Player Matchup

Ares
Ares
 
Ares
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
DCM9612
Geb
Level 101
God Stats
1W - 0L
1,537 SR
Queue Stats
8W - 13L
1,375 Elo+
Party 1
Artemis
Artemis
Stevemoose34
Artemis
Level 75
God Stats
1W - 0L
1,406 SR
Queue Stats
1W - 3L
1,141 Elo+
Party 1
Team Averages
Level 104
1,486 SR
1,379 Elo+

VS

Team Averages
Level 104
1,492 SR
1,409 Elo+
Jing Wei
Jing Wei
Future Hokage
Jing Wei
Level 129
God Stats
0W - 1L
1,453 SR
Queue Stats
0W - 4L
1,316 Elo+
Party 2
Discordia
Discordia
KING 0F KEEF
Discordia
Level 116
God Stats
2W - 4L
1,635 SR
Queue Stats
25W - 48L
1,321 Elo+
Solo
Cthulhu
Cthulhu
TheSandyToes
Cthulhu
Level 17
God Stats
0W - 1L
1,392 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
xconcept
Gilgamesh
Level 154
God Stats
0W - 1L
1,487 SR
Queue Stats
3W - 5L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
9 / 4 / 2
11,529
961
16,774
13,930
14,396
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charybdis
 
Charybdis
15
3 / 3 / 2
10,387
866
6,746
7,745
2,986
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Geb
15
1 / 3 / 3
9,584
799
7,771
15,132
15,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Artemis
Stevemoose34
Artemis
15
2 / 6 / 0
9,661
805
7,407
9,924
4,146
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Future Hokage
Jing Wei
15
2 / 6 / 8
9,132
761
6,836
12,986
5,032
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
KING 0F KEEF
Discordia
15
1 / 6 / 4
8,897
741
5,385
8,539
3,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
TheSandyToes
Cthulhu
16
5 / 0 / 7
9,681
807
10,923
12,060
7,915
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gilgamesh
xconcept
Gilgamesh
16
8 / 3 / 6
10,200
850
13,018
15,668
8,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
15
Kills
16
16
Deaths
15
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
9
4
2
2.5
W
Charybdis
 
Charybdis
3
3
2
1.33
W
Geb
1
3
3
0.83
L
Jing Wei
Future Hokage
Jing Wei
2
6
8
1
L
Discordia
KING 0F KEEF
Discordia
1
6
4
0.5
W
Artemis
Stevemoose34
Artemis
2
6
0
0.33
L
Cthulhu
TheSandyToes
Cthulhu
5
0
7
8.5
L
Gilgamesh
xconcept
Gilgamesh
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,698
Damage
36,162
46,731
Taken
49,253
36,806
Mitigated
25,133
8,047
Healing
8,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
16,774
836
786
1,114
13,930
14,396
868
3,286
10,644
34,054
0
W
Charybdis
 
Charybdis
6,746
1,948
0
906
7,745
2,986
3,202
2,992
4,753
0
43,990
W
Geb
7,771
824
0
3,211
15,132
15,278
0
6,728
8,404
27,546
0
L
Jing Wei
Future Hokage
Jing Wei
6,836
5,805
0
1,364
12,986
5,032
630
7,144
5,799
0
20,149
L
Discordia
KING 0F KEEF
Discordia
5,385
707
0
1,005
8,539
3,221
990
5,580
2,730
31,783
0
W
Artemis
Stevemoose34
Artemis
7,407
4,433
0
2,030
9,924
4,146
518
4,069
5,855
0
29,106
L
Cthulhu
TheSandyToes
Cthulhu
10,923
1,449
240
3,123
12,060
7,915
0
5,787
5,991
25,660
0
L
Gilgamesh
xconcept
Gilgamesh
13,018
4,486
0
3,027
15,668
8,965
541
6,126
9,315
558
35,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,161
Gold Earned
37,910
208
Minions Killed
188
9
Camps Cleared
11
817,223
Distance Traveled
867,354
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,529
961
37
3
3
219,623
0
W
Charybdis
10,387
866
74
6
2
211,969
2
W
Geb
9,584
799
43
4
2
223,831
3
L
Jing Wei
9,132
761
36
3
1
225,367
1
L
Discordia
8,897
741
64
5
5
176,606
0
W
Artemis
9,661
805
54
5
2
161,800
0
L
Cthulhu
9,681
807
46
4
1
246,944
4
L
Gilgamesh
10,200
850
42
4
4
218,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role