Player Matchup

Sol
Sol
Gold II
PradaZell
Sol
Gold II
Level 132
God Stats
5W - 4L
1,805 SR
Queue Stats
260W - 263L
1,573 MMR
Party 1
Pele
Pele
Gold IV
Santxn-Dave
Pele
Gold IV
Level 109
God Stats
8W - 11L
1,523 SR
Queue Stats
388W - 392L
1,402 MMR
Party 1
Olorun
Olorun
Bronze III
ShyVibes-xoxo
Olorun
Bronze III
Level 100
God Stats
29W - 35L
1,443 SR
Queue Stats
195W - 267L
-209 MMR
Solo
Achilles
Achilles
Gold IV
SimpleSuppertime
Achilles
Gold IV
Level 129
God Stats
2W - 9L
1,465 SR
Queue Stats
272W - 269L
1,538 MMR
Solo
Ra
Ra
Platinum IV
iEnvy IcY8289
Ra
Platinum IV
Level 126
God Stats
2W - 1L
1,680 SR
Queue Stats
278W - 276L
1,647 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,583 SR
1,190 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,482 SR
1,210 MMR
Guan Yu
Guan Yu
Bronze III
 
Guan Yu
Bronze III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
BGxBicHo07
Ao Kuang
Gold IV
Level 95
God Stats
2W - 0L
1,665 SR
Queue Stats
6W - 0L
1,707 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
FinalRush
Baron Samedi
Gold IV
Level 137
God Stats
6W - 3L
1,728 SR
Queue Stats
94W - 93L
1,456 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
FurKan1510
Zhong Kui
Bronze III
Level 126
God Stats
1W - 2L
1,370 SR
Queue Stats
379W - 399L
66 MMR
Solo
Heimdallr
Heimdallr
Gold V
l Mr Truehero l
Heimdallr
Gold V
Level 149
God Stats
4W - 3L
1,147 SR
Queue Stats
337W - 340L
1,321 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 2
7,103
507
7,812
6,889
2,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
4 / 0 / 2
8,370
598
6,491
8,038
2,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

7
0 / 4 / 0
5,459
390
1,828
6,436
1,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 2 / 1
5,673
405
4,630
7,120
2,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 2 / 2
7,767
555
4,746
5,942
1,934
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Morgan Le FayArachneCliodhnaArtioHades

VS

Bans
TiamatGebGilgameshLokiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
0 / 1 / 2
7,154
511
1,760
10,982
6,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
BGxBicHo07
Ao Kuang
15
5 / 1 / 1
8,813
630
5,886
14,119
4,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
FinalRush
Baron Samedi
14
3 / 3 / 0
8,817
630
5,991
6,995
4,301
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
FurKan1510
Zhong Kui
14
1 / 1 / 0
8,460
604
3,838
9,209
6,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
l Mr Truehero l
Heimdallr
12
0 / 2 / 1
7,600
543
4,641
7,702
2,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
8
Kills
9
9
Deaths
8
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
1
2
1
W
Ao Kuang
BGxBicHo07
Ao Kuang
5
1
1
5.5
W
Baron Samedi
FinalRush
Baron Samedi
3
3
0
1
W
Zhong Kui
FurKan1510
Zhong Kui
1
1
0
1
L
2
1
2
3
L
4
0
2
5
L
0
4
0
0
L
1
2
1
0.75
L
1
2
2
1
W
Heimdallr
l Mr Truehero l
Heimdallr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,507
Damage
22,116
34,425
Taken
49,007
11,468
Mitigated
22,725
12,958
Healing
24,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
1,760
72
1,148
6,520
10,982
6,130
0
4,331
6,651
879
17,752
W
Ao Kuang
BGxBicHo07
Ao Kuang
5,886
1,198
0
8,071
14,119
4,120
832
977
13,142
61,197
0
W
Baron Samedi
FinalRush
Baron Samedi
5,991
140
239
2,410
6,995
4,301
2,114
1,468
5,527
56,168
0
W
Zhong Kui
FurKan1510
Zhong Kui
3,838
606
0
5,221
9,209
6,024
306
2,855
6,354
55,787
0
L
7,812
3,507
0
2,889
6,889
2,537
1,378
686
6,203
44,453
7,011
L
6,491
1,240
0
4,428
8,038
2,520
0
3,864
4,118
0
54,273
L
1,828
819
67
1,351
6,436
1,812
0
4,229
2,207
16,336
2,276
L
4,630
1,399
133
1,775
7,120
2,665
0
2,282
4,792
0
23,145
L
4,746
1,045
262
2,053
5,942
1,934
0
4,370
1,390
53,213
0
W
Heimdallr
l Mr Truehero l
Heimdallr
4,641
1,134
0
1,092
7,702
2,150
0
3,264
4,438
0
51,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,372
Gold Earned
40,844
377
Minions Killed
490
0
Camps Cleared
0
1,171,033
Distance Traveled
1,319,226
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,154
511
30
2
0
296,085
2
W
Ao Kuang
8,813
630
109
8
0
292,396
0
W
Baron Samedi
8,817
630
117
8
0
235,738
4
W
Zhong Kui
8,460
604
130
9
0
239,546
6
L
Sol
7,103
507
85
6
0
235,078
7
L
Pele
8,370
598
106
8
0
331,127
6
L
Olorun
5,459
390
39
3
0
158,839
3
L
Achilles
5,673
405
31
2
0
185,907
0
L
Ra
7,767
555
116
8
0
260,082
5
W
Heimdallr
7,600
543
104
7
0
255,461
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role