Player Matchup

Bastet
Bastet
PapalocMor
Bastet
Level 153
God Stats
2W - 7L
1,501 SR
Queue Stats
37W - 59L
1,356 Elo+
Party 1
Baba Yaga
Baba Yaga
Pheasan737
Baba Yaga
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 38L
1,243 Elo+
Party 1
Osiris
Osiris
Trancos737
Osiris
Level 126
God Stats
1W - 0L
1,721 SR
Queue Stats
14W - 35L
1,334 Elo+
Party 1
Chiron
Chiron
iamkillerjoker
Chiron
Level 29
God Stats
1W - 1L
1,667 SR
Queue Stats
6W - 16L
1,182 Elo+
Party 1
Team Averages
Level 86
1,597 SR
1,279 Elo+

VS

Team Averages
Level 67
1,560 SR
1,282 Elo+
Cliodhna
Cliodhna
ScrollsNumber1
Cliodhna
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 25L
1,110 Elo+
Solo
Geb
Geb
SpaciousImp3908
Geb
Level 83
God Stats
1W - 1L
1,762 SR
Queue Stats
6W - 6L
1,493 Elo+
Solo
Sol
Sol
dagzzz
Sol
Level 60
God Stats
0W - 1L
1,283 SR
Queue Stats
10W - 14L
1,431 Elo+
Solo
Tiamat
Tiamat
mmsbuddy
Tiamat
Level 29
God Stats
0W - 1L
1,696 SR
Queue Stats
1W - 7L
1,093 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
PapalocMor
Bastet
17
14 / 1 / 1
11,224
1,020
14,618
10,377
3,990
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
Pheasan737
Baba Yaga
14
1 / 1 / 8
9,148
832
5,377
4,543
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
Trancos737
Osiris
14
2 / 2 / 7
9,028
821
4,371
7,723
6,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 1 / 3
9,069
824
5,618
5,992
2,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
13
0 / 6 / 3
7,757
705
3,384
10,539
4,156
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
4 / 3 / 1
9,627
875
5,455
12,328
12,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
dagzzz
Sol
11
0 / 2 / 2
7,231
657
1,390
3,331
1,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiamat
mmsbuddy
Tiamat
13
1 / 6 / 1
7,720
702
3,279
10,238
5,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
17
Kills
5
5
Deaths
17
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bastet
PapalocMor
Bastet
14
1
1
14.5
W
Baba Yaga
Pheasan737
Baba Yaga
1
1
8
5
L
Cliodhna
0
6
3
0.25
L
4
3
1
1.5
W
Osiris
Trancos737
Osiris
2
2
7
2.75
L
Sol
dagzzz
Sol
0
2
2
0.5
W
0
1
3
1.5
L
Tiamat
mmsbuddy
Tiamat
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,984
Damage
13,508
28,635
Taken
36,436
14,453
Mitigated
23,565
6,822
Healing
5,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
PapalocMor
Bastet
14,618
4,250
0
2,893
10,377
3,990
3,004
4,296
5,470
0
44,782
W
Baba Yaga
Pheasan737
Baba Yaga
5,377
314
0
1,082
4,543
1,734
1,221
2,112
2,301
25,353
0
L
Cliodhna
3,384
650
0
1,671
10,539
4,156
0
1,753
8,786
0
21,940
L
5,455
581
0
636
12,328
12,826
0
2,099
10,229
24,395
0
W
Osiris
Trancos737
Osiris
4,371
1,201
0
0
7,723
6,649
535
2,349
5,352
5,302
10,946
L
Sol
dagzzz
Sol
1,390
365
67
1,342
3,331
1,146
65
441
2,890
9,486
1,057
W
5,618
830
240
2,607
5,992
2,080
2,620
1,396
4,392
0
39,949
L
Tiamat
mmsbuddy
Tiamat
3,279
730
0
1,453
10,238
5,437
123
2,618
7,620
18,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,469
Gold Earned
32,335
206
Minions Killed
153
10
Camps Cleared
5
855,057
Distance Traveled
598,403
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,224
1,020
63
6
4
244,678
1
W
Baba Yaga
9,148
832
48
4
1
219,310
0
L
Cliodhna
7,757
705
46
4
1
161,865
2
L
Geb
9,627
875
36
3
2
216,964
1
W
Osiris
9,028
821
15
1
1
181,114
1
L
Sol
7,231
657
29
3
2
78,292
1
W
Chiron
9,069
824
80
7
4
209,955
2
L
Tiamat
7,720
702
42
4
0
141,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role