Player Matchup

Izanami
Izanami
ButterMyMuffin
Izanami
Level 41
God Stats
4W - 6L
1,358 SR
Queue Stats
109W - 147L
1,373 Elo+
Solo
Persephone
Persephone
Flaxicek
Persephone
Level 123
God Stats
2W - 2L
1,650 SR
Queue Stats
19W - 19L
1,506 Elo+
Solo
Da Ji
Da Ji
Jrg9
Da Ji
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 85L
1,374 Elo+
Solo
Erlang Shen
Erlang Shen
NordLichtZocker
Erlang Shen
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 73L
1,437 Elo+
Solo
Yemoja
Yemoja
Xhon
Yemoja
Level 60
God Stats
1W - 3L
1,534 SR
Queue Stats
23W - 25L
1,507 Elo+
Solo
Team Averages
Level 63
1,509 SR
1,439 Elo+

VS

Team Averages
Level 112
1,512 SR
1,472 Elo+
Poseidon
Poseidon
 
Poseidon
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
AlexHuntX
Jormungandr
Level 68
God Stats
60W - 41L
1,567 SR
Queue Stats
531W - 577L
1,455 Elo+
Solo
Neith
Neith
BegastheMachine
Neith
Level 122
God Stats
1W - 0L
1,631 SR
Queue Stats
5W - 4L
1,299 Elo+
Solo
Mulan
Mulan
ElrosSaralonde
Mulan
Level 143
God Stats
19W - 10L
1,613 SR
Queue Stats
311W - 299L
1,562 Elo+
Solo
Bakasura
Bakasura
HayBananaGod
Bakasura
Level 122
God Stats
3W - 5L
1,250 SR
Queue Stats
342W - 290L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
6,087
507
3,797
8,066
2,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Persephone
Flaxicek
Persephone
11
1 / 5 / 2
6,662
555
5,749
8,444
3,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
Jrg9
Da Ji
9
1 / 3 / 0
5,573
464
1,296
7,205
2,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
NordLichtZocker
Erlang Shen
10
2 / 7 / 1
6,234
520
6,453
12,877
10,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
Xhon
Yemoja
10
2 / 2 / 3
6,881
573
4,595
9,035
7,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
6 / 1 / 3
8,007
667
5,746
5,179
1,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
AlexHuntX
Jormungandr
11
4 / 3 / 8
6,576
548
7,889
10,007
5,678
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 1 / 5
7,561
630
6,320
5,561
1,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
6 / 2 / 3
8,049
671
11,226
9,569
6,236
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bakasura
HayBananaGod
Bakasura
12
2 / 2 / 6
7,255
605
4,234
9,054
3,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
8
Kills
20
20
Deaths
9
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
6
1
3
7.5
W
Jormungandr
AlexHuntX
Jormungandr
4
3
8
2.67
W
2
1
5
4.5
L
2
3
2
1
W
6
2
3
3.75
L
Persephone
Flaxicek
Persephone
1
5
2
0.4
W
Bakasura
HayBananaGod
Bakasura
2
2
6
2.5
L
Da Ji
Jrg9
Da Ji
1
3
0
0.33
L
Erlang Shen
NordLichtZocker
Erlang Shen
2
7
1
0.36
L
Yemoja
Xhon
Yemoja
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,890
Damage
35,415
45,627
Taken
39,370
25,278
Mitigated
19,058
10,684
Healing
13,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
5,746
1,509
0
1,170
5,179
1,613
426
2,054
2,917
45,949
0
W
Jormungandr
AlexHuntX
Jormungandr
7,889
1,764
334
3,085
10,007
5,678
0
3,804
6,141
23,166
0
W
6,320
3,513
0
1,818
5,561
1,723
952
1,072
4,489
0
49,060
L
3,797
2,393
0
2,995
8,066
2,202
0
2,609
5,437
0
42,369
W
11,226
1,910
0
3,575
9,569
6,236
6
2,849
6,660
3,884
42,010
L
Persephone
Flaxicek
Persephone
5,749
454
0
1,422
8,444
3,078
0
4,020
4,087
38,234
0
W
Bakasura
HayBananaGod
Bakasura
4,234
2,673
0
3,216
9,054
3,808
0
1,897
7,035
0
45,441
L
Da Ji
Jrg9
Da Ji
1,296
270
0
1,500
7,205
2,568
50
1,059
6,128
0
22,891
L
Erlang Shen
NordLichtZocker
Erlang Shen
6,453
2,618
0
2,059
12,877
10,395
0
2,988
9,639
3,585
16,317
L
Yemoja
Xhon
Yemoja
4,595
1,851
1,069
1,639
9,035
7,035
0
3,963
5,014
14,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,437
Gold Earned
37,448
269
Minions Killed
403
0
Camps Cleared
0
1,071,516
Distance Traveled
1,166,249
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,007
667
92
8
0
256,815
3
W
Jormungandr
6,576
548
24
2
0
219,418
2
W
Neith
7,561
630
97
8
0
219,297
4
L
Izanami
6,087
507
85
7
0
198,280
2
W
Mulan
8,049
671
100
8
0
205,808
2
L
Persephone
6,662
555
73
6
0
217,082
2
W
Bakasura
7,255
605
90
8
0
264,911
3
L
Da Ji
5,573
464
60
5
0
229,079
0
L
Erlang Shen
6,234
520
32
3
0
209,876
2
L
Yemoja
6,881
573
19
2
0
217,199
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role