Player Matchup

Janus
Janus
AnimeGod29
Janus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,599 Elo+
Party 1
Izanami
Izanami
CheapLOL
Izanami
Level 7
God Stats
4W - 3L
1,719 SR
Queue Stats
50W - 39L
1,587 Elo+
Solo
Bellona
Bellona
LaLMeNN
Bellona
Level 56
God Stats
49W - 34L
1,585 SR
Queue Stats
101W - 79L
1,559 Elo+
Party 1
Bakasura
Bakasura
Raikatuji
Bakasura
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,522 Elo+
Solo
Ares
Ares
specialhumor
Ares
Level 27
God Stats
1W - 1L
1,295 SR
Queue Stats
56W - 52L
1,523 Elo+
Solo
Team Averages
Level 25
1,520 SR
1,558 Elo+

VS

Team Averages
Level 23
1,603 SR
1,528 Elo+
Khepri
Khepri
 
Khepri
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AngryChoclateMan
Ra
Level 18
God Stats
2W - 1L
1,825 SR
Queue Stats
36W - 24L
1,605 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Chromeroni
Tsukuyomi
Level 26
God Stats
21W - 12L
1,549 SR
Queue Stats
27W - 20L
1,522 Elo+
Party 2
Bellona
Bellona
God0The0Gamer
Bellona
Level 28
God Stats
5W - 5L
1,453 SR
Queue Stats
122W - 131L
1,446 Elo+
Solo
Izanami
Izanami
Vintylis
Izanami
Level 27
God Stats
1W - 2L
1,691 SR
Queue Stats
4W - 5L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
8
2 / 4 / 5
5,207
651
3,594
5,063
1,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
CheapLOL
Izanami
9
5 / 1 / 4
5,473
684
5,128
4,439
1,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
LaLMeNN
Bellona
10
7 / 0 / 0
6,010
751
5,049
6,567
3,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bakasura
Raikatuji
Bakasura
9
9 / 2 / 2
5,959
745
3,647
6,098
1,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 0 / 10
5,014
627
2,882
5,652
3,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
4
0 / 4 / 0
3,504
438
911
4,285
1,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

6
1 / 5 / 3
4,088
511
5,005
5,782
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tsukuyomi
Chromeroni
Tsukuyomi
6
2 / 4 / 0
4,263
533
3,088
6,711
1,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
6
0 / 6 / 0
3,993
499
3,685
5,596
3,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Izanami
Vintylis
Izanami
6
1 / 5 / 2
4,241
530
4,219
5,225
1,051
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
23
Kills
4
7
Deaths
24
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
4
0
0
L
1
5
3
0.5
W
Janus
2
4
5
1.13
W
Izanami
CheapLOL
Izanami
5
1
4
7
L
Tsukuyomi
Chromeroni
Tsukuyomi
2
4
0
0.5
L
Bellona
0
6
0
0
W
Bellona
LaLMeNN
Bellona
7
0
0
7
W
Bakasura
Raikatuji
Bakasura
9
2
2
5
L
Izanami
Vintylis
Izanami
1
5
2
0.4
W
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,300
Damage
16,908
27,819
Taken
27,599
11,221
Mitigated
9,164
10,340
Healing
4,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
911
170
0
597
4,285
1,806
0
1,035
3,190
4,257
0
L
5,005
726
226
1,478
5,782
1,395
0
1,957
3,619
15,427
0
W
Janus
3,594
898
0
860
5,063
1,044
0
885
4,118
23,564
0
W
Izanami
CheapLOL
Izanami
5,128
3,539
0
1,204
4,439
1,270
413
1,760
2,557
0
29,321
L
Tsukuyomi
Chromeroni
Tsukuyomi
3,088
594
0
1,563
6,711
1,429
0
2,036
4,467
0
15,609
L
Bellona
3,685
1,742
0
341
5,596
3,483
47
0
5,596
0
12,967
W
Bellona
LaLMeNN
Bellona
5,049
1,934
0
3,472
6,567
3,371
0
0
6,567
0
25,505
W
Bakasura
Raikatuji
Bakasura
3,647
2,596
0
2,344
6,098
1,850
0
1,021
4,981
0
16,089
L
Izanami
Vintylis
Izanami
4,219
3,042
0
784
5,225
1,051
0
1,197
3,773
0
17,981
W
2,882
62
184
2,276
5,652
3,686
51
1,800
3,680
7,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,663
Gold Earned
20,089
211
Minions Killed
133
0
Camps Cleared
0
757,901
Distance Traveled
714,526
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
3,504
438
7
1
0
127,118
0
L
Ra
4,088
511
15
2
0
144,276
0
W
Janus
5,207
651
37
5
0
150,570
1
W
Izanami
5,473
684
66
8
0
148,094
2
L
Tsukuyomi
4,263
533
38
5
0
166,680
1
L
Bellona
3,993
499
27
3
0
144,387
2
W
Bellona
6,010
751
55
7
0
148,246
2
W
Bakasura
5,959
745
45
6
0
160,098
2
L
Izanami
4,241
530
46
6
0
132,065
0
W
Ares
5,014
627
8
1
0
150,893
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role