Player Matchup

Hercules
Hercules
Trent6622
Hercules
Level 66
God Stats
8W - 9L
1,531 SR
Queue Stats
104W - 160L
1,411 Elo+
Party 1
Ah Puch
Ah Puch
llamabro
Ah Puch
Level 27
God Stats
2W - 2L
1,378 SR
Queue Stats
67W - 53L
1,379 Elo+
Solo
Kukulkan
Kukulkan
monstermatty616
Kukulkan
Level 26
God Stats
163W - 182L
1,408 SR
Queue Stats
202W - 221L
1,329 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
topocajun123
Ah Muzen Cab
Level 29
God Stats
12W - 12L
1,472 SR
Queue Stats
260W - 244L
1,400 Elo+
Solo
Cupid
Cupid
typumpkinpie
Cupid
Level 8
God Stats
7W - 9L
1,284 SR
Queue Stats
9W - 15L
1,201 Elo+
Party 1
Team Averages
Level 31
1,415 SR
1,344 Elo+

VS

Team Averages
Level 22
1,541 SR
1,377 Elo+
Scylla
Scylla
 
Scylla
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BigBaller95
King Arthur
Level 21
God Stats
6W - 6L
1,359 SR
Queue Stats
109W - 107L
1,440 Elo+
Solo
Serqet
Serqet
CrakGibbon
Serqet
Level 29
God Stats
3W - 4L
1,460 SR
Queue Stats
188W - 220L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
CrypticPuppy161
Baron Samedi
Level 17
God Stats
3W - 5L
1,498 SR
Queue Stats
49W - 45L
1,251 Elo+
Solo
Heimdallr
Heimdallr
UkeWarm
Heimdallr
Level 16
God Stats
7W - 6L
1,889 SR
Queue Stats
30W - 55L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Trent6622
Hercules
20
7 / 6 / 15
13,051
1,004
18,834
19,282
21,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
llamabro
Ah Puch
19
4 / 6 / 13
12,659
974
15,814
13,041
4,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
20
6 / 4 / 19
14,319
1,101
20,226
13,543
5,838
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
topocajun123
Ah Muzen Cab
20
15 / 5 / 10
15,522
1,194
25,966
12,662
5,116
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 3 / 17
14,708
1,131
16,025
14,441
5,890
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

130

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
3 / 9 / 12
12,593
969
10,536
20,348
6,807
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
BigBaller95
King Arthur
19
6 / 6 / 10
13,530
1,041
14,399
20,841
16,835
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
CrakGibbon
Serqet
20
8 / 6 / 11
14,225
1,094
17,934
20,050
15,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
CrypticPuppy161
Baron Samedi
19
3 / 11 / 12
12,579
968
14,234
25,408
12,492
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
UkeWarm
Heimdallr
20
4 / 10 / 13
13,506
1,039
12,389
19,808
8,335
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
82
41
Kills
24
24
Deaths
42
74
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
9
12
1
L
King Arthur
BigBaller95
King Arthur
6
6
10
1.83
L
Serqet
CrakGibbon
Serqet
8
6
11
2.25
L
Baron Samedi
CrypticPuppy161
Baron Samedi
3
11
12
0.82
W
Hercules
Trent6622
Hercules
7
6
15
2.42
L
Heimdallr
UkeWarm
Heimdallr
4
10
13
1.05
W
Ah Puch
llamabro
Ah Puch
4
6
13
1.75
W
Kukulkan
6
4
19
3.88
W
Ah Muzen Cab
topocajun123
Ah Muzen Cab
15
5
10
4
W
9
3
17
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,865
Damage
69,492
72,969
Taken
106,455
43,233
Mitigated
59,829
9,469
Healing
11,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
10,536
3,112
0
966
20,348
6,807
0
9,918
10,235
25,304
0
L
King Arthur
BigBaller95
King Arthur
14,399
2,326
0
3,511
20,841
16,835
0
5,547
15,057
168
27,292
L
Serqet
CrakGibbon
Serqet
17,934
4,942
118
685
20,050
15,360
0
7,506
12,223
0
26,397
L
Baron Samedi
CrypticPuppy161
Baron Samedi
14,234
1,476
1,082
4,290
25,408
12,492
0
7,529
17,538
43,423
0
W
Hercules
Trent6622
Hercules
18,834
4,318
0
5,401
19,282
21,581
0
6,745
11,748
0
26,288
L
Heimdallr
UkeWarm
Heimdallr
12,389
4,843
0
542
19,808
8,335
0
5,540
13,860
0
46,930
W
Ah Puch
llamabro
Ah Puch
15,814
2,280
0
630
13,041
4,808
0
1,348
10,608
28,897
0
W
Kukulkan
20,226
2,071
0
60
13,543
5,838
0
7,739
5,804
59,506
0
W
Ah Muzen Cab
topocajun123
Ah Muzen Cab
25,966
9,462
0
980
12,662
5,116
0
4,016
7,762
0
53,866
W
16,025
11,948
35
2,363
14,441
5,890
0
5,090
8,683
0
35,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,259
Gold Earned
66,433
256
Minions Killed
239
5
Camps Cleared
6
1,224,212
Distance Traveled
1,079,104
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,593
969
29
2
0
214,250
0
L
King Arthur
13,530
1,041
28
2
0
217,392
0
L
Serqet
14,225
1,094
23
2
5
222,641
0
L
Baron Samedi
12,579
968
65
5
0
213,781
1
W
Hercules
13,051
1,004
18
1
1
253,851
0
L
Heimdallr
13,506
1,039
94
7
1
211,040
5
W
Ah Puch
12,659
974
22
2
2
235,976
0
W
Kukulkan
14,319
1,101
106
8
2
257,730
3
W
Ah Muzen Cab
15,522
1,194
64
5
0
214,160
0
W
Cupid
14,708
1,131
46
4
0
262,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role