Player Matchup

Guan Yu
Guan Yu
Nidarios
Guan Yu
Level 18
God Stats
29W - 24L
1,471 SR
Queue Stats
78W - 80L
1,327 Elo+
Solo
Skadi
Skadi
PrincessTropix
Skadi
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
STOLAS BOSS6141
Fenrir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Ares
Ares
XyfBlaze
Ares
Level 5
God Stats
1W - 2L
1,191 SR
Queue Stats
3W - 7L
1,305 Elo+
Party 3
Zeus
Zeus
fujisamaa
Zeus
Level 22
God Stats
5W - 8L
1,688 SR
Queue Stats
80W - 88L
1,406 Elo+
Solo
Team Averages
Level 10
1,470 SR
1,408 Elo+

VS

Team Averages
Level 15
1,418 SR
1,417 Elo+
Geb
Geb
 
Geb
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Arrow579
Zeus
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
OreoRatte
Ratatoskr
Level 4
God Stats
2W - 6L
1,277 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
SirSpooks0o0
Jing Wei
Level 46
God Stats
0W - 2L
1,580 SR
Queue Stats
8W - 13L
1,458 Elo+
Party 2
Yemoja
Yemoja
popythewhale
Yemoja
Level 6
God Stats
0W - 2L
1,235 SR
Queue Stats
2W - 9L
1,128 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Nidarios
Guan Yu
20
13 / 1 / 28
16,948
1,211
23,265
24,569
46,148
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
3 / 5 / 29
13,717
980
8,543
15,431
5,486
20
6 / 14 / 17
13,068
933
12,657
26,506
23,726
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ares
20
0 / 8 / 35
14,785
1,056
5,141
25,781
22,991
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
20
31 / 0 / 16
19,501
1,393
68,464
20,041
11,260
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

113

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
20
3 / 11 / 17
12,999
929
10,704
27,666
13,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Zeus
20
13 / 22 / 11
15,366
1,098
48,437
39,396
14,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
OreoRatte
Ratatoskr
20
3 / 19 / 14
13,615
973
16,616
33,675
12,019
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jing Wei
SirSpooks0o0
Jing Wei
20
8 / 0 / 13
13,663
976
20,405
11,976
4,771
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
20
1 / 1 / 13
13,832
988
5,927
10,677
13,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
96
53
Kills
28
28
Deaths
53
125
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
3
11
17
1.05
L
Zeus
13
22
11
0.84
W
Guan Yu
Nidarios
Guan Yu
13
1
28
27
L
Ratatoskr
OreoRatte
Ratatoskr
3
19
14
0.53
W
3
5
29
3.5
W
6
14
17
1.04
L
Jing Wei
SirSpooks0o0
Jing Wei
8
0
13
14.5
W
Ares
0
8
35
2.19
W
Zeus
31
0
16
39
L
Yemoja
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,070
Damage
102,089
112,328
Taken
123,390
109,611
Mitigated
59,291
34,696
Healing
7,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
10,704
1,611
0
510
27,666
13,927
0
16,592
10,586
22,845
0
L
Zeus
48,437
11,895
499
3,169
39,396
14,634
0
25,470
13,127
55,147
0
W
Guan Yu
Nidarios
Guan Yu
23,265
2,222
5,252
12,454
24,569
46,148
0
13,439
10,614
1,342
33,862
L
Ratatoskr
OreoRatte
Ratatoskr
16,616
7,235
0
0
33,675
12,019
0
19,113
13,519
0
38,020
W
8,543
2,871
0
0
15,431
5,486
0
11,521
3,910
0
17,145
W
12,657
5,376
0
1,218
26,506
23,726
0
14,460
12,046
0
30,961
L
Jing Wei
SirSpooks0o0
Jing Wei
20,405
16,037
28
1,688
11,976
4,771
0
8,047
3,594
0
50,776
W
Ares
5,141
1,125
0
1,100
25,781
22,991
0
13,801
11,980
15,211
0
W
Zeus
68,464
18,984
833
13,839
20,041
11,260
0
11,847
8,194
100,720
0
L
Yemoja
5,927
457
1,135
478
10,677
13,940
0
5,017
5,075
47,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,019
Gold Earned
69,475
169
Minions Killed
205
1
Camps Cleared
8
1,241,316
Distance Traveled
1,285,136
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
12,999
929
18
1
2
247,691
0
L
Zeus
15,366
1,098
21
2
0
234,166
1
W
Guan Yu
16,948
1,211
24
2
1
295,195
1
L
Ratatoskr
13,615
973
41
3
6
275,709
0
W
Skadi
13,717
980
16
1
0
242,398
2
W
Fenrir
13,068
933
21
2
0
227,890
0
L
Jing Wei
13,663
976
60
4
0
272,538
0
W
Ares
14,785
1,056
12
1
0
243,244
2
W
Zeus
19,501
1,393
96
7
0
232,589
0
L
Yemoja
13,832
988
65
5
0
255,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role