Player Matchup

Ymir
Ymir
Bronze III
 
Ymir
Bronze III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Bronze III
Grindge
Ra
Bronze III
Level 96
God Stats
0W - 1L
1,477 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Gold V
Its Khabib
Xbalanque
Gold V
Level 124
God Stats
15W - 6L
1,720 SR
Queue Stats
139W - 146L
1,483 MMR
Party 1
Zhong Kui
Zhong Kui
Silver III
iPlay_Neutral
Zhong Kui
Silver III
Level 88
God Stats
1W - 5L
1,680 SR
Queue Stats
398W - 388L
905 MMR
Solo
Loki
Loki
Gold III
z Blasted z
Loki
Gold III
Level 135
God Stats
11W - 18L
1,476 SR
Queue Stats
1,017W - 1,066L
1,544 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,571 SR
1,386 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,518 SR
1,390 MMR
Arachne
Arachne
Gold V
 
Arachne
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
Goop81
Cu Chulainn
Gold I
Level 126
God Stats
3W - 5L
1,468 SR
Queue Stats
145W - 139L
1,751 MMR
Party 2
Baron Samedi
Baron Samedi
Silver II
Mitjow
Baron Samedi
Silver II
Level 127
God Stats
1W - 0L
1,468 SR
Queue Stats
7W - 10L
1,483 MMR
Solo
Artio
Artio
Silver IV
Santern13
Artio
Silver IV
Level 86
God Stats
21W - 13L
1,578 SR
Queue Stats
431W - 455L
811 MMR
Solo
Izanami
Izanami
Gold IV
Xo-NastyN8-oX
Izanami
Gold IV
Level 160
God Stats
194W - 142L
1,577 SR
Queue Stats
1,078W - 1,059L
1,402 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
1 / 3 / 2
4,777
597
3,398
8,651
3,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 7 / 0
4,423
553
924
5,709
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
Its Khabib
Xbalanque
7
2 / 3 / 1
4,738
592
3,214
5,343
1,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
iPlay_Neutral
Zhong Kui
5
0 / 2 / 0
3,793
474
445
1,815
667
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

6
0 / 0 / 0
4,284
536
881
1,931
415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Morgan Le FayCliodhnaAthena

VS

Bans
OdinApolloGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
2 / 0 / 4
6,186
773
1,722
4,497
1,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cu Chulainn
Goop81
Cu Chulainn
9
2 / 1 / 2
5,399
675
2,752
5,270
2,813
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
Mitjow
Baron Samedi
10
7 / 0 / 1
6,520
815
3,655
3,381
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
Santern13
Artio
8
2 / 1 / 4
5,265
658
2,945
5,448
2,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
9
2 / 2 / 2
5,462
683
3,716
5,098
1,257
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
15
15
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
3
2
0.67
W
Arachne
 
Arachne
2
0
4
4
W
Cu Chulainn
Goop81
Cu Chulainn
2
1
2
3
L
0
7
0
0
L
Xbalanque
Its Khabib
Xbalanque
2
3
1
0.83
W
Baron Samedi
Mitjow
Baron Samedi
7
0
1
7.5
W
Artio
Santern13
Artio
2
1
4
4
W
Izanami
2
2
2
1.5
L
Zhong Kui
iPlay_Neutral
Zhong Kui
0
2
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,862
Damage
14,790
23,449
Taken
23,694
7,871
Mitigated
10,003
5,228
Healing
10,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,398
1,170
0
2,431
8,651
3,872
0
3,072
5,579
16,293
0
W
Arachne
 
Arachne
1,722
1,090
0
3,180
4,497
1,799
0
268
4,229
0
36,797
W
Cu Chulainn
Goop81
Cu Chulainn
2,752
544
0
813
5,270
2,813
0
680
4,590
3,677
20,141
L
924
197
0
290
5,709
1,745
710
3,283
2,426
21,784
0
L
Xbalanque
Its Khabib
Xbalanque
3,214
1,433
0
1,156
5,343
1,172
0
715
4,628
0
20,733
W
Baron Samedi
Mitjow
Baron Samedi
3,655
618
446
1,657
3,381
1,222
584
742
2,639
30,555
0
W
Artio
Santern13
Artio
2,945
642
643
2,202
5,448
2,912
0
1,650
3,798
9,772
0
W
Izanami
3,716
1,964
0
1,065
5,098
1,257
0
1,476
3,622
0
31,221
L
Zhong Kui
iPlay_Neutral
Zhong Kui
445
60
0
143
1,815
667
0
0
1,815
6,941
0
L
881
152
0
1,208
1,931
415
0
0
1,931
0
12,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,015
Gold Earned
28,832
167
Minions Killed
262
0
Camps Cleared
0
643,605
Distance Traveled
850,140
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,777
597
24
3
0
133,022
3
W
Arachne
6,186
773
77
10
0
209,469
2
W
Cu Chulainn
5,399
675
50
6
0
142,496
0
L
Ra
4,423
553
44
6
0
153,667
2
L
Xbalanque
4,738
592
43
5
0
151,369
1
W
Baron Samedi
6,520
815
54
7
0
156,794
3
W
Artio
5,265
658
13
2
0
181,335
1
W
Izanami
5,462
683
68
9
0
160,046
1
L
Zhong Kui
3,793
474
17
2
0
100,993
0
L
Loki
4,284
536
39
5
0
104,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role