Player Matchup

Cthulhu
Cthulhu
Cristian8118
Cthulhu
Level 6
God Stats
1W - 2L
1,161 SR
Queue Stats
2W - 4L
1,351 Elo+
Solo
Izanami
Izanami
Hoi1296
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,383 Elo+
Solo
Jormungandr
Jormungandr
TOBOKI111
Jormungandr
Level 8
God Stats
9W - 7L
1,379 SR
Queue Stats
57W - 47L
1,368 Elo+
Solo
Loki
Loki
dylanrayroberts
Loki
Level 15
God Stats
60W - 45L
1,513 SR
Queue Stats
86W - 77L
1,425 Elo+
Solo
Artemis
Artemis
iSo_ClxmpGod97
Artemis
Level 6
God Stats
6W - 5L
1,227 SR
Queue Stats
6W - 5L
1,257 Elo+
Solo
Team Averages
Level 10
1,356 SR
1,357 Elo+

VS

Team Averages
Level 19
1,389 SR
1,370 Elo+
Hercules
Hercules
BABYSHAQ501
Hercules
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Babyy0ta8
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ymir
Ymir
Mumin1457
Ymir
Level 4
God Stats
4W - 19L
1,273 SR
Queue Stats
23W - 42L
1,221 Elo+
Solo
Merlin
Merlin
ReeciferYurr
Merlin
Level 80
God Stats
3W - 5L
1,382 SR
Queue Stats
156W - 166L
1,458 Elo+
Party 1
Pele
Pele
mr_Smeegull
Pele
Level 6
God Stats
3W - 3L
1,287 SR
Queue Stats
8W - 5L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cristian8118
Cthulhu
20
8 / 5 / 22
15,436
1,029
15,845
22,917
12,405
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Izanami
Hoi1296
Izanami
20
14 / 2 / 12
15,066
1,004
16,773
8,447
3,739
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
TOBOKI111
Jormungandr
20
3 / 1 / 28
14,977
998
24,461
16,316
24,086
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
1 / 1 / 2
11,376
758
535
1,304
406
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

20
18 / 4 / 18
16,463
1,098
41,787
21,041
9,753
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

108

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BABYSHAQ501
Hercules
20
1 / 11 / 9
13,825
922
5,401
24,708
25,392
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Babyy0ta8
Kukulkan
20
1 / 12 / 7
13,308
887
10,948
17,167
7,233
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
19
0 / 8 / 1
11,961
797
330
20,467
19,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
20
6 / 7 / 6
15,402
1,027
29,464
21,317
8,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
5 / 7 / 4
15,005
1,000
19,457
27,711
15,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
40
44
Kills
13
13
Deaths
45
82
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hercules
BABYSHAQ501
Hercules
1
11
9
0.5
L
Kukulkan
Babyy0ta8
Kukulkan
1
12
7
0.38
W
Cthulhu
Cristian8118
Cthulhu
8
5
22
3.8
W
Izanami
Hoi1296
Izanami
14
2
12
10
L
Ymir
0
8
1
0.06
L
Merlin
6
7
6
1.29
W
Jormungandr
TOBOKI111
Jormungandr
3
1
28
17
W
1
1
2
2
W
18
4
18
6.75
L
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,401
Damage
65,600
70,025
Taken
111,370
50,389
Mitigated
75,972
8,320
Healing
9,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BABYSHAQ501
Hercules
5,401
3,590
0
1,715
24,708
25,392
0
8,243
16,422
0
10,550
L
Kukulkan
Babyy0ta8
Kukulkan
10,948
3,640
0
160
17,167
7,233
0
8,060
9,107
32,860
0
W
Cthulhu
Cristian8118
Cthulhu
15,845
1,086
0
337
22,917
12,405
0
15,951
6,966
25,397
0
W
Izanami
Hoi1296
Izanami
16,773
12,651
0
24
8,447
3,739
0
3,568
4,879
0
26,023
L
Ymir
330
168
0
647
20,467
19,075
0
7,035
13,432
2,471
0
L
Merlin
29,464
3,695
130
1,737
21,317
8,951
0
8,032
13,149
74,216
0
W
Jormungandr
TOBOKI111
Jormungandr
24,461
5,003
0
250
16,316
24,086
0
10,271
6,045
60,645
0
W
535
0
0
0
1,304
406
0
478
826
0
1,886
W
41,787
32,442
0
7,709
21,041
9,753
0
10,474
10,567
0
65,140
L
19,457
8,151
0
5,513
27,711
15,321
0
8,599
18,954
0
51,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,318
Gold Earned
69,501
179
Minions Killed
232
9
Camps Cleared
4
995,587
Distance Traveled
1,227,825
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,825
922
18
1
0
284,872
0
L
Kukulkan
13,308
887
41
3
0
221,069
1
W
Cthulhu
15,436
1,029
26
2
0
273,162
0
W
Izanami
15,066
1,004
29
2
1
173,793
2
L
Ymir
11,961
797
1
0
0
177,644
0
L
Merlin
15,402
1,027
108
7
0
256,963
0
W
Jormungandr
14,977
998
69
5
0
295,105
1
W
Loki
11,376
758
3
0
1
42,585
0
W
Artemis
16,463
1,098
52
3
7
210,942
0
L
Pele
15,005
1,000
64
4
4
287,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role