Player Matchup

Ymir
Ymir
TripleComb41292
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
chimlie
Skadi
Level 18
God Stats
19W - 30L
1,357 SR
Queue Stats
29W - 49L
1,238 Elo+
Party 1
Hachiman
Hachiman
omisws
Hachiman
Level 18
God Stats
26W - 29L
1,548 SR
Queue Stats
284W - 300L
1,363 Elo+
Solo
Cliodhna
Cliodhna
romainkook
Cliodhna
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 45L
1,224 Elo+
Party 1
Thor
Thor
spyrodious
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
933 Elo+
Solo
Team Averages
Level 12
1,481 SR
1,252 Elo+

VS

Team Averages
Level 25
1,373 SR
1,261 Elo+
Freya
Freya
Cmaaill
Freya
Level 29
God Stats
3W - 0L
1,656 SR
Queue Stats
107W - 152L
1,307 Elo+
Party 2
Cliodhna
Cliodhna
Hanadori-_-
Cliodhna
Level 25
God Stats
13W - 10L
1,037 SR
Queue Stats
58W - 43L
1,368 Elo+
Solo
Olorun
Olorun
WoGu-Sennin
Olorun
Level 7
God Stats
4W - 12L
1,326 SR
Queue Stats
21W - 31L
884 Elo+
Solo
Gilgamesh
Gilgamesh
Zagatore
Gilgamesh
Level 35
God Stats
6W - 3L
1,346 SR
Queue Stats
127W - 150L
1,432 Elo+
Party 2
Danzaburou
Danzaburou
spebblels
Danzaburou
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 136L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 12 / 0
4,859
304
1,089
13,625
5,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
chimlie
Skadi
10
0 / 7 / 0
6,218
389
3,438
8,027
2,046
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
omisws
Hachiman
12
6 / 4 / 0
8,305
519
7,846
10,156
3,225
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
romainkook
Cliodhna
9
0 / 9 / 0
5,960
373
1,393
9,409
2,447
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 14 / 1
5,705
357
1,177
13,283
3,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Cmaaill
Freya
14
13 / 2 / 9
9,705
607
11,136
13,766
5,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
Hanadori-_-
Cliodhna
13
11 / 0 / 12
9,484
593
8,799
9,366
3,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
14
2 / 1 / 1
8,324
520
1,325
7,188
2,283
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Zagatore
Gilgamesh
15
18 / 1 / 5
10,242
640
14,593
9,109
7,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
spebblels
Danzaburou
13
1 / 2 / 6
8,181
511
3,735
6,205
1,877
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
78
6
Kills
45
46
Deaths
6
1
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Freya
Cmaaill
Freya
13
2
9
8.75
W
Cliodhna
Hanadori-_-
Cliodhna
11
0
12
17
L
0
12
0
0
W
Olorun
2
1
1
2.5
W
Gilgamesh
Zagatore
Gilgamesh
18
1
5
20.5
L
Skadi
chimlie
Skadi
0
7
0
0
L
Hachiman
omisws
Hachiman
6
4
0
1.5
L
Cliodhna
romainkook
Cliodhna
0
9
0
0
W
Danzaburou
spebblels
Danzaburou
1
2
6
2
L
0
14
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,943
Damage
39,588
54,500
Taken
45,634
16,858
Mitigated
20,041
3,469
Healing
18,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Cmaaill
Freya
11,136
5,409
0
7,918
13,766
5,369
2,217
153
13,613
40,211
0
W
Cliodhna
Hanadori-_-
Cliodhna
8,799
1,215
0
4,524
9,366
3,264
103
272
9,094
0
47,639
L
1,089
710
0
323
13,625
5,566
0
3,441
9,981
5,912
0
W
Olorun
1,325
948
375
2,207
7,188
2,283
4,606
155
7,033
53,826
0
W
Gilgamesh
Zagatore
Gilgamesh
14,593
3,397
0
1,905
9,109
7,248
976
600
8,509
8,058
42,699
L
Skadi
chimlie
Skadi
3,438
1,341
0
331
8,027
2,046
734
2,073
5,774
0
33,151
L
Hachiman
omisws
Hachiman
7,846
4,593
0
2,342
10,156
3,225
0
1,807
8,258
0
29,056
L
Cliodhna
romainkook
Cliodhna
1,393
0
0
29
9,409
2,447
528
2,662
6,488
0
21,269
W
Danzaburou
spebblels
Danzaburou
3,735
816
0
1,562
6,205
1,877
2,184
157
6,048
0
40,640
L
1,177
687
0
444
13,283
3,574
0
4,067
8,921
0
9,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,047
Gold Earned
45,936
161
Minions Killed
417
0
Camps Cleared
0
1,283,339
Distance Traveled
1,498,722
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,705
607
62
4
0
265,845
3
W
Cliodhna
9,484
593
70
4
0
350,017
0
L
Ymir
4,859
304
2
0
0
196,923
2
W
Olorun
8,324
520
102
6
0
242,700
0
W
Gilgamesh
10,242
640
96
6
0
334,239
1
L
Skadi
6,218
389
49
3
0
266,514
1
L
Hachiman
8,305
519
36
2
0
281,397
7
L
Cliodhna
5,960
373
54
3
0
287,718
0
W
Danzaburou
8,181
511
87
5
0
305,921
0
L
Thor
5,705
357
20
1
0
250,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role