Player Matchup

Thoth
Thoth
MermandOWO
Thoth
Level 25
God Stats
2W - 2L
1,830 SR
Queue Stats
36W - 46L
1,275 Elo+
Solo
Thor
Thor
NokDuro
Thor
Level 12
God Stats
8W - 10L
1,576 SR
Queue Stats
20W - 29L
1,362 Elo+
Solo
Hel
Hel
bbygangsta
Hel
Level 13
God Stats
2W - 7L
1,414 SR
Queue Stats
27W - 33L
1,321 Elo+
Solo
Hun Batz
Hun Batz
llamabro
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 53L
1,353 Elo+
Solo
Kukulkan
Kukulkan
mperks
Kukulkan
Level 23
God Stats
5W - 11L
1,319 SR
Queue Stats
75W - 88L
1,339 Elo+
Solo
Team Averages
Level 20
1,528 SR
1,330 Elo+

VS

Team Averages
Level 11
1,675 SR
1,246 Elo+
King Arthur
King Arthur
Minijulk
King Arthur
Level 18
God Stats
4W - 1L
1,784 SR
Queue Stats
51W - 57L
1,296 Elo+
Solo
Geb
Geb
TrustfulArrow26
Geb
Level 7
God Stats
2W - 3L
1,805 SR
Queue Stats
3W - 7L
1,299 Elo+
Solo
Izanami
Izanami
abood-ajlan
Izanami
Level 10
God Stats
16W - 6L
1,822 SR
Queue Stats
21W - 24L
1,291 Elo+
Solo
Jormungandr
Jormungandr
bbk1jhtjgky
Jormungandr
Level 10
God Stats
4W - 4L
1,462 SR
Queue Stats
17W - 38L
1,216 Elo+
Solo
Medusa
Medusa
egthe4
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,125 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
20
11 / 6 / 12
16,872
1,055
26,308
33,054
16,012
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
NokDuro
Thor
20
10 / 12 / 17
17,202
1,075
25,748
29,782
14,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 10 / 22
16,250
1,016
24,735
31,985
13,396
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
llamabro
Hun Batz
20
18 / 7 / 13
18,576
1,161
36,344
31,413
16,116
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
mperks
Kukulkan
20
1 / 3 / 21
14,967
935
18,526
12,316
5,840
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

5

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Minijulk
King Arthur
20
8 / 9 / 14
16,777
1,049
29,437
31,743
45,397
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 9 / 14
16,363
1,023
13,559
31,794
25,938
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
abood-ajlan
Izanami
20
16 / 8 / 9
18,638
1,165
47,560
29,542
11,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jormungandr
bbk1jhtjgky
Jormungandr
20
1 / 7 / 13
14,725
920
10,158
23,731
12,220
Medusa
egthe4
Medusa
20
9 / 12 / 16
17,972
1,123
30,617
29,926
11,724
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
104
45
Kills
38
38
Deaths
45
85
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Thoth
11
6
12
2.83
W
King Arthur
Minijulk
King Arthur
8
9
14
1.67
L
Thor
NokDuro
Thor
10
12
17
1.54
W
4
9
14
1.22
W
Izanami
abood-ajlan
Izanami
16
8
9
2.56
W
Jormungandr
bbk1jhtjgky
Jormungandr
1
7
13
1.07
L
5
10
22
1.6
W
Medusa
egthe4
Medusa
9
12
16
1.42
L
Hun Batz
llamabro
Hun Batz
18
7
13
3.5
L
Kukulkan
mperks
Kukulkan
1
3
21
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,661
Damage
131,331
138,550
Taken
146,736
65,815
Mitigated
106,467
18,862
Healing
11,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
26,308
5,563
703
8,988
33,054
16,012
0
3,699
29,355
47,226
0
W
King Arthur
Minijulk
King Arthur
29,437
1,961
0
0
31,743
45,397
0
14,057
16,173
11,116
33,791
L
Thor
NokDuro
Thor
25,748
9,932
0
248
29,782
14,451
0
5,767
24,015
0
38,625
W
13,559
1,162
0
1,770
31,794
25,938
0
16,479
15,315
33,512
0
W
Izanami
abood-ajlan
Izanami
47,560
32,506
0
4,523
29,542
11,188
0
13,494
16,048
0
77,971
W
Jormungandr
bbk1jhtjgky
Jormungandr
10,158
2,813
0
0
23,731
12,220
0
8,817
14,914
36,540
0
L
24,735
9,035
3,376
5,006
31,985
13,396
0
7,834
24,151
47,562
0
W
Medusa
egthe4
Medusa
30,617
16,643
0
4,842
29,926
11,724
0
16,722
13,204
0
69,622
L
Hun Batz
llamabro
Hun Batz
36,344
10,636
0
214
31,413
16,116
0
8,215
23,198
0
58,141
L
Kukulkan
mperks
Kukulkan
18,526
5,835
0
327
12,316
5,840
0
4,355
7,961
42,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,867
Gold Earned
84,475
240
Minions Killed
258
2
Camps Cleared
15
1,386,008
Distance Traveled
1,433,175
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
16,872
1,055
44
3
1
274,991
0
W
King Arthur
16,777
1,049
23
1
0
342,150
0
L
Thor
17,202
1,075
33
2
0
283,611
0
W
Geb
16,363
1,023
26
2
0
308,795
0
W
Izanami
18,638
1,165
74
5
4
275,357
0
W
Jormungandr
14,725
920
51
3
4
248,339
0
L
Hel
16,250
1,016
60
4
0
245,794
0
W
Medusa
17,972
1,123
84
5
7
258,534
3
L
Hun Batz
18,576
1,161
50
3
1
331,066
0
L
Kukulkan
14,967
935
53
3
0
250,546
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role