Player Matchup

Ymir
Ymir
BostonForLife
Ymir
Level 145
God Stats
4W - 0L
1,507 SR
Queue Stats
142W - 139L
1,502 Elo+
Party 2
Kukulkan
Kukulkan
FuzzySR
Kukulkan
Level 99
God Stats
2W - 0L
1,646 SR
Queue Stats
163W - 154L
1,512 Elo+
Party 2
Cthulhu
Cthulhu
Jhov4nny
Cthulhu
Level 103
God Stats
4W - 2L
1,387 SR
Queue Stats
542W - 501L
1,480 Elo+
Solo
Da Ji
Da Ji
Kasforlife
Da Ji
Level 127
God Stats
6W - 8L
1,485 SR
Queue Stats
260W - 257L
1,496 Elo+
Party 2
Bacchus
Bacchus
PACmanForLife
Bacchus
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 110L
1,519 Elo+
Party 2
Team Averages
Level 119
1,505 SR
1,502 Elo+

VS

Team Averages
Level 108
1,511 SR
1,512 Elo+
Bellona
Bellona
AlmightySosa03
Bellona
Level 121
God Stats
0W - 5L
1,522 SR
Queue Stats
275W - 237L
1,562 Elo+
Party 1
Janus
Janus
FpSkicat
Janus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,522 Elo+
Solo
Serqet
Serqet
GoDz-Gabo24
Serqet
Level 155
God Stats
5W - 7L
1,456 SR
Queue Stats
581W - 619L
1,494 Elo+
Solo
Xbalanque
Xbalanque
MrHotShotDave
Xbalanque
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 106L
1,480 Elo+
Solo
Sobek
Sobek
lovinho17
Sobek
Level 82
God Stats
9W - 4L
1,576 SR
Queue Stats
370W - 408L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 20
11,491
821
9,986
14,145
14,144
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
FuzzySR
Kukulkan
20
4 / 3 / 17
11,634
831
16,995
7,886
3,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Jhov4nny
Cthulhu
19
7 / 3 / 17
12,076
863
12,085
18,793
26,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Da Ji
19
15 / 8 / 9
12,754
911
18,403
13,584
6,662
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
16
3 / 6 / 16
10,279
734
8,450
12,635
10,725
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 11
10,733
767
10,384
15,059
20,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
FpSkicat
Janus
17
6 / 7 / 11
11,191
799
13,618
10,012
3,156
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
18
4 / 8 / 10
10,391
742
5,274
14,166
8,489
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
MrHotShotDave
Xbalanque
19
7 / 9 / 15
12,330
881
13,159
16,216
5,934
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
lovinho17
Sobek
17
3 / 6 / 13
9,951
711
8,147
19,158
19,965
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
86
33
Kills
26
26
Deaths
33
79
Assists
60
Player
Kills
Deaths
Assists
KDA
L
6
3
11
3.83
W
4
6
20
2.33
L
Janus
FpSkicat
Janus
6
7
11
1.64
W
Kukulkan
FuzzySR
Kukulkan
4
3
17
4.17
L
Serqet
4
8
10
1.13
W
Cthulhu
Jhov4nny
Cthulhu
7
3
17
5.17
W
Da Ji
15
8
9
2.44
L
Xbalanque
MrHotShotDave
Xbalanque
7
9
15
1.61
W
Bacchus
3
6
16
1.83
L
Sobek
lovinho17
Sobek
3
6
13
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,919
Damage
50,582
67,043
Taken
74,611
61,398
Mitigated
57,565
15,596
Healing
20,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,384
1,417
2,860
4,751
15,059
20,021
191
10,123
4,806
0
16,712
W
9,986
1,172
1,673
1,364
14,145
14,144
827
4,825
9,185
20,507
0
L
Janus
FpSkicat
Janus
13,618
618
1,357
758
10,012
3,156
144
6,669
3,301
32,207
0
W
Kukulkan
FuzzySR
Kukulkan
16,995
900
1,071
551
7,886
3,550
2,338
3,313
4,180
48,180
0
L
Serqet
5,274
462
513
568
14,166
8,489
460
8,657
5,413
281
14,369
W
Cthulhu
Jhov4nny
Cthulhu
12,085
489
2,943
5,690
18,793
26,317
242
6,015
12,155
24,025
0
W
Da Ji
18,403
4,673
936
757
13,584
6,662
640
3,919
9,665
0
20,970
L
Xbalanque
MrHotShotDave
Xbalanque
13,159
9,752
336
3,148
16,216
5,934
760
9,846
6,350
0
28,756
W
Bacchus
8,450
214
33
578
12,635
10,725
1,122
3,712
8,378
12,493
0
L
Sobek
lovinho17
Sobek
8,147
186
1,672
4,219
19,158
19,965
138
11,679
7,225
14,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,234
Gold Earned
54,596
140
Minions Killed
117
0
Camps Cleared
0
1,226,952
Distance Traveled
1,075,876
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,733
767
22
2
0
260,148
0
W
Ymir
11,491
821
32
2
0
251,317
2
L
Janus
11,191
799
35
3
0
198,835
0
W
Kukulkan
11,634
831
76
5
0
246,354
0
L
Serqet
10,391
742
12
1
0
202,478
3
W
Cthulhu
12,076
863
25
2
0
276,293
0
W
Da Ji
12,754
911
4
0
0
232,626
0
L
Xbalanque
12,330
881
36
3
0
182,774
0
W
Bacchus
10,279
734
3
0
0
220,362
1
L
Sobek
9,951
711
12
1
0
231,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role