Player Matchup

Ares
Ares
Akinfenwa20
Ares
Level 5
God Stats
4W - 13L
1,500 SR
Queue Stats
5W - 20L
1,175 Elo+
Party 1
Ah Puch
Ah Puch
ArcherFour1403
Ah Puch
Level 28
God Stats
8W - 14L
1,349 SR
Queue Stats
92W - 136L
1,263 Elo+
Party 1
Rama
Rama
ConfusedWeaboo
Rama
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
11W - 5L
1,679 Elo+
Solo
Izanami
Izanami
Luiscoro
Izanami
Level 8
God Stats
4W - 13L
1,739 SR
Queue Stats
130W - 171L
1,235 Elo+
Party 1
Zhong Kui
Zhong Kui
hrvoj789
Zhong Kui
Level 28
God Stats
28W - 37L
1,381 SR
Queue Stats
65W - 108L
1,244 Elo+
Party 1
Team Averages
Level 19
1,494 SR
1,319 Elo+

VS

Team Averages
Level 19
1,474 SR
1,374 Elo+
Thor
Thor
 
Thor
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
EnterAspect
Tiamat
Level 18
God Stats
10W - 7L
1,548 SR
Queue Stats
16W - 11L
1,497 Elo+
Party 2
Nemesis
Nemesis
LightMezYT
Nemesis
Level 18
God Stats
5W - 3L
1,529 SR
Queue Stats
12W - 11L
1,322 Elo+
Party 2
Erlang Shen
Erlang Shen
ZhínWryyy
Erlang Shen
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,327 Elo+
Solo
Izanami
Izanami
zxDEIMONxz
Izanami
Level 25
God Stats
1W - 4L
1,294 SR
Queue Stats
17W - 41L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 13 / 5
9,097
414
3,972
19,934
18,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
8 / 4 / 12
11,352
516
14,162
18,378
7,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
16 / 4 / 1
14,016
637
25,443
19,039
7,690
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Luiscoro
Izanami
16
9 / 7 / 7
11,439
520
10,674
13,838
4,524
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
hrvoj789
Zhong Kui
15
6 / 7 / 12
10,711
487
13,320
15,968
10,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
5 / 6 / 3
10,728
488
7,847
20,481
13,626
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
17
7 / 9 / 7
11,293
513
11,195
18,441
10,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
LightMezYT
Nemesis
17
11 / 7 / 4
11,835
538
14,775
17,660
7,281
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
ZhínWryyy
Erlang Shen
11
2 / 6 / 5
8,414
382
5,590
9,661
6,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
zxDEIMONxz
Izanami
16
8 / 12 / 5
10,972
499
18,283
20,407
7,249
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
57
40
Kills
33
35
Deaths
40
37
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
6
3
1.08
W
1
13
5
0.27
W
8
4
12
3.5
W
16
4
1
4.13
L
Tiamat
7
9
7
1.17
L
Nemesis
LightMezYT
Nemesis
11
7
4
1.86
W
Izanami
Luiscoro
Izanami
9
7
7
1.79
L
Erlang Shen
ZhínWryyy
Erlang Shen
2
6
5
0.75
W
Zhong Kui
hrvoj789
Zhong Kui
6
7
12
1.71
L
Izanami
zxDEIMONxz
Izanami
8
12
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,571
Damage
57,690
87,157
Taken
86,650
48,945
Mitigated
45,239
22,549
Healing
17,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,847
1,661
0
5,990
20,481
13,626
550
4,408
15,965
0
52,559
W
3,972
453
0
792
19,934
18,806
1,463
426
19,469
23,239
0
W
14,162
574
1,446
7,030
18,378
7,551
298
3,587
14,405
48,130
0
W
25,443
23,500
0
9,620
19,039
7,690
3,949
2,787
16,107
0
112,949
L
Tiamat
11,195
1,139
69
4,471
18,441
10,742
783
8,408
9,693
55,422
0
L
Nemesis
LightMezYT
Nemesis
14,775
5,621
0
900
17,660
7,281
0
7,253
10,025
0
44,520
W
Izanami
Luiscoro
Izanami
10,674
8,877
0
1,510
13,838
4,524
5,971
488
13,310
0
59,028
L
Erlang Shen
ZhínWryyy
Erlang Shen
5,590
2,431
0
360
9,661
6,341
719
4,311
5,078
1,309
24,609
W
Zhong Kui
hrvoj789
Zhong Kui
13,320
847
0
2,151
15,968
10,374
892
3,083
12,559
40,681
0
L
Izanami
zxDEIMONxz
Izanami
18,283
12,056
0
5,693
20,407
7,249
1,118
5,328
14,247
0
62,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,615
Gold Earned
53,242
452
Minions Killed
407
0
Camps Cleared
0
1,851,621
Distance Traveled
1,684,334
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,728
488
113
5
0
340,501
2
W
Ares
9,097
414
38
2
0
348,853
0
W
Ah Puch
11,352
516
59
3
0
404,420
6
W
Rama
14,016
637
181
8
0
370,129
2
L
Tiamat
11,293
513
92
4
0
360,561
1
L
Nemesis
11,835
538
52
2
0
440,862
2
W
Izanami
11,439
520
105
5
0
363,614
0
L
Erlang Shen
8,414
382
42
2
0
289,906
0
W
Zhong Kui
10,711
487
69
3
0
364,605
0
L
Izanami
10,972
499
108
5
0
252,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role