Player Matchup

Cu Chulainn
Cu Chulainn
BigGlobsDyl
Cu Chulainn
Level 88
God Stats
19W - 13L
1,574 SR
Queue Stats
146W - 136L
1,509 Elo+
Party 2
Sylvanus
Sylvanus
Blinkn Ya
Sylvanus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,645 Elo+
Party 2
Thanatos
Thanatos
OGB4200
Thanatos
Level 79
God Stats
19W - 13L
1,539 SR
Queue Stats
173W - 188L
1,424 Elo+
Party 2
Team Averages
Level 60
1,538 SR
1,526 Elo+

VS

Team Averages
Level 84
1,465 SR
1,382 Elo+
Neith
Neith
Azure Dragon 86
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 111L
1,277 Elo+
Party 1
Merlin
Merlin
Omgpathless
Merlin
Level 148
God Stats
4W - 11L
1,358 SR
Queue Stats
269W - 312L
1,434 Elo+
Party 1
Cthulhu
Cthulhu
RENAGADE GOD
Cthulhu
Level 99
God Stats
33W - 27L
1,536 SR
Queue Stats
103W - 114L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BigGlobsDyl
Cu Chulainn
15
11 / 4 / 11
11,623
830
17,489
22,090
22,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
Blinkn Ya
Sylvanus
17
10 / 1 / 13
11,737
838
14,927
18,630
13,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
OGB4200
Thanatos
13
4 / 4 / 12
9,684
692
10,466
12,281
4,618
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 4
9,184
656
4,140
12,194
3,006
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
14
4 / 9 / 3
10,793
771
13,712
16,017
4,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
RENAGADE GOD
Cthulhu
14
4 / 6 / 4
10,023
716
12,578
22,324
14,293
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
25
Kills
9
9
Deaths
25
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
10
4
0.3
W
Cu Chulainn
BigGlobsDyl
Cu Chulainn
11
4
11
4.13
W
Sylvanus
Blinkn Ya
Sylvanus
10
1
13
16.5
W
Thanatos
OGB4200
Thanatos
4
4
12
2.5
L
Merlin
4
9
3
0.61
L
Cthulhu
RENAGADE GOD
Cthulhu
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,882
Damage
30,430
53,001
Taken
50,535
41,184
Mitigated
21,443
26,614
Healing
7,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,140
1,457
0
710
12,194
3,006
1,024
3,664
8,206
0
9,090
W
Cu Chulainn
BigGlobsDyl
Cu Chulainn
17,489
3,822
1,400
3,951
22,090
22,699
224
7,724
13,988
8,143
31,107
W
Sylvanus
Blinkn Ya
Sylvanus
14,927
5,198
6,437
8,518
18,630
13,867
991
10,456
7,902
40,209
6,829
W
Thanatos
OGB4200
Thanatos
10,466
2,479
315
5,993
12,281
4,618
983
7,626
4,471
0
23,127
L
Merlin
13,712
732
290
1,414
16,017
4,144
747
6,299
9,302
46,373
0
L
Cthulhu
RENAGADE GOD
Cthulhu
12,578
734
327
4,876
22,324
14,293
150
6,065
15,522
31,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,044
Gold Earned
30,000
149
Minions Killed
124
7
Camps Cleared
5
787,734
Distance Traveled
667,747
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,184
656
13
1
0
193,053
1
W
Cu Chulainn
11,623
830
57
4
0
270,917
1
W
Sylvanus
11,737
838
67
5
3
249,383
1
W
Thanatos
9,684
692
25
2
4
267,434
2
L
Merlin
10,793
771
72
5
4
205,218
0
L
Cthulhu
10,023
716
39
3
1
269,476
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role