Player Matchup

Chaac
Chaac
AxZ-_MeMeS
Chaac
Level 84
God Stats
26W - 20L
1,570 SR
Queue Stats
263W - 302L
1,341 Elo+
Party 1
Cthulhu
Cthulhu
CptImbaxe
Cthulhu
Level 48
God Stats
3W - 6L
1,222 SR
Queue Stats
88W - 95L
1,120 Elo+
Solo
Danzaburou
Danzaburou
MimirRoC
Danzaburou
Level 65
God Stats
3W - 2L
1,520 SR
Queue Stats
152W - 190L
1,406 Elo+
Solo
Anubis
Anubis
SourceEdge
Anubis
Level 40
God Stats
2W - 3L
1,287 SR
Queue Stats
160W - 201L
1,358 Elo+
Party 1
Da Ji
Da Ji
Tylanater700
Da Ji
Level 34
God Stats
3W - 1L
1,815 SR
Queue Stats
55W - 53L
1,496 Elo+
Solo
Team Averages
Level 54
1,483 SR
1,344 Elo+

VS

Team Averages
Level 64
1,528 SR
1,384 Elo+
Susano
Susano
 
Susano
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CaironyxHD
Neith
Level 46
God Stats
11W - 10L
1,647 SR
Queue Stats
159W - 193L
1,429 Elo+
Solo
King Arthur
King Arthur
Noctisld
King Arthur
Level 47
God Stats
1W - 3L
1,749 SR
Queue Stats
41W - 61L
1,304 Elo+
Solo
Ymir
Ymir
SquirrelCM
Ymir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,245 Elo+
Solo
Tiamat
Tiamat
ttommitt
Tiamat
Level 96
God Stats
3W - 6L
1,246 SR
Queue Stats
209W - 203L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
4 / 0 / 2
6,761
676
6,398
7,968
3,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cthulhu
CptImbaxe
Cthulhu
9
4 / 1 / 5
5,493
549
4,232
5,234
3,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
MimirRoC
Danzaburou
10
4 / 0 / 5
6,336
634
5,379
3,560
1,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
SourceEdge
Anubis
10
2 / 2 / 0
5,715
572
2,617
6,260
2,249
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
6 / 2 / 0
6,044
604
3,263
6,285
2,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
8
3 / 3 / 0
5,390
539
4,120
6,969
1,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
8
1 / 4 / 0
4,888
489
2,054
5,007
1,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
Noctisld
King Arthur
8
0 / 5 / 0
4,580
458
2,456
8,752
4,827
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 5 / 2
4,348
435
1,717
6,454
3,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
ttommitt
Tiamat
10
1 / 3 / 3
5,676
568
4,032
6,601
2,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
20
Kills
5
5
Deaths
20
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
3
3
0
1
W
Chaac
4
0
2
5
L
Neith
1
4
0
0.25
W
Cthulhu
CptImbaxe
Cthulhu
4
1
5
6.5
W
Danzaburou
MimirRoC
Danzaburou
4
0
5
6.5
L
King Arthur
Noctisld
King Arthur
0
5
0
0
W
Anubis
SourceEdge
Anubis
2
2
0
1
L
0
5
2
0.2
W
6
2
0
3
L
Tiamat
ttommitt
Tiamat
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,889
Damage
14,379
29,307
Taken
33,783
12,611
Mitigated
13,769
12,109
Healing
6,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
4,120
1,335
0
2,211
6,969
1,707
0
1,827
5,057
0
18,898
W
Chaac
6,398
1,640
0
4,538
7,968
3,770
22
0
7,968
0
36,801
L
Neith
2,054
845
0
1,272
5,007
1,007
0
1,168
3,657
0
20,911
W
Cthulhu
CptImbaxe
Cthulhu
4,232
369
112
1,641
5,234
3,434
0
1,188
4,046
12,388
0
W
Danzaburou
MimirRoC
Danzaburou
5,379
2,488
0
1,665
3,560
1,034
0
840
2,720
0
34,497
L
King Arthur
Noctisld
King Arthur
2,456
499
0
2,300
8,752
4,827
0
0
8,752
0
20,272
W
Anubis
SourceEdge
Anubis
2,617
233
0
1,759
6,260
2,249
852
2,885
3,375
23,145
0
L
1,717
499
0
300
6,454
3,634
0
1,578
4,606
8,139
0
W
3,263
516
0
2,394
6,285
2,124
0
1,061
5,224
0
22,744
L
Tiamat
ttommitt
Tiamat
4,032
723
0
660
6,601
2,594
566
1,739
4,862
26,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,349
Gold Earned
24,882
255
Minions Killed
182
0
Camps Cleared
0
982,546
Distance Traveled
979,498
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,390
539
36
4
0
215,206
0
W
Chaac
6,761
676
76
8
0
200,717
3
L
Neith
4,888
489
45
5
0
180,659
3
W
Cthulhu
5,493
549
13
1
0
200,329
3
W
Danzaburou
6,336
634
65
7
0
199,851
1
L
King Arthur
4,580
458
41
4
0
211,420
0
W
Anubis
5,715
572
57
6
0
172,126
1
L
Ymir
4,348
435
11
1
0
183,457
0
W
Da Ji
6,044
604
44
4
0
209,523
3
L
Tiamat
5,676
568
49
5
0
188,756
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role