Player Matchup

Vulcan
Vulcan
HETHENS
Vulcan
Level 128
God Stats
2W - 1L
1,415 SR
Queue Stats
49W - 70L
1,447 Elo+
Party 1
Cliodhna
Cliodhna
TryHard_TC13
Cliodhna
Level 157
God Stats
4W - 5L
1,272 SR
Queue Stats
117W - 166L
1,541 Elo+
Party 1
Cerberus
Cerberus
YourStealthMage
Cerberus
Level 114
God Stats
14W - 6L
1,729 SR
Queue Stats
292W - 211L
1,572 Elo+
Solo
Team Averages
Level 133
1,472 SR
1,520 Elo+

VS

Team Averages
Level 116
1,703 SR
1,586 Elo+
Odin
Odin
DJokeft
Odin
Level 120
God Stats
2W - 4L
1,661 SR
Queue Stats
206W - 121L
1,650 Elo+
Party 2
Sol
Sol
RealMrSoundWave
Sol
Level 142
God Stats
2W - 4L
1,817 SR
Queue Stats
177W - 165L
1,589 Elo+
Party 2
Thor
Thor
smlwbstr
Thor
Level 86
God Stats
7W - 3L
1,630 SR
Queue Stats
521W - 625L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
HETHENS
Vulcan
16
4 / 1 / 5
11,573
643
15,644
7,390
4,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
TryHard_TC13
Cliodhna
16
6 / 3 / 5
11,979
666
18,107
14,012
9,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cerberus
16
2 / 1 / 10
12,775
710
11,195
15,318
20,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
DJokeft
Odin
15
1 / 2 / 3
10,335
574
10,204
19,683
19,402
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
2 / 3 / 2
10,775
599
12,352
15,277
4,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thor
13
1 / 7 / 2
10,120
562
4,841
17,295
8,471
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
12
Kills
4
5
Deaths
12
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Odin
DJokeft
Odin
1
2
3
1.25
W
Vulcan
HETHENS
Vulcan
4
1
5
6.5
L
2
3
2
1
W
Cliodhna
TryHard_TC13
Cliodhna
6
3
5
2.83
W
Cerberus
2
1
10
7
L
Thor
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,946
Damage
27,397
36,720
Taken
52,255
33,488
Mitigated
32,492
7,652
Healing
13,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
DJokeft
Odin
10,204
2,104
0
4,794
19,683
19,402
0
12,457
6,325
0
34,019
W
Vulcan
HETHENS
Vulcan
15,644
6,485
100
1,885
7,390
4,201
1,742
1,046
6,344
58,174
0
L
12,352
4,148
0
7,302
15,277
4,619
0
4,791
9,882
59,099
6,431
W
Cliodhna
TryHard_TC13
Cliodhna
18,107
1,689
0
1,996
14,012
9,174
554
5,047
8,965
0
41,844
W
Cerberus
11,195
539
0
3,671
15,318
20,113
741
5,205
10,113
31,129
0
L
Thor
4,841
1,101
0
1,266
17,295
8,471
0
9,298
7,408
0
29,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,327
Gold Earned
31,230
215
Minions Killed
221
11
Camps Cleared
6
1,115,530
Distance Traveled
995,496
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,335
574
53
3
1
355,254
3
W
Vulcan
11,573
643
108
6
5
382,982
4
L
Sol
10,775
599
109
6
3
313,242
4
W
Cliodhna
11,979
666
57
3
4
368,363
2
W
Cerberus
12,775
710
50
3
2
364,185
6
L
Thor
10,120
562
59
3
2
327,000
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role