Player Matchup

Morgan Le Fay
Morgan Le Fay
D0NTuDEWit
Morgan Le Fay
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 69L
1,274 Elo+
Party 2
Bastet
Bastet
DaRk-GeRaRd1026
Bastet
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
314W - 359L
1,369 Elo+
Party 3
Bellona
Bellona
DaRk-chonchijr
Bellona
Level 32
God Stats
22W - 25L
1,427 SR
Queue Stats
222W - 258L
1,385 Elo+
Party 3
Ganesha
Ganesha
RyDog88
Ganesha
Level 28
God Stats
1W - 3L
1,460 SR
Queue Stats
11W - 23L
1,254 Elo+
Party 2
Cernunnos
Cernunnos
TeamGLotus
Cernunnos
Level 49
God Stats
10W - 9L
1,505 SR
Queue Stats
44W - 46L
1,392 Elo+
Solo
Team Averages
Level 43
1,478 SR
1,335 Elo+

VS

Team Averages
Level 84
1,529 SR
1,420 Elo+
Apollo
Apollo
Caution1-1-9
Apollo
Level 42
God Stats
70W - 74L
1,467 SR
Queue Stats
135W - 153L
1,406 Elo+
Party 1
Thanatos
Thanatos
Dayon24-7
Thanatos
Level 148
God Stats
8W - 1L
1,735 SR
Queue Stats
330W - 345L
1,471 Elo+
Party 1
Geb
Geb
MackMoneyLB_HOWL
Geb
Level 111
God Stats
3W - 3L
1,435 SR
Queue Stats
350W - 398L
1,358 Elo+
Solo
Neith
Neith
ice_queen084
Neith
Level 48
God Stats
40W - 45L
1,474 SR
Queue Stats
133W - 139L
1,436 Elo+
Party 1
Cthulhu
Cthulhu
thanatos102
Cthulhu
Level 69
God Stats
9W - 5L
1,536 SR
Queue Stats
155W - 148L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
D0NTuDEWit
Morgan Le Fay
11
1 / 4 / 2
6,737
481
3,703
8,269
2,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
8 / 4 / 1
8,270
591
7,196
9,285
2,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 2 / 0
6,917
494
4,635
9,268
6,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
RyDog88
Ganesha
9
0 / 5 / 7
6,151
439
1,737
8,609
4,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
TeamGLotus
Cernunnos
8
2 / 4 / 3
5,842
417
6,627
7,507
2,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
0 / 0 / 1
7,640
546
4,265
7,337
2,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Dayon24-7
Thanatos
14
10 / 2 / 3
8,912
637
10,045
10,417
3,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 3 / 3
7,405
529
2,915
12,044
10,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
4 / 5 / 8
8,151
582
8,959
7,670
2,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
thanatos102
Cthulhu
13
2 / 2 / 0
7,944
567
4,399
6,385
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
11
Kills
19
19
Deaths
12
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Apollo
0
0
1
0.5
L
Morgan Le Fay
D0NTuDEWit
Morgan Le Fay
1
4
2
0.5
L
8
4
1
2.13
L
0
2
0
0
W
Thanatos
Dayon24-7
Thanatos
10
2
3
5.75
W
3
3
3
1.5
L
Ganesha
RyDog88
Ganesha
0
5
7
0.7
L
Cernunnos
TeamGLotus
Cernunnos
2
4
3
0.88
W
4
5
8
1.6
W
Cthulhu
thanatos102
Cthulhu
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,898
Damage
30,583
42,938
Taken
43,853
18,142
Mitigated
20,748
7,094
Healing
18,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
4,265
2,802
0
2,888
7,337
2,368
441
319
7,018
0
41,687
L
Morgan Le Fay
D0NTuDEWit
Morgan Le Fay
3,703
261
0
1,045
8,269
2,405
0
1,481
6,788
31,537
0
L
7,196
2,623
0
1,650
9,285
2,192
0
2,887
6,398
0
18,316
L
4,635
1,716
0
3,255
9,268
6,612
724
819
8,449
3,602
35,941
W
Thanatos
Dayon24-7
Thanatos
10,045
2,863
0
10,667
10,417
3,357
1,778
2,105
8,190
0
48,664
W
2,915
352
172
2,620
12,044
10,427
362
611
11,433
17,674
0
L
Ganesha
RyDog88
Ganesha
1,737
354
0
545
8,609
4,406
0
1,045
7,564
9,973
0
L
Cernunnos
TeamGLotus
Cernunnos
6,627
3,531
0
599
7,507
2,527
0
1,230
6,277
0
27,917
W
8,959
5,895
0
305
7,670
2,055
2,504
401
7,269
0
37,391
W
Cthulhu
thanatos102
Cthulhu
4,399
0
0
1,604
6,385
2,541
545
1,894
4,184
48,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,917
Gold Earned
40,052
241
Minions Killed
393
0
Camps Cleared
0
1,225,927
Distance Traveled
1,255,477
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,640
546
109
8
0
208,014
0
L
Morgan Le Fay
6,737
481
69
5
0
243,420
3
L
Bastet
8,270
591
41
3
0
314,436
0
L
Bellona
6,917
494
82
6
0
256,215
0
W
Thanatos
8,912
637
79
6
0
295,914
0
W
Geb
7,405
529
32
2
0
259,766
4
L
Ganesha
6,151
439
4
0
0
209,157
0
L
Cernunnos
5,842
417
45
3
0
202,699
2
W
Neith
8,151
582
70
5
0
229,659
0
W
Cthulhu
7,944
567
103
7
0
262,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role