Player Matchup

Raijin
Raijin
BigBuck316
Raijin
Level 104
God Stats
2W - 1L
1,596 SR
Queue Stats
94W - 94L
1,368 Elo+
Party 2
Charybdis
Charybdis
DeReloaded
Charybdis
Level 24
God Stats
1W - 2L
1,444 SR
Queue Stats
50W - 55L
1,157 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Raptor_Of_Death1
Cu Chulainn
Level 45
God Stats
5W - 9L
1,472 SR
Queue Stats
18W - 41L
1,289 Elo+
Solo
Cerberus
Cerberus
dxmTheBeast
Cerberus
Level 109
God Stats
2W - 2L
1,632 SR
Queue Stats
24W - 38L
1,320 Elo+
Solo
Bastet
Bastet
xTITANxPimponx
Bastet
Level 125
God Stats
7W - 10L
1,485 SR
Queue Stats
138W - 177L
1,370 Elo+
Solo
Team Averages
Level 81
1,526 SR
1,301 Elo+

VS

Team Averages
Level 61
1,604 SR
1,289 Elo+
Fenrir
Fenrir
DiabolicalZhebra
Fenrir
Level 41
God Stats
1W - 0L
1,949 SR
Queue Stats
1W - 1L
1,214 Elo+
Party 1
Cthulhu
Cthulhu
JuanLowGman
Cthulhu
Level 36
God Stats
1W - 1L
1,488 SR
Queue Stats
2W - 4L
1,195 Elo+
Party 1
Chaac
Chaac
RaggedyDoctor
Chaac
Level 78
God Stats
1W - 0L
1,703 SR
Queue Stats
18W - 21L
1,224 Elo+
Solo
Scylla
Scylla
TICKLE my YOLK8
Scylla
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 87L
1,395 Elo+
Solo
Danzaburou
Danzaburou
solosolider816
Danzaburou
Level 66
God Stats
1W - 0L
1,382 SR
Queue Stats
7W - 7L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BigBuck316
Raijin
15
3 / 7 / 4
9,180
765
14,129
12,442
4,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
DeReloaded
Charybdis
14
3 / 11 / 1
8,577
715
6,596
14,706
5,116
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cu Chulainn
Raptor_Of_Death1
Cu Chulainn
12
1 / 9 / 2
7,192
599
7,388
24,400
11,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
dxmTheBeast
Cerberus
15
1 / 4 / 5
8,765
730
8,163
20,331
19,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 0 / 2
6,961
580
1,753
2,018
672
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
16 / 2 / 8
12,490
1,041
15,228
10,741
9,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
JuanLowGman
Cthulhu
14
2 / 4 / 14
9,304
775
9,245
13,385
9,549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
6 / 0 / 13
11,253
938
16,821
14,336
13,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 1 / 15
9,700
808
10,769
7,811
2,299
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
solosolider816
Danzaburou
16
4 / 2 / 9
9,725
810
13,851
10,884
3,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
90
8
Kills
31
31
Deaths
9
14
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Raijin
BigBuck316
Raijin
3
7
4
0.71
L
Charybdis
DeReloaded
Charybdis
3
11
1
0.32
W
16
2
8
10
W
Cthulhu
JuanLowGman
Cthulhu
2
4
14
2.25
W
6
0
13
12.5
L
Cu Chulainn
Raptor_Of_Death1
Cu Chulainn
1
9
2
0.22
W
3
1
15
10.5
L
Cerberus
dxmTheBeast
Cerberus
1
4
5
0.88
W
Danzaburou
solosolider816
Danzaburou
4
2
9
4.25
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,029
Damage
65,914
73,897
Taken
57,157
41,747
Mitigated
38,817
14,550
Healing
13,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
BigBuck316
Raijin
14,129
1,237
0
1,046
12,442
4,499
0
3,575
8,467
30,826
0
L
Charybdis
DeReloaded
Charybdis
6,596
3,354
290
665
14,706
5,116
1
3,304
10,846
0
16,707
W
15,228
4,178
0
2,300
10,741
9,737
138
4,516
5,630
0
26,888
W
Cthulhu
JuanLowGman
Cthulhu
9,245
717
189
632
13,385
9,549
157
4,849
7,854
23,084
0
W
16,821
4,723
0
7,245
14,336
13,292
531
4,363
9,638
0
48,097
L
Cu Chulainn
Raptor_Of_Death1
Cu Chulainn
7,388
843
0
4,743
24,400
11,914
0
8,295
15,527
399
12,470
W
10,769
400
0
380
7,811
2,299
1,020
3,275
4,311
28,307
0
L
Cerberus
dxmTheBeast
Cerberus
8,163
382
173
7,287
20,331
19,546
0
5,238
14,592
25,522
0
W
Danzaburou
solosolider816
Danzaburou
13,851
6,523
347
2,755
10,884
3,940
4,063
4,830
5,612
0
37,484
L
1,753
559
0
346
2,018
672
0
270
1,748
0
11,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,675
Gold Earned
52,472
191
Minions Killed
232
6
Camps Cleared
10
905,384
Distance Traveled
1,147,816
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,180
765
57
5
3
187,540
0
L
Charybdis
8,577
715
27
2
0
134,313
0
W
Fenrir
12,490
1,041
29
2
3
243,359
0
W
Cthulhu
9,304
775
29
2
1
230,706
0
W
Chaac
11,253
938
79
7
6
233,921
0
L
Cu Chulainn
7,192
599
18
2
1
176,893
0
W
Scylla
9,700
808
45
4
0
240,035
2
L
Cerberus
8,765
730
60
5
0
217,192
2
W
Danzaburou
9,725
810
50
4
0
199,795
0
L
Bastet
6,961
580
29
2
2
189,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role