Player Matchup

King Arthur
King Arthur
PeeCisBetter
King Arthur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
970 Elo+
Solo
Ares
Ares
pepelafleur
Ares
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,061 Elo+
Solo
Susano
Susano
shadowweird
Susano
Level 15
God Stats
1W - 0L
1,679 SR
Queue Stats
20W - 24L
1,370 Elo+
Solo
Danzaburou
Danzaburou
unleaded_state1
Danzaburou
Level 8
God Stats
2W - 2L
1,454 SR
Queue Stats
6W - 11L
1,095 Elo+
Solo
Poseidon
Poseidon
x718x Massacre
Poseidon
Level 19
God Stats
2W - 1L
1,477 SR
Queue Stats
102W - 122L
1,320 Elo+
Solo
Team Averages
Level 10
1,522 SR
1,163 Elo+

VS

Team Averages
Level 6
1,496 SR
1,400 Elo+
Kukulkan
Kukulkan
Elmasterjuani12
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ymir
Ymir
Hammerhead9375
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
JC suck it pleb
Hades
Level 17
God Stats
8W - 12L
1,478 SR
Queue Stats
16W - 24L
1,410 Elo+
Solo
Fenrir
Fenrir
KillSalute
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Thunder027
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,092 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
PeeCisBetter
King Arthur
11
8 / 3 / 5
8,435
496
4,673
10,424
5,201
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 8 / 6
7,697
453
4,189
17,287
15,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
13
3 / 2 / 2
8,258
486
6,507
8,151
3,032
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
unleaded_state1
Danzaburou
14
4 / 2 / 1
8,743
514
6,186
8,389
3,326
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poseidon
14
2 / 2 / 2
8,751
515
2,879
7,127
2,032
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
9
1 / 12 / 3
6,053
356
5,333
8,982
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

2
0 / 2 / 0
4,855
286
28
1,992
787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
8 / 2 / 6
8,065
474
11,756
10,587
3,669
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
KillSalute
Fenrir
11
7 / 6 / 4
8,013
471
7,932
12,176
3,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Thunder027
Cthulhu
9
0 / 4 / 1
6,565
386
2,166
11,971
5,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
30
20
Kills
16
17
Deaths
26
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
12
3
0.21
L
0
2
0
0
L
8
2
6
5.5
L
Fenrir
KillSalute
Fenrir
7
6
4
1.5
W
King Arthur
PeeCisBetter
King Arthur
8
3
5
3.5
L
Cthulhu
Thunder027
Cthulhu
0
4
1
0.13
W
3
8
6
0.75
W
Susano
3
2
2
2
W
Danzaburou
unleaded_state1
Danzaburou
4
2
1
2.25
W
Poseidon
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,434
Damage
27,215
51,378
Taken
45,708
28,986
Mitigated
15,589
5,418
Healing
7,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
5,333
1,685
0
0
8,982
2,533
479
2,121
6,861
22,019
0
L
28
28
0
108
1,992
787
22
120
1,872
980
0
L
11,756
1,638
304
3,605
10,587
3,669
303
3,575
7,012
25,386
0
L
Fenrir
KillSalute
Fenrir
7,932
3,617
0
2,474
12,176
3,073
0
1,428
10,748
0
24,466
W
King Arthur
PeeCisBetter
King Arthur
4,673
1,238
0
750
10,424
5,201
64
6,130
4,294
3,311
14,902
L
Cthulhu
Thunder027
Cthulhu
2,166
300
0
972
11,971
5,527
0
457
11,514
23,793
0
W
4,189
647
0
1,665
17,287
15,395
489
8,428
8,773
12,287
0
W
Susano
6,507
527
26
1,317
8,151
3,032
2,028
1,821
6,242
0
42,916
W
Danzaburou
unleaded_state1
Danzaburou
6,186
2,427
0
407
8,389
3,326
3,565
1,746
6,517
0
58,315
W
Poseidon
2,879
257
0
1,253
7,127
2,032
328
858
6,269
61,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,884
Gold Earned
33,551
344
Minions Killed
155
0
Camps Cleared
0
1,443,234
Distance Traveled
1,051,312
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,053
356
34
2
0
242,667
0
L
Ymir
4,855
286
5
0
0
45,143
0
L
Hades
8,065
474
28
2
0
258,448
2
L
Fenrir
8,013
471
37
2
0
318,487
0
W
King Arthur
8,435
496
28
2
0
343,122
2
L
Cthulhu
6,565
386
51
3
0
186,567
2
W
Ares
7,697
453
20
1
0
254,280
2
W
Susano
8,258
486
85
5
0
282,680
1
W
Danzaburou
8,743
514
98
6
0
241,635
1
W
Poseidon
8,751
515
113
7
0
321,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role