Player Matchup

King Arthur
King Arthur
CALsys
King Arthur
Level 106
God Stats
1W - 1L
1,502 SR
Queue Stats
82W - 83L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
deadlysilent214
Xbalanque
Level 121
God Stats
3W - 8L
1,208 SR
Queue Stats
158W - 172L
1,419 Elo+
Party 2
Tiamat
Tiamat
iBorn2kill
Tiamat
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,698 Elo+
Solo
Team Averages
Level 118
1,403 SR
1,539 Elo+

VS

Team Averages
Level 47
1,697 SR
1,581 Elo+
Zeus
Zeus
Rubicity1
Zeus
Level 29
God Stats
34W - 8L
1,884 SR
Queue Stats
246W - 83L
1,795 Elo+
Solo
Gilgamesh
Gilgamesh
Shadowküken
Gilgamesh
Level 28
God Stats
51W - 34L
1,538 SR
Queue Stats
151W - 119L
1,486 Elo+
Party 1
Medusa
Medusa
SirPanik
Medusa
Level 84
God Stats
4W - 2L
1,668 SR
Queue Stats
202W - 219L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CALsys
King Arthur
11
1 / 9 / 1
7,756
646
7,864
19,737
16,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
deadlysilent214
Xbalanque
11
1 / 4 / 0
7,638
637
4,810
10,859
3,744
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
iBorn2kill
Tiamat
9
0 / 6 / 1
6,758
563
4,394
12,157
5,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
12 / 1 / 7
10,152
846
23,810
8,911
4,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
Shadowküken
Gilgamesh
13
1 / 0 / 13
9,354
780
6,910
13,530
12,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
SirPanik
Medusa
13
6 / 1 / 9
9,234
770
7,188
5,724
2,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
2
Kills
19
19
Deaths
2
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CALsys
King Arthur
1
9
1
0.17
W
Zeus
12
1
7
15.5
W
Gilgamesh
Shadowküken
Gilgamesh
1
0
13
7.5
W
Medusa
SirPanik
Medusa
6
1
9
10.5
L
Xbalanque
deadlysilent214
Xbalanque
1
4
0
0.25
L
Tiamat
iBorn2kill
Tiamat
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,068
Damage
37,908
42,753
Taken
28,165
25,572
Mitigated
19,574
3,100
Healing
11,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CALsys
King Arthur
7,864
965
0
1,138
19,737
16,410
0
9,806
9,931
0
22,434
W
Zeus
23,810
5,109
0
5,154
8,911
4,208
1,052
1,072
7,411
52,279
3,447
W
Gilgamesh
Shadowküken
Gilgamesh
6,910
1,393
0
4,623
13,530
12,448
332
1,904
10,823
0
16,764
W
Medusa
SirPanik
Medusa
7,188
3,253
0
1,933
5,724
2,918
1,944
1,197
4,165
0
37,115
L
Xbalanque
deadlysilent214
Xbalanque
4,810
1,430
0
905
10,859
3,744
0
5,945
4,914
0
21,730
L
Tiamat
iBorn2kill
Tiamat
4,394
565
51
1,006
12,157
5,418
0
7,065
5,092
12,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,152
Gold Earned
28,740
93
Minions Killed
154
2
Camps Cleared
9
624,387
Distance Traveled
704,524
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,756
646
33
3
1
214,313
2
W
Zeus
10,152
846
67
6
3
222,426
4
W
Gilgamesh
9,354
780
17
1
0
252,193
2
W
Medusa
9,234
770
70
6
6
229,905
1
L
Xbalanque
7,638
637
33
3
0
215,085
2
L
Tiamat
6,758
563
27
2
1
194,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role