Player Matchup

Thor
Thor
 
Thor
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Kelvcreed
Odin
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 26L
1,465 Elo+
Party 1
Geb
Geb
NNoobCR
Geb
Level 135
God Stats
13W - 11L
1,581 SR
Queue Stats
293W - 265L
1,670 Elo+
Party 1
Hachiman
Hachiman
Villa2417
Hachiman
Level 152
God Stats
9W - 6L
1,552 SR
Queue Stats
220W - 206L
1,612 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lovelyfoal
Morgan Le Fay
Level 149
God Stats
3W - 3L
1,535 SR
Queue Stats
184W - 171L
1,593 Elo+
Solo
Team Averages
Level 151
1,534 SR
1,568 Elo+

VS

Team Averages
Level 130
1,567 SR
1,580 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
DeathShroud8
Terra
Level 158
God Stats
44W - 31L
1,655 SR
Queue Stats
551W - 568L
1,606 Elo+
Solo
Achilles
Achilles
GumbusJumbus
Achilles
Level 117
God Stats
26W - 15L
1,724 SR
Queue Stats
495W - 472L
1,642 Elo+
Solo
Cupid
Cupid
RafaValens
Cupid
Level 160
God Stats
1W - 3L
1,454 SR
Queue Stats
611W - 553L
1,561 Elo+
Solo
Nemesis
Nemesis
XxBeast61xX
Nemesis
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 72L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
7 / 1 / 11
9,906
991
14,893
9,378
4,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
14
4 / 1 / 15
8,836
884
8,038
13,774
12,654
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Geb
12
1 / 1 / 16
8,239
824
5,325
8,873
6,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
Villa2417
Hachiman
16
8 / 0 / 10
9,774
977
11,052
3,089
1,248
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
lovelyfoal
Morgan Le Fay
14
2 / 1 / 10
8,052
805
7,299
7,449
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
0 / 6 / 1
6,221
622
8,574
10,896
6,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 3 / 2
6,514
651
5,146
12,979
8,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Achilles
GumbusJumbus
Achilles
12
1 / 3 / 2
6,333
633
9,212
13,308
13,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cupid
14
0 / 5 / 2
6,725
673
2,154
8,787
3,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
XxBeast61xX
Nemesis
13
3 / 5 / 1
7,907
791
7,293
9,427
3,106
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
12
22
Kills
4
4
Deaths
22
62
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
1
11
12.5
L
Zhong Kui
 
Zhong Kui
0
6
1
0.08
L
0
3
2
0.33
L
Achilles
GumbusJumbus
Achilles
1
3
2
0.67
W
Odin
4
1
15
11.5
W
Geb
1
1
16
9
L
Cupid
0
5
2
0.2
W
Hachiman
Villa2417
Hachiman
8
0
10
13
L
Nemesis
XxBeast61xX
Nemesis
3
5
1
0.7
W
Morgan Le Fay
lovelyfoal
Morgan Le Fay
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,607
Damage
32,379
42,563
Taken
55,397
27,688
Mitigated
34,773
7,785
Healing
11,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
14,893
3,470
0
996
9,378
4,493
288
2,527
6,693
0
37,513
L
Zhong Kui
 
Zhong Kui
8,574
452
0
1,197
10,896
6,412
1
3,203
7,556
23,708
0
L
5,146
539
1,264
3,037
12,979
8,781
0
1,944
10,864
19,050
0
L
Achilles
GumbusJumbus
Achilles
9,212
1,954
0
2,377
13,308
13,295
0
4,009
9,211
0
13,612
W
Odin
8,038
2,945
243
3,777
13,774
12,654
0
4,256
9,094
0
18,915
W
Geb
5,325
473
0
1,269
8,873
6,697
210
3,267
5,318
8,719
0
L
Cupid
2,154
979
669
1,603
8,787
3,179
0
1,931
6,637
0
25,034
W
Hachiman
Villa2417
Hachiman
11,052
5,736
0
750
3,089
1,248
2,607
1,248
1,841
0
29,048
L
Nemesis
XxBeast61xX
Nemesis
7,293
2,467
0
869
9,427
3,106
0
2,041
7,187
0
20,093
W
Morgan Le Fay
lovelyfoal
Morgan Le Fay
7,299
367
0
750
7,449
2,596
886
2,713
4,604
28,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,807
Gold Earned
33,700
215
Minions Killed
194
7
Camps Cleared
8
1,014,346
Distance Traveled
924,727
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,906
991
65
7
5
199,347
3
L
Zhong Kui
6,221
622
46
5
3
169,705
4
L
Terra
6,514
651
29
3
0
200,033
4
L
Achilles
6,333
633
15
2
1
200,289
4
W
Odin
8,836
884
35
4
1
203,652
0
W
Geb
8,239
824
4
0
0
220,536
2
L
Cupid
6,725
673
68
7
2
156,798
1
W
Hachiman
9,774
977
55
6
0
190,886
0
L
Nemesis
7,907
791
36
4
2
197,902
4
W
Morgan Le Fay
8,052
805
56
6
1
199,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role