Player Matchup

Hera
Hera
bresser999
Hera
Level 83
God Stats
5W - 2L
1,769 SR
Queue Stats
46W - 62L
1,384 Elo+
Party 2
Loki
Loki
huskymax85
Loki
Level 10
God Stats
22W - 29L
1,443 SR
Queue Stats
34W - 49L
1,384 Elo+
Party 2
Cu Chulainn
Cu Chulainn
x Mairon
Cu Chulainn
Level 23
God Stats
14W - 4L
1,691 SR
Queue Stats
171W - 64L
1,646 Elo+
Solo
Team Averages
Level 39
1,634 SR
1,471 Elo+

VS

Team Averages
Level 29
1,352 SR
1,146 Elo+
Jing Wei
Jing Wei
Person445
Jing Wei
Level 29
God Stats
0W - 1L
1,292 SR
Queue Stats
28W - 66L
1,198 Elo+
Party 1
Gilgamesh
Gilgamesh
Super Stitch117
Gilgamesh
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 79L
1,150 Elo+
Party 1
Nu Wa
Nu Wa
xMissLunaElfx
Nu Wa
Level 11
God Stats
2W - 10L
1,263 SR
Queue Stats
2W - 12L
1,091 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 6 / 15
14,619
769
26,370
15,900
5,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
11 / 5 / 14
14,629
770
16,711
16,030
6,557
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
x Mairon
Cu Chulainn
18
13 / 5 / 18
15,149
797
18,979
24,027
22,994
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Person445
Jing Wei
17
5 / 12 / 9
13,822
727
16,437
26,471
9,600
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Super Stitch117
Gilgamesh
17
6 / 10 / 6
14,251
750
12,129
25,881
8,564
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

16
5 / 14 / 5
13,322
701
11,609
22,999
8,929
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
36
35
Kills
16
16
Deaths
36
47
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Person445
Jing Wei
5
12
9
0.79
L
Gilgamesh
Super Stitch117
Gilgamesh
6
10
6
0.9
W
11
6
15
3.08
W
11
5
14
3.6
W
Cu Chulainn
x Mairon
Cu Chulainn
13
5
18
4.4
L
5
14
5
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,060
Damage
40,175
55,957
Taken
75,351
35,368
Mitigated
27,093
11,915
Healing
11,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Person445
Jing Wei
16,437
13,801
0
3,956
26,471
9,600
784
12,388
14,083
0
42,656
L
Gilgamesh
Super Stitch117
Gilgamesh
12,129
3,311
129
2,437
25,881
8,564
0
10,271
15,610
0
51,404
W
26,370
5,091
947
3,954
15,900
5,817
1,711
3,468
12,432
90,929
0
W
16,711
7,703
215
3,301
16,030
6,557
1,174
2,036
13,994
0
43,053
W
Cu Chulainn
x Mairon
Cu Chulainn
18,979
4,876
0
3,498
24,027
22,994
594
6,320
17,707
10,297
41,564
L
11,609
6,105
672
4,363
22,999
8,929
462
7,747
15,252
49,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,397
Gold Earned
41,395
218
Minions Killed
187
7
Camps Cleared
6
987,218
Distance Traveled
827,265
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
13,822
727
40
2
1
333,493
0
L
Gilgamesh
14,251
750
71
4
5
269,360
3
W
Hera
14,619
769
93
5
4
324,309
3
W
Loki
14,629
770
50
3
3
347,567
1
W
Cu Chulainn
15,149
797
75
4
0
315,342
0
L
Nu Wa
13,322
701
76
4
0
224,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role