Player Matchup

Scylla
Scylla
HeavenNBack
Scylla
Level 127
God Stats
2W - 4L
1,587 SR
Queue Stats
93W - 61L
1,628 Elo+
Party 3
Freya
Freya
HikiMiki
Freya
Level 129
God Stats
1W - 0L
1,687 SR
Queue Stats
33W - 17L
1,650 Elo+
Party 3
Serqet
Serqet
TrulaBanana
Serqet
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
195W - 207L
1,588 Elo+
Solo
Bastet
Bastet
tim110b
Bastet
Level 147
God Stats
1W - 1L
1,537 SR
Queue Stats
69W - 40L
1,621 Elo+
Party 3
Ra
Ra
vOlwoSjefen
Ra
Level 127
God Stats
2W - 3L
1,309 SR
Queue Stats
302W - 295L
1,567 Elo+
Solo
Team Averages
Level 134
1,524 SR
1,611 Elo+

VS

Team Averages
Level 128
1,472 SR
1,588 Elo+
Horus
Horus
BzhOscar
Horus
Level 129
God Stats
0W - 1L
1,335 SR
Queue Stats
34W - 24L
1,539 Elo+
Solo
Raijin
Raijin
Gender0ffender
Raijin
Level 141
God Stats
3W - 5L
1,426 SR
Queue Stats
139W - 120L
1,590 Elo+
Party 1
Bastet
Bastet
GyokuQc
Bastet
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
278W - 259L
1,609 Elo+
Party 2
Xing Tian
Xing Tian
Ombrek
Xing Tian
Level 160
God Stats
13W - 11L
1,468 SR
Queue Stats
763W - 751L
1,575 Elo+
Party 2
Nox
Nox
ShadowOne202
Nox
Level 98
God Stats
6W - 7L
1,632 SR
Queue Stats
191W - 178L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
4 / 2 / 13
11,631
775
18,033
13,636
6,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
HikiMiki
Freya
18
7 / 4 / 6
11,291
753
8,201
11,739
6,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
16
1 / 6 / 14
10,287
686
8,302
18,561
19,486
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
tim110b
Bastet
18
3 / 3 / 14
10,872
725
17,733
13,573
6,946
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
4 / 3 / 10
11,051
737
9,571
9,739
6,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BzhOscar
Horus
16
3 / 3 / 15
9,832
655
7,670
18,597
21,854
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 5 / 9
9,604
640
16,142
11,805
5,033
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
GyokuQc
Bastet
17
9 / 4 / 7
11,056
737
15,586
12,092
6,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xing Tian
Ombrek
Xing Tian
17
3 / 3 / 12
10,049
670
6,939
17,625
20,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
3 / 4 / 14
10,499
700
12,822
11,966
5,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
75
19
Kills
18
18
Deaths
19
57
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Horus
BzhOscar
Horus
3
3
15
3.5
L
0
5
9
0.9
L
Bastet
GyokuQc
Bastet
9
4
7
3.13
W
Scylla
4
2
13
5.25
W
Freya
HikiMiki
Freya
7
4
6
2.5
L
Xing Tian
Ombrek
Xing Tian
3
3
12
3
L
3
4
14
2.5
W
Serqet
1
6
14
1.33
W
Bastet
tim110b
Bastet
3
3
14
3.33
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,840
Damage
59,159
67,248
Taken
72,085
46,285
Mitigated
59,842
29,760
Healing
23,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
BzhOscar
Horus
7,670
3,324
3,489
5,395
18,597
21,854
39
9,811
8,631
0
18,298
L
16,142
525
420
1,330
11,805
5,033
1,139
4,633
6,830
32,782
0
L
Bastet
GyokuQc
Bastet
15,586
2,395
2,856
4,007
12,092
6,282
327
6,107
5,698
0
19,112
W
Scylla
18,033
3,091
1,130
3,201
13,636
6,764
1,422
8,231
5,271
47,341
0
W
Freya
HikiMiki
Freya
8,201
2,860
1,390
3,106
11,739
6,617
1,774
6,444
5,255
18,370
1,322
L
Xing Tian
Ombrek
Xing Tian
6,939
142
267
3,504
17,625
20,860
378
8,680
8,755
15,935
0
L
12,822
689
826
1,700
11,966
5,813
1,123
5,891
5,889
35,053
0
W
Serqet
8,302
496
500
356
18,561
19,486
143
7,443
10,637
0
9,405
W
Bastet
tim110b
Bastet
17,733
4,254
1,939
2,632
13,573
6,946
1,154
8,118
5,365
0
23,215
W
9,571
1,577
12,382
3,124
9,739
6,472
545
5,667
3,957
37,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,132
Gold Earned
51,040
175
Minions Killed
150
0
Camps Cleared
0
1,374,667
Distance Traveled
1,257,510
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,832
655
8
1
0
229,946
4
L
Raijin
9,604
640
43
3
0
245,040
0
L
Bastet
11,056
737
15
1
0
278,067
2
W
Scylla
11,631
775
72
5
0
278,911
0
W
Freya
11,291
753
24
2
0
240,385
3
L
Xing Tian
10,049
670
25
2
0
246,855
2
L
Nox
10,499
700
59
4
0
257,602
1
W
Serqet
10,287
686
3
0
0
274,061
1
W
Bastet
10,872
725
20
1
0
298,704
5
W
Ra
11,051
737
56
4
0
282,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role