Player Matchup

Ra
Ra
CarpeUniforme00
Ra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,193 Elo+
Party 3
Hel
Hel
PvP__CKoToBaZa3
Hel
Level 23
God Stats
0W - 2L
1,263 SR
Queue Stats
9W - 26L
1,346 Elo+
Party 2
Cthulhu
Cthulhu
biskvitHawck
Cthulhu
Level 15
God Stats
2W - 3L
1,298 SR
Queue Stats
168W - 208L
1,299 Elo+
Party 2
Susano
Susano
icegogoTV
Susano
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,186 Elo+
Party 3
Awilix
Awilix
siage99
Awilix
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 191L
1,378 Elo+
Party 2
Team Averages
Level 22
1,412 SR
1,280 Elo+

VS

Team Averages
Level 21
1,493 SR
1,344 Elo+
Baron Samedi
Baron Samedi
Smorsdel
Baron Samedi
Level 29
God Stats
16W - 7L
1,682 SR
Queue Stats
112W - 115L
1,450 Elo+
Solo
Mercury
Mercury
XJeffbezosX3251
Mercury
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 13L
1,350 Elo+
Solo
Heimdallr
Heimdallr
aogiri_yoshimura
Heimdallr
Level 29
God Stats
6W - 9L
1,580 SR
Queue Stats
157W - 157L
1,502 Elo+
Solo
Skadi
Skadi
chimlie
Skadi
Level 18
God Stats
19W - 30L
1,333 SR
Queue Stats
29W - 49L
1,216 Elo+
Party 1
Charybdis
Charybdis
romainkook
Charybdis
Level 18
God Stats
4W - 5L
1,373 SR
Queue Stats
26W - 45L
1,201 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 3
5,984
499
4,176
6,826
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 4 / 0
5,012
418
1,417
5,920
1,356
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cthulhu
biskvitHawck
Cthulhu
10
5 / 2 / 0
6,372
531
4,635
7,469
5,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Susano
icegogoTV
Susano
8
1 / 4 / 2
5,442
454
2,371
8,124
2,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
siage99
Awilix
6
0 / 5 / 0
4,276
356
993
6,834
1,552
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Smorsdel
Baron Samedi
11
3 / 3 / 2
6,647
554
3,621
5,553
1,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
8 / 1 / 0
7,442
620
9,845
9,560
3,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
12
7 / 1 / 0
7,243
604
8,903
5,583
2,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Skadi
chimlie
Skadi
8
0 / 3 / 3
5,134
428
2,564
5,495
1,248
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
romainkook
Charybdis
9
1 / 4 / 4
5,700
475
1,311
5,511
2,034
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
9
Kills
19
19
Deaths
12
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
L
0
4
0
0
W
Baron Samedi
Smorsdel
Baron Samedi
3
3
2
1.33
W
8
1
0
8
W
Heimdallr
7
1
0
7
L
Cthulhu
biskvitHawck
Cthulhu
5
2
0
2.5
W
Skadi
chimlie
Skadi
0
3
3
0.5
L
Susano
icegogoTV
Susano
1
4
2
0.5
W
Charybdis
romainkook
Charybdis
1
4
4
0.75
L
Awilix
siage99
Awilix
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,592
Damage
26,244
35,173
Taken
31,702
13,137
Mitigated
10,479
4,829
Healing
8,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,176
597
97
1,049
6,826
2,089
0
1,780
4,893
27,233
0
L
1,417
46
245
1,043
5,920
1,356
0
0
5,916
13,253
0
W
Baron Samedi
Smorsdel
Baron Samedi
3,621
486
0
1,852
5,553
1,834
363
1,827
3,484
38,882
0
W
9,845
7,361
0
3,586
9,560
3,329
0
1,909
7,434
0
46,582
W
Heimdallr
8,903
2,915
0
1,339
5,583
2,034
448
2,433
3,021
0
44,277
L
Cthulhu
biskvitHawck
Cthulhu
4,635
666
0
1,313
7,469
5,568
150
819
6,600
16,240
0
W
Skadi
chimlie
Skadi
2,564
1,127
0
1,110
5,495
1,248
724
1,213
4,176
0
20,944
L
Susano
icegogoTV
Susano
2,371
481
0
1,082
8,124
2,572
0
785
7,305
0
18,653
W
Charybdis
romainkook
Charybdis
1,311
555
0
212
5,511
2,034
950
1,858
3,359
0
20,053
L
Awilix
siage99
Awilix
993
204
0
0
6,834
1,552
0
0
6,834
0
8,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,086
Gold Earned
32,166
162
Minions Killed
316
0
Camps Cleared
0
1,167,676
Distance Traveled
1,018,172
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,984
499
56
5
0
206,102
3
L
Hel
5,012
418
22
2
0
260,819
3
W
Baron Samedi
6,647
554
69
6
0
211,544
3
W
Mercury
7,442
620
83
7
0
242,776
0
W
Heimdallr
7,243
604
84
7
0
196,406
1
L
Cthulhu
6,372
531
28
2
0
251,310
1
W
Skadi
5,134
428
39
3
0
177,903
1
L
Susano
5,442
454
39
3
0
247,459
1
W
Charybdis
5,700
475
41
3
0
189,543
1
L
Awilix
4,276
356
17
1
0
201,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role