Player Matchup

Medusa
Medusa
Austriacos
Medusa
Level 12
God Stats
1W - 1L
1,194 SR
Queue Stats
1W - 2L
1,170 Elo+
Solo
Nemesis
Nemesis
Hunter7010
Nemesis
Level 108
God Stats
32W - 28L
1,538 SR
Queue Stats
34W - 32L
1,435 Elo+
Party 1
Scylla
Scylla
Iwezker171
Scylla
Level 28
God Stats
10W - 6L
1,563 SR
Queue Stats
15W - 17L
1,324 Elo+
Party 1
Team Averages
Level 49
1,431 SR
1,310 Elo+

VS

Team Averages
Level 10
1,346 SR
1,458 Elo+
Susano
Susano
Pec2k
Susano
Level 11
God Stats
9W - 9L
1,586 SR
Queue Stats
15W - 18L
1,375 Elo+
Solo
Baron Samedi
Baron Samedi
S1lentSmoke
Baron Samedi
Level 3
God Stats
0W - 1L
1,245 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Sol
Sol
Urarak
Sol
Level 16
God Stats
4W - 6L
1,209 SR
Queue Stats
7W - 18L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Austriacos
Medusa
11
3 / 9 / 10
7,835
784
5,055
9,299
2,991
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Hunter7010
Nemesis
15
11 / 1 / 9
9,477
948
10,169
7,605
2,841
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
Iwezker171
Scylla
14
9 / 2 / 13
9,191
919
13,357
5,639
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Pec2k
Susano
9
2 / 7 / 8
6,853
685
6,678
10,362
2,776
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
S1lentSmoke
Baron Samedi
10
4 / 10 / 5
6,949
695
5,043
11,457
3,981
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
Urarak
Sol
10
6 / 6 / 4
7,610
761
5,660
10,653
3,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
29
23
Kills
12
12
Deaths
23
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Medusa
Austriacos
Medusa
3
9
10
0.89
W
Nemesis
Hunter7010
Nemesis
11
1
9
15.5
W
Scylla
Iwezker171
Scylla
9
2
13
7.75
L
Susano
Pec2k
Susano
2
7
8
0.86
L
Baron Samedi
S1lentSmoke
Baron Samedi
4
10
5
0.65
L
Sol
Urarak
Sol
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,581
Damage
17,381
22,543
Taken
32,472
7,609
Mitigated
9,983
4,051
Healing
2,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Austriacos
Medusa
5,055
2,421
0
1,005
9,299
2,991
424
5,387
3,912
0
17,163
W
Nemesis
Hunter7010
Nemesis
10,169
5,460
0
2,037
7,605
2,841
1,088
3,346
4,259
0
35,570
W
Scylla
Iwezker171
Scylla
13,357
882
94
915
5,639
1,777
485
2,452
3,187
26,399
0
L
Susano
Pec2k
Susano
6,678
2,185
0
250
10,362
2,776
233
3,692
6,670
0
10,406
L
Baron Samedi
S1lentSmoke
Baron Samedi
5,043
603
517
915
11,457
3,981
217
2,709
8,748
13,747
0
L
Sol
Urarak
Sol
5,660
2,350
0
1,058
10,653
3,226
762
7,185
3,468
20,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,503
Gold Earned
21,412
115
Minions Killed
65
7
Camps Cleared
2
558,180
Distance Traveled
441,824
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,835
784
23
2
0
151,606
0
W
Nemesis
9,477
948
54
5
5
219,196
4
W
Scylla
9,191
919
38
4
2
187,378
2
L
Susano
6,853
685
15
2
0
161,205
3
L
Baron Samedi
6,949
695
16
2
0
145,140
1
L
Sol
7,610
761
34
3
2
135,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role