Player Matchup

Hun Batz
Hun Batz
BrandonTJSD
Hun Batz
Level 22
God Stats
4W - 1L
1,889 SR
Queue Stats
78W - 64L
1,504 Elo+
Party 2
Neith
Neith
ChewDude02
Neith
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,707 Elo+
Solo
Thor
Thor
ElMaestroRochi
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Sk8-Xety
Kukulkan
Level 28
God Stats
1W - 3L
1,280 SR
Queue Stats
25W - 44L
1,303 Elo+
Solo
Sun Wukong
Sun Wukong
aeldt004
Sun Wukong
Level 20
God Stats
58W - 49L
1,570 SR
Queue Stats
59W - 50L
1,519 Elo+
Party 2
Team Averages
Level 19
1,548 SR
1,507 Elo+

VS

Team Averages
Level 13
1,455 SR
1,522 Elo+
Ah Puch
Ah Puch
HexCaustic
Ah Puch
Level 26
God Stats
0W - 5L
1,227 SR
Queue Stats
39W - 59L
1,309 Elo+
Party 1
Guan Yu
Guan Yu
HexSuperMan
Guan Yu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,615 Elo+
Party 1
Nemesis
Nemesis
MidknightMangos
Nemesis
Level 3
God Stats
2W - 3L
1,661 SR
Queue Stats
8W - 14L
1,615 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PeachyHeII
Morgan Le Fay
Level 22
God Stats
4W - 6L
1,386 SR
Queue Stats
41W - 56L
1,315 Elo+
Party 1
Persephone
Persephone
Zetina723
Persephone
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 8L
1,753 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BrandonTJSD
Hun Batz
18
6 / 3 / 21
10,669
1,067
17,006
13,736
4,564
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
18
11 / 1 / 22
11,861
1,186
15,781
9,630
3,695
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
6 / 4 / 26
11,135
1,114
14,060
11,201
4,148
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
Sk8-Xety
Kukulkan
19
9 / 1 / 25
12,390
1,239
18,528
7,230
2,783
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
aeldt004
Sun Wukong
19
13 / 0 / 26
13,618
1,362
19,005
13,524
14,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

281

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
HexCaustic
Ah Puch
16
0 / 8 / 5
9,511
951
12,156
16,966
5,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
HexSuperMan
Guan Yu
16
5 / 10 / 4
10,781
1,078
11,582
23,664
28,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 12 / 3
10,880
1,088
10,063
21,514
9,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
PeachyHeII
Morgan Le Fay
16
0 / 4 / 5
9,529
953
9,466
13,789
13,607
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Zetina723
Persephone
16
0 / 11 / 5
9,496
950
7,368
15,636
4,490
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
31
45
Kills
9
9
Deaths
45
120
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BrandonTJSD
Hun Batz
6
3
21
5.5
W
Neith
11
1
22
22
W
6
4
26
4.75
L
Ah Puch
HexCaustic
Ah Puch
0
8
5
0.31
L
Guan Yu
HexSuperMan
Guan Yu
5
10
4
0.7
L
4
12
3
0.46
L
Morgan Le Fay
PeachyHeII
Morgan Le Fay
0
4
5
0.63
W
Kukulkan
Sk8-Xety
Kukulkan
9
1
25
21.5
L
Persephone
Zetina723
Persephone
0
11
5
0.23
W
Sun Wukong
aeldt004
Sun Wukong
13
0
26
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,380
Damage
50,635
55,321
Taken
91,569
30,030
Mitigated
61,832
7,152
Healing
11,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BrandonTJSD
Hun Batz
17,006
3,532
0
120
13,736
4,564
0
6,094
7,119
0
27,335
W
Neith
15,781
7,521
0
2,196
9,630
3,695
0
5,190
4,250
0
26,918
W
14,060
1,687
0
0
11,201
4,148
0
6,134
4,827
0
17,957
L
Ah Puch
HexCaustic
Ah Puch
12,156
2,267
87
3,354
16,966
5,918
0
2,087
14,739
39,588
0
L
Guan Yu
HexSuperMan
Guan Yu
11,582
2,971
1,624
3,942
23,664
28,689
0
4,574
18,671
0
15,925
L
10,063
3,297
0
634
21,514
9,128
0
6,169
14,824
0
17,940
L
Morgan Le Fay
PeachyHeII
Morgan Le Fay
9,466
1,799
252
729
13,789
13,607
0
4,190
9,361
28,364
0
W
Kukulkan
Sk8-Xety
Kukulkan
18,528
4,778
266
2,856
7,230
2,783
0
3,296
3,885
30,526
0
L
Persephone
Zetina723
Persephone
7,368
1,393
0
398
15,636
4,490
0
2,306
13,101
26,277
0
W
Sun Wukong
aeldt004
Sun Wukong
19,005
5,518
0
1,714
13,524
14,840
0
8,276
4,938
1,708
48,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,673
Gold Earned
50,197
195
Minions Killed
148
2
Camps Cleared
3
972,888
Distance Traveled
878,326
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,669
1,067
25
3
0
199,639
1
W
Neith
11,861
1,186
39
4
1
195,522
0
W
Thor
11,135
1,114
16
2
0
185,224
0
L
Ah Puch
9,511
951
48
5
0
141,523
0
L
Guan Yu
10,781
1,078
12
1
0
204,148
0
L
Nemesis
10,880
1,088
17
2
3
197,400
1
L
Morgan Le Fay
9,529
953
36
4
0
187,637
2
W
Kukulkan
12,390
1,239
35
4
1
155,085
2
L
Persephone
9,496
950
35
4
0
147,618
0
W
Sun Wukong
13,618
1,362
80
8
0
237,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role