - 2L
1,557 SR
Queue Stats
111W - 115L
1,532 Elo+
Party 3
Jing Wei
Jing Wei
Tha Protege
Jing Wei
Level 108
God Stats
9W - 12L
1,496 SR
Queue Stats
439W - 410L
1,437 Elo+
Party 3
Chiron
Chiron
zay37th
Chiron
Level 152
God Stats
1W - 3L
1,283 SR
Queue Stats
323W - 312L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeadlyVibe5
Baron Samedi
16
5 / 7 / 6
9,702
511
11,091
18,630
7,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 2 / 7
9,786
515
9,492
17,604
5,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
HolyPsychWard
Sylvanus
14
3 / 0 / 12
9,501
500
6,178
11,656
13,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
WildCatFPS
Medusa
16
6 / 4 / 7
9,859
519
9,585
11,814
3,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
16
5 / 2 / 5
9,915
522
13,188
11,612
11,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CykaFer
Da Ji
16
5 / 5 / 0
10,504
553
14,931
15,352
8,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
IItamirII
Chronos
15
5 / 4 / 5
9,139
481
10,373
14,537
6,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 7 / 3
9,024
475
9,290
12,030
3,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Tha Protege
Jing Wei
15
2 / 3 / 4
9,355
492
9,215
11,901
3,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
zay37th
Chiron
16
2 / 4 / 3
9,369
493
9,858
11,782
4,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
30
23
Kills
15
15
Deaths
23
37
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Da Ji
CykaFer
Da Ji
5
5
0
1
W
Baron Samedi
DeadlyVibe5
Baron Samedi
5
7
6
1.14
W
4
2
7
3.75
W
Sylvanus
HolyPsychWard
Sylvanus
3
0
12
9
L
Chronos
IItamirII
Chronos
5
4
5
1.88
L
1
7
3
0.36
L
Jing Wei
Tha Protege
Jing Wei
2
3
4
1.33
W
Medusa
WildCatFPS
Medusa
6
4
7
2.38
W
Mulan
5
2
5
3.75
L
Chiron
zay37th
Chiron
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,534
Damage
53,667
71,316
Taken
65,602
41,074
Mitigated
25,871
32,595
Healing
19,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
CykaFer
Da Ji
14,931
3,605
0
3,783
15,352
8,011
30
1,925
12,658
0
69,543
W
Baron Samedi
DeadlyVibe5
Baron Samedi
11,091
1,497
738
6,276
18,630
7,095
0
6,782
11,751
62,419
0
W
9,492
2,638
0
9,410
17,604
5,707
0
3,921
13,490
0
68,868
W
Sylvanus
HolyPsychWard
Sylvanus
6,178
974
3,862
4,378
11,656
13,168
0
3,689
7,866
13,936
0
L
Chronos
IItamirII
Chronos
10,373
2,538
0
4,194
14,537
6,161
216
3,920
10,364
52,028
5,258
L
9,290
504
0
2,990
12,030
3,661
0
2,589
9,273
64,258
0
L
Jing Wei
Tha Protege
Jing Wei
9,215
6,240
0
4,041
11,901
3,967
371
1,902
9,983
0
66,112
W
Medusa
WildCatFPS
Medusa
9,585
4,404
0
1,810
11,814
3,236
464
3,873
7,892
0
49,437
W
Mulan
13,188
1,335
677
5,444
11,612
11,868
1,116
692
10,346
148
51,739
L
Chiron
zay37th
Chiron
9,858
3,819
257
4,458
11,782
4,071
0
6,519
4,913
0
55,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,763
Gold Earned
47,391
451
Minions Killed
551
0
Camps Cleared
0
1,870,341
Distance Traveled
1,798,451
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,504
553
131
7
0
339,623
2
W
Baron Samedi
9,702
511
121
6
0
302,605
6
W
Bastet
9,786
515
119
6
0
444,668
1
W
Sylvanus
9,501
500
15
1
0
387,650
8
L
Chronos
9,139
481
88
5
0
377,233
2
L
He Bo
9,024
475
100
5
0
366,363
3
L
Jing Wei
9,355
492
131
7
0
369,102
5
W
Medusa
9,859
519
90
5
0
359,518
6
W
Mulan
9,915
522
106
6
0
375,900
1
L
Chiron
9,369
493
101
5
0
346,130
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role