Player Matchup

Erlang Shen
Erlang Shen
LAO_K33N
Erlang Shen
Level 126
God Stats
14W - 11L
1,545 SR
Queue Stats
323W - 309L
1,511 Elo+
Party 3
Kali
Kali
cghlreinsn
Kali
Level 72
God Stats
14W - 11L
1,516 SR
Queue Stats
398W - 430L
1,433 Elo+
Solo
Skadi
Skadi
lShyva
Skadi
Level 88
God Stats
2W - 4L
1,512 SR
Queue Stats
198W - 203L
1,405 Elo+
Party 1
Medusa
Medusa
pureXwhites215
Medusa
Level 63
God Stats
20W - 16L
1,511 SR
Queue Stats
78W - 98L
1,388 Elo+
Party 3
King Arthur
King Arthur
xiolssgamer
King Arthur
Level 80
God Stats
7W - 4L
1,521 SR
Queue Stats
239W - 223L
1,486 Elo+
Party 1
Team Averages
Level 86
1,521 SR
1,444 Elo+

VS

Team Averages
Level 105
1,602 SR
1,454 Elo+
Loki
Loki
AchikyNuggiee
Loki
Level 148
God Stats
6W - 4L
1,729 SR
Queue Stats
879W - 906L
1,474 Elo+
Party 2
Hachiman
Hachiman
Koz904
Hachiman
Level 81
God Stats
9W - 9L
1,571 SR
Queue Stats
179W - 198L
1,479 Elo+
Party 2
Gilgamesh
Gilgamesh
Ryan4206
Gilgamesh
Level 98
God Stats
0W - 1L
1,359 SR
Queue Stats
64W - 72L
1,428 Elo+
Solo
Ymir
Ymir
tsundere_waifuu
Ymir
Level 88
God Stats
37W - 34L
1,553 SR
Queue Stats
304W - 378L
1,437 Elo+
Party 2
Nox
Nox
xDylann19
Nox
Level 110
God Stats
1W - 2L
1,797 SR
Queue Stats
50W - 46L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
LAO_K33N
Erlang Shen
18
9 / 3 / 5
11,781
655
9,111
16,329
13,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 3 / 3
10,370
576
8,343
14,319
5,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Skadi
lShyva
Skadi
15
2 / 3 / 2
9,336
519
5,087
11,799
3,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 1 / 10
9,712
540
13,353
9,036
3,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
xiolssgamer
King Arthur
16
7 / 3 / 8
10,050
558
12,888
15,381
14,515
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 3
8,354
464
7,212
12,225
3,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hachiman
Koz904
Hachiman
14
3 / 6 / 1
8,920
496
8,564
11,433
2,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Ryan4206
Gilgamesh
13
2 / 10 / 1
8,628
479
9,043
14,184
9,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 4 / 1
7,013
390
3,090
14,665
11,377
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 4 / 2
9,160
509
7,205
11,562
3,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
29
Kills
12
13
Deaths
29
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
L
Hachiman
Koz904
Hachiman
3
6
1
0.58
W
Erlang Shen
LAO_K33N
Erlang Shen
9
3
5
3.83
L
Gilgamesh
Ryan4206
Gilgamesh
2
10
1
0.25
W
7
3
3
2.83
W
Skadi
lShyva
Skadi
2
3
2
1
W
4
1
10
9
L
1
4
1
0.38
L
3
4
2
1
W
King Arthur
xiolssgamer
King Arthur
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,782
Damage
35,114
66,864
Taken
64,069
41,474
Mitigated
30,851
25,899
Healing
10,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,212
1,401
0
3,409
12,225
3,958
0
917
11,308
0
47,444
L
Hachiman
Koz904
Hachiman
8,564
3,385
0
2,779
11,433
2,904
0
620
10,813
0
65,702
W
Erlang Shen
LAO_K33N
Erlang Shen
9,111
4,806
0
7,574
16,329
13,830
3,575
523
15,137
0
73,407
L
Gilgamesh
Ryan4206
Gilgamesh
9,043
3,765
0
1,326
14,184
9,438
624
498
13,686
0
35,413
W
8,343
3,570
0
7,123
14,319
5,904
0
2,599
11,451
0
55,642
W
Skadi
lShyva
Skadi
5,087
2,408
183
4,802
11,799
3,829
1,762
4,181
7,420
0
49,050
W
13,353
6,657
711
3,650
9,036
3,396
2,653
646
8,344
0
65,202
L
3,090
453
311
1,338
14,665
11,377
0
1,213
13,452
27,601
0
L
7,205
632
0
1,585
11,562
3,174
0
56
11,506
52,058
0
W
King Arthur
xiolssgamer
King Arthur
12,888
927
546
1,310
15,381
14,515
241
2,082
13,165
9,839
46,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,249
Gold Earned
42,075
507
Minions Killed
425
0
Camps Cleared
0
1,673,264
Distance Traveled
1,500,509
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,354
464
79
4
0
337,596
2
L
Hachiman
8,920
496
116
6
0
292,591
2
W
Erlang Shen
11,781
655
135
8
0
322,491
2
L
Gilgamesh
8,628
479
71
4
0
240,811
6
W
Kali
10,370
576
99
6
0
397,782
5
W
Skadi
9,336
519
95
5
0
307,183
2
W
Medusa
9,712
540
95
5
0
325,637
4
L
Ymir
7,013
390
45
3
0
292,694
2
L
Nox
9,160
509
114
6
0
336,817
3
W
King Arthur
10,050
558
83
5
0
320,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role