Player Matchup

Ao Kuang
Ao Kuang
DEATH_BY_DUCKTAP
Ao Kuang
Level 36
God Stats
4W - 4L
1,521 SR
Queue Stats
37W - 42L
1,308 Elo+
Party 2
Tiamat
Tiamat
FlamingStorm07
Tiamat
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,204 Elo+
Solo
King Arthur
King Arthur
GrowingAcrobat3
King Arthur
Level 29
God Stats
1W - 5L
1,425 SR
Queue Stats
33W - 30L
1,428 Elo+
Solo
Mercury
Mercury
S0iman_Grundy
Mercury
Level 21
God Stats
1W - 2L
1,214 SR
Queue Stats
13W - 21L
1,223 Elo+
Party 2
Bakasura
Bakasura
hooked-faun5
Bakasura
Level 26
God Stats
2W - 3L
1,419 SR
Queue Stats
50W - 88L
1,221 Elo+
Solo
Team Averages
Level 25
1,416 SR
1,277 Elo+

VS

Team Averages
Level 12
1,496 SR
1,297 Elo+
Yemoja
Yemoja
Chineko3178
Yemoja
Level 17
God Stats
1W - 0L
1,822 SR
Queue Stats
5W - 4L
1,691 Elo+
Solo
Arachne
Arachne
GONZALILLO001
Arachne
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 20L
1,434 Elo+
Party 1
Baron Samedi
Baron Samedi
Lethal Sku1l
Baron Samedi
Level 23
God Stats
34W - 16L
1,256 SR
Queue Stats
34W - 16L
969 Elo+
Solo
Achilles
Achilles
WRECKED REAPER7
Achilles
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,150 Elo+
Solo
Neith
Neith
ctosca1
Neith
Level 6
God Stats
3W - 2L
1,401 SR
Queue Stats
19W - 29L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 10 / 3
14,559
539
26,908
26,190
10,878
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 7 / 3
7,905
293
924
6,719
2,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
GrowingAcrobat3
King Arthur
17
5 / 10 / 8
12,056
447
18,068
26,502
30,870
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
15
3 / 13 / 2
10,215
378
8,136
24,101
8,446
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
hooked-faun5
Bakasura
6
0 / 4 / 1
7,321
271
321
4,807
1,038

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
4 / 8 / 17
12,840
476
9,735
17,226
19,144
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
20
32 / 2 / 1
17,155
635
32,710
20,718
9,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
Lethal Sku1l
Baron Samedi
19
3 / 2 / 7
12,879
477
5,215
12,228
14,651
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
17
3 / 11 / 5
12,201
452
7,962
24,143
19,056
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
ctosca1
Neith
16
2 / 7 / 11
11,386
422
6,805
13,075
5,002
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
85
26
Kills
44
44
Deaths
30
17
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Yemoja
4
8
17
1.56
L
18
10
3
1.95
L
0
7
3
0.21
W
Arachne
32
2
1
16.25
L
King Arthur
GrowingAcrobat3
King Arthur
5
10
8
0.9
W
Baron Samedi
Lethal Sku1l
Baron Samedi
3
2
7
3.25
L
Mercury
3
13
2
0.31
W
Achilles
3
11
5
0.5
W
Neith
ctosca1
Neith
2
7
11
1.07
L
Bakasura
hooked-faun5
Bakasura
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,357
Damage
62,427
88,319
Taken
87,390
53,901
Mitigated
67,234
9,542
Healing
17,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
9,735
2,637
3,077
1,150
17,226
19,144
1,343
6,317
10,731
49,905
0
L
26,908
11,253
0
8,675
26,190
10,878
26
4,285
21,905
74,727
0
L
924
312
0
380
6,719
2,669
0
1,366
5,353
10,226
0
W
Arachne
32,710
23,940
0
9,950
20,718
9,381
1,495
6,003
14,675
0
121,769
L
King Arthur
GrowingAcrobat3
King Arthur
18,068
3,550
0
94
26,502
30,870
485
6,078
20,424
0
77,529
W
Baron Samedi
Lethal Sku1l
Baron Samedi
5,215
610
429
1,330
12,228
14,651
1,050
1,379
10,809
79,779
0
L
Mercury
8,136
5,407
0
393
24,101
8,446
0
2,696
21,405
0
51,877
W
Achilles
7,962
3,470
0
637
24,143
19,056
3,315
10,261
13,882
0
47,156
W
Neith
ctosca1
Neith
6,805
3,414
0
644
13,075
5,002
1,642
3,654
9,421
0
44,879
L
Bakasura
hooked-faun5
Bakasura
321
198
0
0
4,807
1,038
0
693
4,114
0
4,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,056
Gold Earned
66,461
308
Minions Killed
471
0
Camps Cleared
0
1,667,265
Distance Traveled
2,113,951
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,840
476
64
2
0
377,141
0
L
Ao Kuang
14,559
539
92
3
0
444,843
2
L
Tiamat
7,905
293
14
1
0
199,285
2
W
Arachne
17,155
635
147
5
0
573,432
0
L
King Arthur
12,056
447
103
4
0
416,117
0
W
Baron Samedi
12,879
477
118
4
0
363,987
5
L
Mercury
10,215
378
83
3
0
422,289
2
W
Achilles
12,201
452
71
3
0
385,485
0
W
Neith
11,386
422
71
3
0
413,906
0
L
Bakasura
7,321
271
16
1
0
184,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role