Player Matchup

Bastet
Bastet
 
Bastet
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Moenut
Cliodhna
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,457 Elo+
Party 2
Ymir
Ymir
MrCaleto
Ymir
Level 30
God Stats
6W - 4L
1,567 SR
Queue Stats
111W - 129L
1,371 Elo+
Solo
Olorun
Olorun
WillmarSnacken
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Neith
Neith
knightgod123
Neith
Level 29
God Stats
1W - 3L
1,361 SR
Queue Stats
7W - 11L
1,295 Elo+
Solo
Team Averages
Level 25
1,486 SR
1,425 Elo+

VS

Team Averages
Level 19
1,541 SR
1,283 Elo+
Nemesis
Nemesis
AkumaxPlayz
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,355 Elo+
Solo
Sylvanus
Sylvanus
Asasowl235
Sylvanus
Level 24
God Stats
1W - 0L
1,721 SR
Queue Stats
5W - 2L
1,220 Elo+
Solo
Bellona
Bellona
mahaha
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,309 Elo+
Party 1
Zeus
Zeus
z30zzzz
Zeus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,341 Elo+
Party 1
Danzaburou
Danzaburou
zxDEIMONxz
Danzaburou
Level 24
God Stats
3W - 3L
1,486 SR
Queue Stats
17W - 41L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
7 / 1 / 4
7,654
638
8,198
7,125
2,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
Moenut
Cliodhna
12
6 / 5 / 3
7,616
635
8,463
9,533
2,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
5
0 / 3 / 0
4,568
381
322
5,318
1,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 2 / 5
7,346
612
8,002
7,733
2,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

1
0 / 0 / 0
3,972
331
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AkumaxPlayz
Nemesis
12
1 / 4 / 3
7,010
584
2,815
8,612
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Asasowl235
Sylvanus
13
5 / 2 / 4
8,213
684
5,603
10,248
7,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
mahaha
Bellona
7
0 / 4 / 0
5,157
430
1,993
7,279
4,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
z30zzzz
Zeus
11
2 / 5 / 2
7,016
585
4,025
7,020
2,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
zxDEIMONxz
Danzaburou
10
3 / 2 / 1
7,058
588
2,803
6,063
1,515
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
17
Kills
11
11
Deaths
17
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
7
1
4
9
W
Nemesis
AkumaxPlayz
Nemesis
1
4
3
0.63
W
Sylvanus
Asasowl235
Sylvanus
5
2
4
3.5
L
Cliodhna
Moenut
Cliodhna
6
5
3
1.5
L
Ymir
0
3
0
0
L
4
2
5
3.25
L
0
0
0
0
W
Bellona
mahaha
Bellona
0
4
0
0
W
Zeus
z30zzzz
Zeus
2
5
2
0.6
W
Danzaburou
zxDEIMONxz
Danzaburou
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,985
Damage
17,239
29,709
Taken
39,222
9,940
Mitigated
18,332
12,223
Healing
11,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,198
2,529
0
3,347
7,125
2,463
0
951
6,174
0
37,133
W
Nemesis
AkumaxPlayz
Nemesis
2,815
979
0
3,226
8,612
2,446
0
492
8,120
0
36,440
W
Sylvanus
Asasowl235
Sylvanus
5,603
1,601
999
3,424
10,248
7,785
88
2,646
7,602
29,607
0
L
Cliodhna
Moenut
Cliodhna
8,463
1,399
0
3,382
9,533
2,946
0
2,758
6,775
0
46,078
L
Ymir
322
178
0
1,145
5,318
1,615
0
1,239
4,079
5,893
0
L
8,002
2,778
549
3,800
7,733
2,916
278
4,680
3,053
31,998
3,486
L
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
mahaha
Bellona
1,993
230
0
662
7,279
4,407
0
942
6,337
0
11,675
W
Zeus
z30zzzz
Zeus
4,025
1,314
0
746
7,020
2,179
252
3,432
3,588
27,868
0
W
Danzaburou
zxDEIMONxz
Danzaburou
2,803
1,769
0
2,492
6,063
1,515
2,208
239
5,824
0
33,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,156
Gold Earned
34,454
255
Minions Killed
284
0
Camps Cleared
0
807,491
Distance Traveled
1,090,220
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,654
638
79
7
0
230,892
3
W
Nemesis
7,010
584
73
6
0
263,974
0
W
Sylvanus
8,213
684
60
5
0
203,267
2
L
Cliodhna
7,616
635
95
8
0
259,112
0
L
Ymir
4,568
381
13
1
0
97,552
0
L
Olorun
7,346
612
68
6
0
219,935
3
L
Neith
3,972
331
0
0
0
0
0
W
Bellona
5,157
430
29
2
0
214,426
1
W
Zeus
7,016
585
64
5
0
197,649
1
W
Danzaburou
7,058
588
58
5
0
210,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role