Player Matchup

Bacchus
Bacchus
Kripnyx
Bacchus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 139L
1,530 Elo+
Party 2
Geb
Geb
NoJackJustNo
Geb
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,421 Elo+
Party 2
Fenrir
Fenrir
T2 Trickster
Fenrir
Level 85
God Stats
8W - 9L
1,519 SR
Queue Stats
48W - 57L
1,441 Elo+
Party 2
Team Averages
Level 91
1,506 SR
1,464 Elo+

VS

Team Averages
Level 61
1,556 SR
1,481 Elo+
Tyr
Tyr
elias93400
Tyr
Level 129
God Stats
1W - 0L
1,394 SR
Queue Stats
92W - 100L
1,501 Elo+
Party 1
Zeus
Zeus
freeman-934
Zeus
Level 49
God Stats
56W - 48L
1,631 SR
Queue Stats
83W - 92L
1,495 Elo+
Party 1
Neith
Neith
xo-Deano
Neith
Level 6
God Stats
4W - 6L
1,642 SR
Queue Stats
21W - 36L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kripnyx
Bacchus
17
16 / 2 / 6
12,717
748
23,136
13,155
10,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 0 / 21
11,308
665
4,204
13,163
16,364
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
15
7 / 1 / 9
11,452
674
9,825
18,964
9,598
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 0
11,419
672
11,763
16,846
14,786
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 11 / 1
9,008
530
12,430
12,503
3,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
xo-Deano
Neith
12
0 / 6 / 2
9,442
555
5,919
12,455
3,585
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
6
25
Kills
3
3
Deaths
25
36
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Kripnyx
Bacchus
16
2
6
9.5
L
2
0
21
12.5
L
Fenrir
7
1
9
11.5
W
3
8
0
0.38
W
0
11
1
0.05
W
Neith
xo-Deano
Neith
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,165
Damage
30,112
45,282
Taken
41,804
36,588
Mitigated
21,545
484
Healing
4,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Kripnyx
Bacchus
23,136
1,812
0
0
13,155
10,626
1,004
3,123
9,735
57,915
0
L
4,204
438
0
0
13,163
16,364
271
5,129
7,496
13,610
0
L
Fenrir
9,825
1,054
0
484
18,964
9,598
670
4,246
14,326
0
35,233
W
11,763
2,703
0
2,963
16,846
14,786
0
10,272
6,192
1,811
26,902
W
12,430
635
250
539
12,503
3,174
210
8,634
3,441
28,686
0
W
Neith
xo-Deano
Neith
5,919
1,895
0
473
12,455
3,585
436
7,779
4,394
0
25,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,477
Gold Earned
29,869
156
Minions Killed
121
10
Camps Cleared
5
1,011,890
Distance Traveled
671,710
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,717
748
80
5
5
311,391
1
L
Geb
11,308
665
16
1
0
351,862
5
L
Fenrir
11,452
674
60
4
5
348,637
0
W
Tyr
11,419
672
31
2
3
273,275
2
W
Zeus
9,008
530
42
2
1
209,659
2
W
Neith
9,442
555
48
3
1
188,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role