Player Matchup

Tyr
Tyr
JohnCparp
Tyr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,253 Elo+
Party 1
Achilles
Achilles
Mattoss
Achilles
Level 29
God Stats
8W - 7L
1,446 SR
Queue Stats
15W - 17L
1,417 Elo+
Party 1
Merlin
Merlin
Serfion
Merlin
Level 14
God Stats
1W - 2L
1,662 SR
Queue Stats
4W - 6L
1,392 Elo+
Party 1
Team Averages
Level 19
1,536 SR
1,354 Elo+

VS

Team Averages
Level 106
1,500 SR
1,433 Elo+
Zeus
Zeus
 
Zeus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Jarrock
Fenrir
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 7
9,006
600
6,111
17,482
14,050
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Mattoss
Achilles
13
7 / 7 / 2
10,383
692
17,672
19,237
14,678
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Serfion
Merlin
13
2 / 3 / 7
9,507
634
11,518
12,123
3,801
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
9 / 1 / 7
11,954
797
26,072
9,404
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
 
Guan Yu
14
5 / 5 / 7
10,552
703
6,690
19,632
18,197
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fenrir
Jarrock
Fenrir
14
3 / 4 / 14
10,693
713
9,597
15,890
5,457
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
10
Kills
17
17
Deaths
10
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
9
1
7
12.5
W
Guan Yu
 
Guan Yu
5
5
7
1.7
W
Fenrir
Jarrock
Fenrir
3
4
14
2.5
L
1
7
7
0.64
L
Achilles
Mattoss
Achilles
7
7
2
1.14
L
Merlin
Serfion
Merlin
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,301
Damage
42,359
48,842
Taken
44,926
32,529
Mitigated
26,307
3,974
Healing
13,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
26,072
1,655
0
2,298
9,404
2,653
1,174
2,510
6,894
75,574
0
W
Guan Yu
 
Guan Yu
6,690
610
2,653
7,267
19,632
18,197
194
4,922
14,710
0
22,817
W
Fenrir
Jarrock
Fenrir
9,597
2,123
0
1,501
15,890
5,457
1,423
4,755
11,135
0
26,245
L
6,111
521
0
2,968
17,482
14,050
0
10,118
7,364
0
13,169
L
Achilles
Mattoss
Achilles
17,672
4,601
0
245
19,237
14,678
0
9,833
9,404
0
33,250
L
Merlin
Serfion
Merlin
11,518
618
0
761
12,123
3,801
45
6,572
5,551
50,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,896
Gold Earned
33,199
155
Minions Killed
179
3
Camps Cleared
10
802,568
Distance Traveled
879,684
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,954
797
112
7
4
291,919
2
W
Guan Yu
10,552
703
38
3
3
296,808
1
W
Fenrir
10,693
713
29
2
3
290,957
1
L
Tyr
9,006
600
20
1
0
263,988
2
L
Achilles
10,383
692
45
3
3
266,770
4
L
Merlin
9,507
634
90
6
0
271,810
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role