Player Matchup

Fenrir
Fenrir
Borosha
Fenrir
Level 145
God Stats
6W - 7L
1,388 SR
Queue Stats
882W - 912L
1,526 Elo+
Solo
Jing Wei
Jing Wei
Crinezgo19
Jing Wei
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,511 Elo+
Party 1
The Morrigan
The Morrigan
Kristof4
The Morrigan
Level 121
God Stats
4W - 2L
1,518 SR
Queue Stats
126W - 128L
1,501 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Palmarienseee
Ah Muzen Cab
Level 49
God Stats
1W - 0L
1,524 SR
Queue Stats
12W - 13L
1,485 Elo+
Party 1
Nox
Nox
xdiscoverx97
Nox
Level 152
God Stats
1W - 1L
1,619 SR
Queue Stats
19W - 22L
1,494 Elo+
Party 1
Team Averages
Level 98
1,510 SR
1,503 Elo+

VS

Team Averages
Level 75
1,448 SR
1,558 Elo+
Arachne
Arachne
Anton19
Arachne
Level 103
God Stats
0W - 1L
1,173 SR
Queue Stats
16W - 15L
1,505 Elo+
Solo
Kumbhakarna
Kumbhakarna
Dead4Light
Kumbhakarna
Level 108
God Stats
9W - 8L
1,504 SR
Queue Stats
765W - 698L
1,620 Elo+
Party 2
Raijin
Raijin
Nelaia
Raijin
Level 109
God Stats
6W - 7L
1,549 SR
Queue Stats
417W - 366L
1,614 Elo+
Party 2
Hera
Hera
Wanted23
Hera
Level 28
God Stats
2W - 1L
1,778 SR
Queue Stats
128W - 116L
1,581 Elo+
Solo
Bacchus
Bacchus
pabculerocky71
Bacchus
Level 25
God Stats
1W - 2L
1,238 SR
Queue Stats
84W - 96L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Borosha
Fenrir
20
6 / 5 / 17
12,078
710
12,542
25,147
26,015
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
Crinezgo19
Jing Wei
18
2 / 8 / 14
10,983
646
11,450
14,772
7,004
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Kristof4
The Morrigan
20
7 / 3 / 17
13,009
765
18,664
9,021
4,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Palmarienseee
Ah Muzen Cab
19
4 / 5 / 16
11,781
693
14,687
15,622
7,865
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
6 / 2 / 18
12,617
742
17,855
12,681
6,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Anton19
Arachne
17
9 / 7 / 6
11,153
656
12,900
16,001
7,990
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Dead4Light
Kumbhakarna
17
0 / 6 / 10
10,544
620
5,842
21,411
27,644
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Raijin
Nelaia
Raijin
20
6 / 4 / 7
11,815
695
16,668
15,110
7,870
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
20
5 / 5 / 8
11,851
697
13,421
8,737
4,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 3 / 9
10,311
607
14,096
21,373
34,074
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
63
25
Kills
23
23
Deaths
25
82
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Arachne
Anton19
Arachne
9
7
6
1.71
W
Fenrir
Borosha
Fenrir
6
5
17
2.9
W
Jing Wei
Crinezgo19
Jing Wei
2
8
14
1.13
L
Kumbhakarna
Dead4Light
Kumbhakarna
0
6
10
0.83
W
The Morrigan
Kristof4
The Morrigan
7
3
17
5.17
L
Raijin
Nelaia
Raijin
6
4
7
2.38
W
Ah Muzen Cab
Palmarienseee
Ah Muzen Cab
4
5
16
2.4
L
Hera
5
5
8
1.8
L
3
3
9
2.5
W
6
2
18
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,198
Damage
62,927
77,243
Taken
82,632
52,127
Mitigated
82,251
34,707
Healing
29,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Anton19
Arachne
12,900
10,726
1,839
3,692
16,001
7,990
224
7,320
8,482
0
17,568
W
Fenrir
Borosha
Fenrir
12,542
2,432
2,352
7,050
25,147
26,015
650
11,487
13,660
0
22,540
W
Jing Wei
Crinezgo19
Jing Wei
11,450
5,492
1,274
921
14,772
7,004
400
9,989
4,783
0
33,711
L
Kumbhakarna
Dead4Light
Kumbhakarna
5,842
430
814
3,950
21,411
27,644
272
8,776
12,267
22,116
0
W
The Morrigan
Kristof4
The Morrigan
18,664
2,280
4,475
4,286
9,021
4,494
462
6,627
2,394
41,029
4,406
L
Raijin
Nelaia
Raijin
16,668
1,070
2,665
3,579
15,110
7,870
280
5,233
9,537
48,339
0
W
Ah Muzen Cab
Palmarienseee
Ah Muzen Cab
14,687
3,695
3,143
5,704
15,622
7,865
1,440
12,429
3,193
0
43,152
L
Hera
13,421
3,125
1,246
592
8,737
4,673
540
4,856
3,713
32,564
0
L
14,096
868
4,155
6,631
21,373
34,074
116
7,976
12,896
34,530
0
W
17,855
1,253
1,945
3,557
12,681
6,749
2,241
9,495
3,186
47,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,468
Gold Earned
55,674
239
Minions Killed
195
0
Camps Cleared
0
1,525,580
Distance Traveled
1,404,743
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,153
656
14
1
0
281,323
0
W
Fenrir
12,078
710
21
1
0
299,425
0
W
Jing Wei
10,983
646
45
3
0
297,762
0
L
Kumbhakarna
10,544
620
26
2
0
278,037
0
W
The Morrigan
13,009
765
52
3
0
310,187
1
L
Raijin
11,815
695
74
4
0
282,489
0
W
Ah Muzen Cab
11,781
693
63
4
0
291,662
1
L
Hera
11,851
697
45
3
0
248,171
1
L
Bacchus
10,311
607
36
2
0
314,723
1
W
Nox
12,617
742
58
3
0
326,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role