Player Matchup

Tiamat
Tiamat
Abs0light
Tiamat
Level 128
God Stats
1W - 3L
1,586 SR
Queue Stats
356W - 428L
1,418 Elo+
Solo
Bellona
Bellona
Petethekidd9
Bellona
Level 156
God Stats
1W - 1L
1,168 SR
Queue Stats
153W - 177L
1,425 Elo+
Solo
Baron Samedi
Baron Samedi
SirNootNoot
Baron Samedi
Level 127
God Stats
26W - 26L
1,621 SR
Queue Stats
468W - 442L
1,564 Elo+
Solo
Team Averages
Level 137
1,458 SR
1,469 Elo+

VS

Team Averages
Level 114
1,416 SR
1,243 Elo+
Xbalanque
Xbalanque
A Fun Noob69
Xbalanque
Level 77
God Stats
1W - 1L
1,483 SR
Queue Stats
7W - 27L
1,235 Elo+
Party 1
Bacchus
Bacchus
BlueRooster091
Bacchus
Level 126
God Stats
2W - 3L
1,457 SR
Queue Stats
77W - 146L
1,236 Elo+
Party 1
Tiamat
Tiamat
GreenTiger01
Tiamat
Level 139
God Stats
1W - 4L
1,307 SR
Queue Stats
151W - 231L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Abs0light
Tiamat
14
7 / 4 / 10
10,487
807
13,692
12,034
7,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Petethekidd9
Bellona
13
7 / 5 / 12
10,523
809
14,443
15,918
15,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
SirNootNoot
Baron Samedi
14
5 / 3 / 12
9,742
749
10,782
9,429
4,166
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
A Fun Noob69
Xbalanque
11
2 / 8 / 7
9,212
709
8,592
13,751
4,411
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
4 / 5 / 3
9,205
708
7,625
16,973
20,798
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
13
6 / 6 / 4
9,934
764
9,974
13,459
9,219
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
19
Kills
12
12
Deaths
19
34
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
A Fun Noob69
Xbalanque
2
8
7
0.69
W
Tiamat
Abs0light
Tiamat
7
4
10
3
L
4
5
3
1.1
L
Tiamat
6
6
4
1.33
W
Bellona
Petethekidd9
Bellona
7
5
12
2.6
W
Baron Samedi
SirNootNoot
Baron Samedi
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,917
Damage
26,191
37,381
Taken
44,183
26,852
Mitigated
34,428
14,190
Healing
6,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
A Fun Noob69
Xbalanque
8,592
1,721
429
1,595
13,751
4,411
71
7,458
5,831
0
20,899
W
Tiamat
Abs0light
Tiamat
13,692
872
247
3,647
12,034
7,543
270
5,466
6,568
30,867
0
L
7,625
515
143
1,264
16,973
20,798
0
9,686
6,681
21,168
0
L
Tiamat
9,974
2,129
0
3,310
13,459
9,219
50
5,953
7,147
25,853
0
W
Bellona
Petethekidd9
Bellona
14,443
5,987
890
4,079
15,918
15,143
1,417
8,102
7,816
0
30,277
W
Baron Samedi
SirNootNoot
Baron Samedi
10,782
1,415
2,168
3,159
9,429
4,166
714
4,642
4,787
35,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,752
Gold Earned
28,351
129
Minions Killed
107
6
Camps Cleared
2
688,023
Distance Traveled
619,014
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,212
709
29
2
1
213,087
4
W
Tiamat
10,487
807
32
2
3
228,951
1
L
Bacchus
9,205
708
38
3
0
194,834
3
L
Tiamat
9,934
764
40
3
1
211,093
2
W
Bellona
10,523
809
37
3
3
246,300
2
W
Baron Samedi
9,742
749
60
5
0
212,772
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role