Player Matchup

Gilgamesh
Gilgamesh
ApeXx11Predat0r
Gilgamesh
Level 109
God Stats
42W - 46L
1,514 SR
Queue Stats
452W - 668L
1,243 Elo+
Solo
Anhur
Anhur
Budcommander
Anhur
Level 27
God Stats
3W - 5L
1,353 SR
Queue Stats
13W - 15L
1,356 Elo+
Solo
Sobek
Sobek
Felipe7864
Sobek
Level 20
God Stats
1W - 2L
1,346 SR
Queue Stats
2W - 14L
924 Elo+
Solo
Team Averages
Level 52
1,404 SR
1,174 Elo+

VS

Team Averages
Level 62
1,431 SR
1,383 Elo+
Zeus
Zeus
 
Zeus
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Lordbillsx
Jing Wei
Level 27
God Stats
7W - 13L
1,376 SR
Queue Stats
136W - 227L
1,234 Elo+
Party 1
Ganesha
Ganesha
PHG_3iV1Sito
Ganesha
Level 61
God Stats
2W - 2L
1,418 SR
Queue Stats
168W - 190L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ApeXx11Predat0r
Gilgamesh
11
2 / 8 / 2
8,545
570
9,756
20,081
12,180
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 8 / 2
10,459
697
10,370
19,916
7,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
8
0 / 15 / 2
7,603
507
412
15,440
8,958
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
15 / 1 / 12
11,857
790
23,468
7,048
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Lordbillsx
Jing Wei
15
15 / 3 / 11
11,844
790
12,300
9,010
3,011
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
PHG_3iV1Sito
Ganesha
13
0 / 2 / 28
11,160
744
10,680
16,482
10,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
81
5
Kills
30
31
Deaths
6
6
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
15
1
12
21
L
Gilgamesh
ApeXx11Predat0r
Gilgamesh
2
8
2
0.38
L
3
8
2
0.5
L
Sobek
0
15
2
0.07
W
Jing Wei
Lordbillsx
Jing Wei
15
3
11
6.83
W
Ganesha
PHG_3iV1Sito
Ganesha
0
2
28
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,538
Damage
46,448
55,437
Taken
32,540
28,172
Mitigated
15,670
4,343
Healing
7,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
23,468
4,114
0
1,340
7,048
1,894
1,076
140
6,908
50,244
0
L
Gilgamesh
ApeXx11Predat0r
Gilgamesh
9,756
2,274
30
1,351
20,081
12,180
0
12,258
7,823
0
27,414
L
10,370
6,976
0
2,357
19,916
7,034
0
14,302
5,614
0
37,655
L
Sobek
412
412
0
605
15,440
8,958
10
8,648
6,792
3,050
0
W
Jing Wei
Lordbillsx
Jing Wei
12,300
10,712
0
859
9,010
3,011
618
96
8,914
0
30,717
W
Ganesha
PHG_3iV1Sito
Ganesha
10,680
1,700
0
5,205
16,482
10,765
588
242
16,240
31,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,607
Gold Earned
34,861
94
Minions Killed
145
2
Camps Cleared
6
637,049
Distance Traveled
832,487
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,857
790
91
6
3
258,979
3
L
Gilgamesh
8,545
570
31
2
1
243,861
0
L
Anhur
10,459
697
59
4
0
201,943
4
L
Sobek
7,603
507
4
0
1
191,245
0
W
Jing Wei
11,844
790
51
3
2
298,591
0
W
Ganesha
11,160
744
3
0
1
274,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role