Player Matchup

Cthulhu
Cthulhu
Cristian8118
Cthulhu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,112 Elo+
Solo
Gilgamesh
Gilgamesh
Dragon_Siin
Gilgamesh
Level 143
God Stats
16W - 8L
1,717 SR
Queue Stats
443W - 408L
1,563 Elo+
Solo
Nemesis
Nemesis
whateverbotch
Nemesis
Level 7
God Stats
2W - 3L
1,691 SR
Queue Stats
55W - 60L
1,263 Elo+
Solo
Team Averages
Level 52
1,636 SR
1,313 Elo+

VS

Team Averages
Level 55
1,472 SR
1,322 Elo+
Zeus
Zeus
Carbon288O
Zeus
Level 86
God Stats
34W - 16L
1,622 SR
Queue Stats
236W - 238L
1,451 Elo+
Solo
Athena
Athena
Chaotic-Godling
Athena
Level 62
God Stats
25W - 24L
1,495 SR
Queue Stats
345W - 476L
1,342 Elo+
Solo
Jing Wei
Jing Wei
HedorahSmogMon
Jing Wei
Level 17
God Stats
3W - 4L
1,298 SR
Queue Stats
39W - 56L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cristian8118
Cthulhu
6
0 / 0 / 1
10,783
449
0
540
92
Gilgamesh
Dragon_Siin
Gilgamesh
20
8 / 7 / 7
15,789
658
31,653
38,728
39,939
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
20
9 / 4 / 7
15,395
641
25,859
48,030
44,443
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 7 / 2
16,629
693
38,931
22,624
10,919
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
1 / 3 / 10
14,974
624
13,981
29,855
54,096
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
16
2 / 7 / 7
13,976
582
19,134
20,826
11,012
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
30
17
Kills
11
11
Deaths
17
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
8
7
2
1.29
W
1
3
10
2
L
Cthulhu
Cristian8118
Cthulhu
0
0
1
0.5
L
Gilgamesh
Dragon_Siin
Gilgamesh
8
7
7
1.64
W
Jing Wei
2
7
7
0.79
L
Nemesis
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,512
Damage
72,046
87,298
Taken
73,305
84,474
Mitigated
76,027
17,568
Healing
15,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
38,931
5,763
2,073
7,591
22,624
10,919
754
828
21,796
86,180
0
W
13,981
2,407
426
2,920
29,855
54,096
919
224
29,631
42,581
0
L
Cthulhu
Cristian8118
Cthulhu
0
0
0
0
540
92
0
540
0
0
0
L
Gilgamesh
Dragon_Siin
Gilgamesh
31,653
7,498
1,179
4,361
38,728
39,939
0
23,498
15,230
0
96,417
W
Jing Wei
19,134
12,988
0
2,009
20,826
11,012
1,096
52
20,774
0
52,747
L
Nemesis
25,859
10,928
0
12,028
48,030
44,443
0
29,138
18,892
0
63,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,967
Gold Earned
45,579
184
Minions Killed
208
9
Camps Cleared
8
902,691
Distance Traveled
1,193,253
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
16,629
693
90
4
8
331,943
2
W
Athena
14,974
624
43
2
0
435,758
3
L
Cthulhu
10,783
449
0
0
0
359
0
L
Gilgamesh
15,789
658
131
5
6
419,601
3
W
Jing Wei
13,976
582
75
3
0
425,552
4
L
Nemesis
15,395
641
53
2
3
482,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role