Player Matchup

Geb
Geb
 
Geb
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
ItsJustFadon
Fenrir
Level 84
God Stats
1W - 1L
1,583 SR
Queue Stats
93W - 121L
1,431 Elo+
Party 2
Susano
Susano
KillerZbr1
Susano
Level 27
God Stats
4W - 5L
1,500 SR
Queue Stats
107W - 106L
1,431 Elo+
Party 2
Sol
Sol
Noot Noot4038
Sol
Level 44
God Stats
20W - 17L
1,525 SR
Queue Stats
181W - 181L
1,445 Elo+
Party 2
Izanami
Izanami
Zombiesniper990
Izanami
Level 109
God Stats
0W - 3L
1,266 SR
Queue Stats
280W - 313L
1,444 Elo+
Party 2
Team Averages
Level 77
1,475 SR
1,450 Elo+

VS

Team Averages
Level 91
1,591 SR
1,568 Elo+
Baron Samedi
Baron Samedi
FRUITCAKE981896
Baron Samedi
Level 95
God Stats
52W - 35L
1,596 SR
Queue Stats
421W - 381L
1,585 Elo+
Party 3
Loki
Loki
Hyathmir
Loki
Level 143
God Stats
5W - 3L
1,672 SR
Queue Stats
568W - 510L
1,551 Elo+
Party 1
Awilix
Awilix
LanddSharkk8462
Awilix
Level 28
God Stats
6W - 4L
1,483 SR
Queue Stats
168W - 177L
1,453 Elo+
Party 3
Sun Wukong
Sun Wukong
RedRisingEagle
Sun Wukong
Level 160
God Stats
2W - 0L
1,489 SR
Queue Stats
190W - 150L
1,724 Elo+
Party 1
Geb
Geb
SK8rHoney
Geb
Level 29
God Stats
5W - 2L
1,715 SR
Queue Stats
111W - 104L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
3 / 3 / 2
5,954
541
4,346
9,209
5,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
9
4 / 5 / 1
6,095
554
6,872
8,924
4,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Susano
KillerZbr1
Susano
9
1 / 5 / 3
5,628
512
2,853
8,164
2,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 3 / 1
5,112
465
4,729
5,755
1,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 6 / 2
6,742
613
5,870
8,036
2,078
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FRUITCAKE981896
Baron Samedi
12
7 / 1 / 1
7,096
645
5,504
8,057
4,698
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
11
7 / 4 / 2
6,720
611
6,700
8,485
2,108
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 4 / 2
5,594
509
3,674
7,074
2,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
RedRisingEagle
Sun Wukong
13
7 / 1 / 2
7,560
687
7,248
7,219
3,785
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
1 / 2 / 8
6,695
609
4,123
8,195
4,311
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
12
Kills
22
22
Deaths
12
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
3
3
2
1.33
W
Baron Samedi
FRUITCAKE981896
Baron Samedi
7
1
1
7.5
W
Loki
7
4
2
2
L
Fenrir
4
5
1
0.9
L
Susano
KillerZbr1
Susano
1
5
3
0.5
W
0
4
2
0.25
L
0
3
1
0.17
W
Sun Wukong
RedRisingEagle
Sun Wukong
7
1
2
8
W
1
2
8
2.5
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,670
Damage
27,249
40,088
Taken
39,030
16,995
Mitigated
17,312
8,517
Healing
15,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,346
742
0
1,354
9,209
5,742
9
2,470
6,739
15,582
0
W
Baron Samedi
FRUITCAKE981896
Baron Samedi
5,504
409
202
3,730
8,057
4,698
0
1,935
5,776
28,644
0
W
Loki
6,700
1,680
308
2,053
8,485
2,108
0
1,860
6,625
0
30,781
L
Fenrir
6,872
2,114
420
2,593
8,924
4,962
0
3,147
5,777
0
21,243
L
Susano
KillerZbr1
Susano
2,853
491
0
1,986
8,164
2,394
0
697
7,467
0
22,348
W
3,674
1,523
0
1,948
7,074
2,410
0
823
5,999
0
28,923
L
4,729
1,387
0
1,130
5,755
1,819
0
1,696
4,059
22,338
2,582
W
Sun Wukong
RedRisingEagle
Sun Wukong
7,248
2,279
0
3,004
7,219
3,785
23
1,726
5,493
0
45,408
W
4,123
885
1,436
3,182
8,195
4,311
0
2,321
5,874
18,857
0
L
5,870
3,383
0
1,034
8,036
2,078
0
1,617
6,419
0
40,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,531
Gold Earned
33,665
235
Minions Killed
304
0
Camps Cleared
0
1,026,013
Distance Traveled
1,061,459
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,954
541
18
2
0
206,909
2
W
Baron Samedi
7,096
645
60
5
0
181,576
3
W
Loki
6,720
611
59
5
0
217,195
2
L
Fenrir
6,095
554
35
3
0
214,501
1
L
Susano
5,628
512
49
4
0
228,438
0
W
Awilix
5,594
509
62
6
0
222,935
0
L
Sol
5,112
465
50
5
0
200,342
2
W
Sun Wukong
7,560
687
91
8
0
231,609
6
W
Geb
6,695
609
32
3
0
208,144
3
L
Izanami
6,742
613
83
8
0
175,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role