Player Matchup

Fenrir
Fenrir
D4niell27
Fenrir
Level 49
God Stats
10W - 23L
1,348 SR
Queue Stats
161W - 201L
1,376 Elo+
Solo
Thoth
Thoth
Gtrecx
Thoth
Level 57
God Stats
0W - 4L
1,500 SR
Queue Stats
160W - 222L
1,293 Elo+
Party 2
Tyr
Tyr
JorginhoGodZ284
Tyr
Level 49
God Stats
2W - 2L
1,647 SR
Queue Stats
173W - 237L
1,333 Elo+
Party 2
Danzaburou
Danzaburou
anginho_afm
Danzaburou
Level 90
God Stats
25W - 29L
1,508 SR
Queue Stats
568W - 717L
1,413 Elo+
Solo
Cthulhu
Cthulhu
yAlpaca6111
Cthulhu
Level 18
God Stats
0W - 1L
1,148 SR
Queue Stats
20W - 30L
1,308 Elo+
Party 2
Team Averages
Level 53
1,430 SR
1,345 Elo+

VS

Team Averages
Level 70
1,529 SR
1,354 Elo+
Tsukuyomi
Tsukuyomi
LipeLoki
Tsukuyomi
Level 105
God Stats
12W - 11L
1,491 SR
Queue Stats
506W - 514L
1,373 Elo+
Solo
Bellona
Bellona
PortgasDace1447
Bellona
Level 88
God Stats
6W - 5L
1,641 SR
Queue Stats
224W - 243L
1,349 Elo+
Party 1
Merlin
Merlin
SHG zMurillo
Merlin
Level 22
God Stats
11W - 16L
1,375 SR
Queue Stats
76W - 104L
1,314 Elo+
Party 1
Ullr
Ullr
Xxreedd
Ullr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 117L
1,361 Elo+
Party 1
Ymir
Ymir
gabrieldoisk
Ymir
Level 69
God Stats
50W - 28L
1,635 SR
Queue Stats
383W - 436L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
D4niell27
Fenrir
10
2 / 6 / 3
6,858
457
7,902
11,765
3,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thoth
Gtrecx
Thoth
13
3 / 4 / 0
7,714
514
6,207
8,330
2,536
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
0 / 5 / 0
6,552
437
4,122
10,185
9,233
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
anginho_afm
Danzaburou
9
2 / 9 / 0
5,964
398
3,849
10,280
2,360
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
yAlpaca6111
Cthulhu
9
0 / 5 / 1
6,110
407
2,514
11,736
8,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LipeLoki
Tsukuyomi
15
12 / 1 / 3
9,098
607
9,739
11,604
3,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 1 / 1
8,539
569
7,946
11,039
9,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
12
2 / 2 / 1
7,595
506
5,257
6,556
1,789
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
Xxreedd
Ullr
14
6 / 0 / 7
8,809
587
9,616
8,306
3,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

11
5 / 3 / 5
8,034
536
6,052
13,505
11,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
7
Kills
29
29
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
D4niell27
Fenrir
2
6
3
0.58
L
Thoth
Gtrecx
Thoth
3
4
0
0.75
L
0
5
0
0
W
Tsukuyomi
LipeLoki
Tsukuyomi
12
1
3
13.5
W
4
1
1
4.5
W
Merlin
2
2
1
1.25
W
Ullr
Xxreedd
Ullr
6
0
7
9.5
L
Danzaburou
anginho_afm
Danzaburou
2
9
0
0.22
W
5
3
5
2.5
L
Cthulhu
yAlpaca6111
Cthulhu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,594
Damage
38,610
52,296
Taken
51,010
26,365
Mitigated
28,975
6,013
Healing
18,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
D4niell27
Fenrir
7,902
2,725
0
2,852
11,765
3,847
0
4,436
7,329
0
28,219
L
Thoth
Gtrecx
Thoth
6,207
465
0
788
8,330
2,536
76
3,601
4,729
42,193
0
L
4,122
1,196
0
1,018
10,185
9,233
0
2,185
8,000
0
34,848
W
Tsukuyomi
LipeLoki
Tsukuyomi
9,739
2,975
0
3,916
11,604
3,832
90
1,208
10,396
0
49,418
W
7,946
2,316
0
3,969
11,039
9,214
37
2,022
9,017
9,760
41,547
W
Merlin
5,257
133
0
2,009
6,556
1,789
0
2,435
4,121
38,962
0
W
Ullr
Xxreedd
Ullr
9,616
5,258
0
2,613
8,306
3,007
2,576
1,766
6,540
0
55,529
L
Danzaburou
anginho_afm
Danzaburou
3,849
1,627
0
1,000
10,280
2,360
0
1,051
9,229
0
21,195
W
6,052
1,366
364
5,134
13,505
11,133
140
1,290
12,215
28,312
0
L
Cthulhu
yAlpaca6111
Cthulhu
2,514
363
0
355
11,736
8,389
0
1,748
9,988
20,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,198
Gold Earned
42,075
295
Minions Killed
404
0
Camps Cleared
0
1,220,524
Distance Traveled
1,406,590
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,858
457
48
3
0
248,248
7
L
Thoth
7,714
514
85
6
0
229,430
0
L
Tyr
6,552
437
75
5
0
269,599
1
W
Tsukuyomi
9,098
607
89
6
0
308,142
8
W
Bellona
8,539
569
101
7
0
307,293
0
W
Merlin
7,595
506
68
5
0
260,937
0
W
Ullr
8,809
587
102
7
0
264,064
3
L
Danzaburou
5,964
398
46
3
0
219,386
0
W
Ymir
8,034
536
44
3
0
266,154
4
L
Cthulhu
6,110
407
41
3
0
253,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role