Player Matchup

Jing Wei
Jing Wei
T3RRYxL33T
Jing Wei
Level 127
God Stats
2W - 3L
1,556 SR
Queue Stats
178W - 189L
1,378 Elo+
Solo
Athena
Athena
destructorofme
Athena
Level 111
God Stats
1W - 2L
1,472 SR
Queue Stats
35W - 34L
1,548 Elo+
Party 1
Scylla
Scylla
xGamerionKiller
Scylla
Level 106
God Stats
0W - 2L
1,360 SR
Queue Stats
58W - 65L
1,491 Elo+
Party 1
Team Averages
Level 115
1,463 SR
1,472 Elo+

VS

Team Averages
Level 77
1,487 SR
1,570 Elo+
Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Cytotoxical
Geb
Level 26
God Stats
2W - 1L
1,547 SR
Queue Stats
25W - 7L
1,802 Elo+
Solo
Janus
Janus
Deshter
Janus
Level 47
God Stats
2W - 3L
1,415 SR
Queue Stats
45W - 55L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
T3RRYxL33T
Jing Wei
10
2 / 2 / 0
6,581
658
7,225
9,891
3,775
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 1 / 2
6,603
660
2,752
10,265
7,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 2 / 2
6,141
614
1,953
6,647
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 0 / 3
6,913
691
9,780
5,451
1,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 0 / 3
7,752
775
5,281
6,641
6,384
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Deshter
Janus
11
1 / 2 / 3
6,599
660
7,714
3,988
1,213
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
2
Kills
5
5
Deaths
2
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
3
3.5
W
2
0
3
3.5
W
Janus
Deshter
Janus
1
2
3
1.25
L
Jing Wei
T3RRYxL33T
Jing Wei
2
2
0
1
L
0
1
2
1
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,930
Damage
22,775
26,803
Taken
16,080
14,100
Mitigated
9,339
8,083
Healing
5,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,780
4,616
0
1,641
5,451
1,742
0
1,407
4,044
0
26,313
W
5,281
536
0
3,109
6,641
6,384
0
2,606
4,035
12,650
0
W
Janus
Deshter
Janus
7,714
184
0
419
3,988
1,213
342
954
3,034
28,852
0
L
Jing Wei
T3RRYxL33T
Jing Wei
7,225
5,059
0
2,404
9,891
3,775
0
4,850
5,041
0
22,205
L
2,752
649
0
3,745
10,265
7,740
0
4,534
5,731
8,154
0
L
1,953
174
0
1,934
6,647
2,585
0
3,721
2,926
20,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,325
Gold Earned
21,264
111
Minions Killed
114
2
Camps Cleared
6
614,889
Distance Traveled
592,421
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,913
691
48
5
4
176,554
2
W
Geb
7,752
775
16
2
0
209,353
6
W
Janus
6,599
660
50
5
2
206,514
4
L
Jing Wei
6,581
658
50
5
1
210,285
3
L
Athena
6,603
660
11
1
0
215,474
2
L
Scylla
6,141
614
50
5
1
189,130
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role