Player Matchup

Medusa
Medusa
IronPenguin96
Medusa
Level 7
God Stats
1W - 2L
1,339 SR
Queue Stats
2W - 4L
1,235 Elo+
Party 1
Sylvanus
Sylvanus
Shinboi
Sylvanus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,270 Elo+
Party 1
Olorun
Olorun
Wendigoe
Olorun
Level 6
God Stats
2W - 2L
1,420 SR
Queue Stats
2W - 3L
1,309 Elo+
Party 1
Team Averages
Level 40
1,420 SR
1,271 Elo+

VS

Team Averages
Level 18
1,491 SR
1,518 Elo+
King Arthur
King Arthur
 
King Arthur
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Dreamlandowo
Geb
Level 17
God Stats
1W - 1L
1,474 SR
Queue Stats
3W - 1L
1,717 Elo+
Party 2
Thoth
Thoth
TelemachusDad
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 41L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 8
10,058
718
13,535
10,975
4,513
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Shinboi
Sylvanus
14
5 / 1 / 7
10,226
730
6,320
14,793
12,181
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Olorun
Wendigoe
Olorun
13
3 / 4 / 8
9,684
692
13,415
14,760
6,653
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
6 / 4 / 3
9,387
671
9,148
15,083
12,680
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 4 / 8
9,051
647
11,656
15,141
12,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 4 / 3
9,029
645
11,291
10,409
3,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
12
Kills
9
9
Deaths
12
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
6
4
3
1.88
L
0
4
8
1
W
4
4
8
2
W
Sylvanus
Shinboi
Sylvanus
5
1
7
8.5
L
3
4
3
1.13
W
Olorun
Wendigoe
Olorun
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,270
Damage
32,095
40,528
Taken
40,633
23,347
Mitigated
28,945
23,243
Healing
4,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,148
1,300
0
1,926
15,083
12,680
0
8,476
6,607
0
28,387
L
11,656
584
231
1,111
15,141
12,947
34
6,880
8,261
22,736
0
W
13,535
7,907
0
3,116
10,975
4,513
1,389
7,158
3,549
0
40,236
W
Sylvanus
Shinboi
Sylvanus
6,320
1,044
5,028
9,332
14,793
12,181
854
7,683
6,718
18,780
0
L
11,291
547
0
1,028
10,409
3,318
0
5,209
5,200
34,709
0
W
Olorun
Wendigoe
Olorun
13,415
6,340
857
4,910
14,760
6,653
667
8,083
6,357
38,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,968
Gold Earned
27,467
140
Minions Killed
133
4
Camps Cleared
8
747,334
Distance Traveled
739,437
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,387
671
36
3
4
237,887
4
L
Geb
9,051
647
25
2
0
275,512
4
W
Medusa
10,058
718
54
4
2
259,060
4
W
Sylvanus
10,226
730
28
2
0
255,303
3
L
Thoth
9,029
645
72
5
4
226,038
3
W
Olorun
9,684
692
58
4
2
232,971
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role